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Arma 3 Activity
Jan 6 2023
Jan 5 2023
Sorry i dont speak turkish but i used google translate.
If you want a refund you would need to do it through steam.
However if you'd want help us fix the issue then we would need your most recent .rtp and .mdmp of the same date.
https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
Hello, I don't speak Portuguese so ill be using google translate.
We need your most recent .rtp and .mdmp of the same date, to look into the issue
https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
The crashlog has no crashfiles in it..
Could you check for your most recent .rtp and .mdmp of the same date and post them here?
One of your crash files mentions XAudio2_7!LEAPCORE, do you happen to use a wireless headset?
Can you find and share your most recent .rtp and .mdmp?
Here is where to find them.
https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
Can you find and share your most recent .rtp and .mdmp?
Here is where to find them.
https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
I looked into your most recent .rtp:
Your profile data is normally stored in Documents/Arma3 or Arma3 - Other profiles on your pc.
Did that get deleted somehow? or Does the game perhaps not have permission to store files there?
Hello, i was unable to repro this issue.
I placed an pacific csat autorifleman in VR, then placed 2 nato soldiers and made them unable to take damage.
On preview the csat soldier goes full auto.
Jan 4 2023
Any news about that?
This is, again, an issue. Land_Pod_Heli_Transport_04_bench_F is not in Eden/Zeus. I've noticed this for months. Was it this revision:
Jan 3 2023
Jan 2 2023
Good to know, thank you for the response. Love this DLC!
This is a base game bug, sometimes when you kill the AI, their weapon stays in AI only fire mode after being picked up by the player.
Выкидывает из игры, помогите.
Jan 1 2023
After looking at the mechanics, there is no easy way of fixing it because of the order of things happening, so do use init as workaround.
The problems seems to be that animate command doesnt work on some objects spawned by 3DEN on dedicated. Good find
rev 150165
rev 150164
Dec 31 2022
2 Saati geçmediği sürece iade yapabilirsin ancak tavsiye etmem fiyatı muhtemelen 300 tl bandına çıkacaktır yeni yılda. Bunun yerine Geforce now üzerinden oynayabilirsin ben öyle yapıyorum ancak cloud save sistemi olmadığı için her hangi bir topluluk sunucusunda/resmi sunucular da envanterin kaydolmayacaktır ve her girdiğinde tekrar tekrar dizmek zorunda kalacaksın. Üstelik buna hikaye modu da dahil ilerlemen her defasında sıfırlanacak çünkü arma3 save dosyası senin bilgisayarında depolanıyor. Çok kötü değil mi? Feedback bırakıp arma3'e cloud save sisteminin gelmesini isteyebilirsin ben talep açmıştım ancak pek umurlarında olmadı, umut fakirin ekmeğidir demişler. En olmadı güzel bir sistem dizmelisin çünkü optimizasyonu berbat ötesi.
getUnloadInCombat rev150163
equipmentDisabled rev.150162
getForcedSpeed rev 150161
rev 150153 (slightly different)
Dec 30 2022
rev 150160
rev 150159
rev 150158
revision 150157
Dec 29 2022
Could you provide a couple of examples
type canslingload type
for success and for failure
to stop it, execute: doStop player
to resume it, execute: player dofollow (leader (group player))
Dec 28 2022
Could you please give an update on that ticket ?
something like setCloudHeight would be needed - with such hopefully could achieve similar to https://forums.bohemia.net/forums/topic/218801-sullen-skies-ambient-animals-animals-module-extended/ via sqf
+1, trying to compile a list of objects to be able to slingLoad or in VIV. It would be better to use classnames rather than the actually object.
Dec 27 2022
Did a brief testing, works good.
Tested, works great!
Did some testing, works as expected so far.
Tested seemingly all possible scenarios, including MP cases, new alt syntaxes all work perfectly, no issues found.
Did some tests, including MP with different locality, no issues found. Works good!