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Mar 10 2022

BIS_fnc_KK changed the status of T163651: After update 2.08, the player can't switch Titan Compact/PCML fire modes! from Confirmed Internally to Feedback.
Mar 10 2022, 3:43 PM · Arma 3
BIS_fnc_KK added a comment to T163651: After update 2.08, the player can't switch Titan Compact/PCML fire modes!.

Should be fixed in 149026 (and hotfixed)

Mar 10 2022, 3:43 PM · Arma 3
dedmen changed the status of T163630: triggerAmmo doesn't work on some ammo types from Assigned to Feedback.

dev next week, or prof v4, but keep in mind prof is not reliable as everyone would need to have it

Mar 10 2022, 3:21 PM · Arma 3
dedmen added a comment to T163630: triggerAmmo doesn't work on some ammo types.

that script doesn't work
it checks if projectile is still alive one frame after it was triggered (btw you can use diag_frameNo instead) but, most projectiles trigger only on next cycle.
And some projectiles just stay alive after getting triggered, like smoke grenades or flares.

Mar 10 2022, 3:06 PM · Arma 3
dedmen added a comment to T163630: triggerAmmo doesn't work on some ammo types.

Also its amazing how many asserts your test code is triggering...

Mar 10 2022, 3:02 PM · Arma 3
dedmen added a comment to T163630: triggerAmmo doesn't work on some ammo types.
player addEventHandler ["Fired", { 
 params ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile", "_gunner"];
Mar 10 2022, 2:59 PM · Arma 3
dedmen added a comment to T163630: triggerAmmo doesn't work on some ammo types.

Bullet exploding mid-air does not trigger HitPart ammo event. But Explode is triggered.

Mar 10 2022, 2:11 PM · Arma 3
dedmen added a comment to T163630: triggerAmmo doesn't work on some ammo types.

Bullet exploding mid-air does not trigger HitPart ammo event. But Explode is triggered.

Mar 10 2022, 1:36 PM · Arma 3
dedmen changed the status of T163630: triggerAmmo doesn't work on some ammo types from New to Assigned.
Mar 10 2022, 12:46 PM · Arma 3
dedmen added a comment to T163656: Scripted laser created with drawLaser loses color when daylight AND overcast..

Fix will not happen soon, this seems to be a shader issue.

Mar 10 2022, 12:36 PM · Arma 3
dedmen merged T163657: can't switch Titan Compact's fire modes - "F" keys stopped changing to "TOP" mode into T163651: After update 2.08, the player can't switch Titan Compact/PCML fire modes!.
Mar 10 2022, 12:34 PM · Arma 3
dedmen merged task T163657: can't switch Titan Compact's fire modes - "F" keys stopped changing to "TOP" mode into T163651: After update 2.08, the player can't switch Titan Compact/PCML fire modes!.
Mar 10 2022, 12:34 PM · Arma 3
dedmen merged T163662: Titan MRPL compact unable to change firing mode from dir to top into T163651: After update 2.08, the player can't switch Titan Compact/PCML fire modes!.
Mar 10 2022, 12:33 PM · Arma 3
dedmen merged task T163662: Titan MRPL compact unable to change firing mode from dir to top into T163651: After update 2.08, the player can't switch Titan Compact/PCML fire modes!.
Mar 10 2022, 12:33 PM · Arma 3
dedmen changed the status of T163665: aiDispersionCoef is applied to player fired shots from New to Assigned.
Mar 10 2022, 12:30 PM · Arma 3
dedmen changed the status of T163668: position is changing of items and stacks in inventory by removal from single items from New to Assigned.
Mar 10 2022, 12:26 PM · Arma 3
dedmen added a comment to T163668: position is changing of items and stacks in inventory by removal from single items.

That also annoys me every time ahh.

Mar 10 2022, 12:22 PM · Arma 3
dedmen closed T163658: 2.08 access violations with 32-bit server exe only as Resolved.
Mar 10 2022, 12:22 PM · Arma 3
dedmen added a comment to T163658: 2.08 access violations with 32-bit server exe only.

Fixed on Profiling branch v1.
Steam branch code CautionSpecialProfilingAndTestingBranchArma3 or here https://forums.bohemia.net/forums/topic/160288-arma-3-stable-server-208-performance-binary-feedback/?do=findComment&comment=3455680
Though it its still very much recommended to use 64-bit instead. We don't provide full support for 32bit anymore (which is why we didn't notice this before release)

Mar 10 2022, 12:21 PM · Arma 3
TRAGER added a comment to T63451: When you pick up an empty weapon, a magazine from your inventory is automatically loaded into it..

2.08.149000 prof
magazine from ground still auto-reload

Mar 10 2022, 11:36 AM · Arma 3
jaj22 added a comment to T163658: 2.08 access violations with 32-bit server exe only.

@Tenshi Initial testing with the 32-bit version on the profiling branch suggests that the resolution was successful.

Mar 10 2022, 11:26 AM · Arma 3
Tenshi added a comment to T163658: 2.08 access violations with 32-bit server exe only.

@jaj22 @slt @BroadNapkin
Hello thank you for posting your crashes.
If you have the chance, please try using Profiling branch 2.08 v1 and see if the issue is solved there.

Mar 10 2022, 10:22 AM · Arma 3

Mar 9 2022

Wetzer updated the task description for T163668: position is changing of items and stacks in inventory by removal from single items.
Mar 9 2022, 10:08 PM · Arma 3
Wetzer edited Steps To Reproduce on T163667: Last visible menu item in inventory is not selectable (after scroll wheel use).
Mar 9 2022, 10:08 PM · Arma 3
Wetzer created T163668: position is changing of items and stacks in inventory by removal from single items.
Mar 9 2022, 4:46 PM · Arma 3
Wetzer edited Additional Information on T163667: Last visible menu item in inventory is not selectable (after scroll wheel use).
Mar 9 2022, 4:29 PM · Arma 3
Wetzer edited Additional Information on T163667: Last visible menu item in inventory is not selectable (after scroll wheel use).
Mar 9 2022, 4:28 PM · Arma 3
Wetzer created T163667: Last visible menu item in inventory is not selectable (after scroll wheel use).
Mar 9 2022, 4:26 PM · Arma 3
ivarpeeling added a comment to T163600: Exit code: 0x00000035.

I have no idea why that network path error popped up, but I got the problem fixed. There was no update for the game when the error accured, but yesterday a patch for ArmA came out and after downloading it I could launch the game normally. The game works just fine, but it's still strange that a network path error caused all of this.

Mar 9 2022, 4:25 PM · Arma 3
Roger_Ball renamed T163636: Task canceled by author. Solution found. from Tail Rotor Aerodynamics change ERROR to Task canceled by author. Solution found..
Mar 9 2022, 4:22 PM · Arma 3
BroadNapkin added a comment to T163658: 2.08 access violations with 32-bit server exe only.

I am also having the same issue, dump here:
I also noticed I can host the Antistasi mod & server locally with no issues, which prompts me to believe maybe its the server build? that is a WAG though.

Mar 9 2022, 4:20 PM · Arma 3
Wetzer created T163666: weapon optic transfer from dead body's suit freeze Inventory.
Mar 9 2022, 4:16 PM · Arma 3
Cyruz created T163665: aiDispersionCoef is applied to player fired shots.
Mar 9 2022, 3:08 PM · Arma 3
LSValmont added a comment to T163604: Towing of vehicles isn't really practical and needs some tweaking.

Perhaps a work around could be for example a new "setTowParentStrong" command.

Mar 9 2022, 2:50 PM · Arma 3
Igimarr added a comment to T163662: Titan MRPL compact unable to change firing mode from dir to top.

copy of the T163651

Mar 9 2022, 12:28 PM · Arma 3
Igimarr created T163662: Titan MRPL compact unable to change firing mode from dir to top.
Mar 9 2022, 12:26 PM · Arma 3
Tenshi changed the status of T163657: can't switch Titan Compact's fire modes - "F" keys stopped changing to "TOP" mode from New to Acknowledged.
Mar 9 2022, 12:18 PM · Arma 3
Tenshi added a comment to T163657: can't switch Titan Compact's fire modes - "F" keys stopped changing to "TOP" mode.

Duplicate of T163651

Mar 9 2022, 12:18 PM · Arma 3
Tenshi changed Resolution from resolution:open to resolution:duplicate on T163657: can't switch Titan Compact's fire modes - "F" keys stopped changing to "TOP" mode.
Mar 9 2022, 12:17 PM · Arma 3
Tenshi added a comment to T163656: Scripted laser created with drawLaser loses color when daylight AND overcast..

Thank you for reporting the issue.
I was able to confirm the problem, we will see what we can do.

Mar 9 2022, 12:16 PM · Arma 3
Tenshi changed the status of T163656: Scripted laser created with drawLaser loses color when daylight AND overcast. from New to Confirmed Internally.
Mar 9 2022, 12:15 PM · Arma 3
Tenshi added a comment to T163651: After update 2.08, the player can't switch Titan Compact/PCML fire modes!.

Thank you for reporting the problem.
I was able to confirm the issue, we will see what we can do.

Mar 9 2022, 12:14 PM · Arma 3
Tenshi changed the status of T163651: After update 2.08, the player can't switch Titan Compact/PCML fire modes! from New to Confirmed Internally.
Mar 9 2022, 12:14 PM · Arma 3
BIS_fnc_KK claimed T163651: After update 2.08, the player can't switch Titan Compact/PCML fire modes!.
Mar 9 2022, 12:08 PM · Arma 3
dedmen added a comment to T163600: Exit code: 0x00000035.
0:23:48 Shutdown normally
Mar 9 2022, 11:36 AM · Arma 3
jaj22 added a comment to T163658: 2.08 access violations with 32-bit server exe only.

Managed to get a couple more mdmp files from the 32-bit client:

Mar 9 2022, 11:32 AM · Arma 3
mickeymen renamed T163651: After update 2.08, the player can't switch Titan Compact/PCML fire modes! from After update 2.08, the player can't switch Titan Compact's fire modes! to After update 2.08, the player can't switch Titan Compact/PCML fire modes!.
Mar 9 2022, 11:11 AM · Arma 3
dedmen closed T163552: Linux Proton BattlEye regression: Bad Packet as Resolved.

BattlEye confirms fixed on their side 8 days ago

Mar 9 2022, 11:00 AM · Arma 3
dedmen closed T163556: CRASH as Resolved.

I found your crash it was a typo from probably atleast 6 years ago, that apparently noone noticed till now.

Mar 9 2022, 10:57 AM · Arma 3
slt added a comment to T163658: 2.08 access violations with 32-bit server exe only.

I'm having the same issue with the server crashing shortly after a player loads in. Some missions work fine, other cause it to crash. I was unable to narrow down the cause for now.

Mar 9 2022, 10:52 AM · Arma 3
jaj22 added a comment to T163658: 2.08 access violations with 32-bit server exe only.

Apparently I need an .mdmp file but it's not generating them locally for some reason. Will try to get one from another machine.

Mar 9 2022, 10:46 AM · Arma 3
dedmen closed T163574: [Arma 3 Launcher] Not showing mods created via Steam's VDF definition file as Resolved.

Its not our fault when you don't set a required tag.
If you use publisher to upload, it works. And thats the only supported way of uploading mods to workshop

Mar 9 2022, 10:36 AM · Arma 3
dedmen closed T163564: crash as Resolved.

Crash inside microsofts audio code. Nothing we can do about that really.
Something seems to be wrong with your audio, maybe a USB headset being unplugged or smth like that?

Mar 9 2022, 10:35 AM · Arma 3
dedmen closed T163586: crash as Resolved.

3 crashes in there, first and last are microsofts Audio stuff being broken.
I see nothing we can actually do here

Mar 9 2022, 10:34 AM · Arma 3
jaj22 created T163658: 2.08 access violations with 32-bit server exe only.
Mar 9 2022, 10:28 AM · Arma 3
dedmen added a comment to T163604: Towing of vehicles isn't really practical and needs some tweaking.

Thats sadly just how the game physx work.

Mar 9 2022, 10:28 AM · Arma 3
dedmen closed T163635: Arma 3 has exited in an unuasual manner as Resolved.

That means Arma showed you a error message of whats wrong. Just read it.

Mar 9 2022, 10:27 AM · Arma 3
dedmen merged T163649: Underhelmet wear, googles for special task into T124668: thermal vision can see through headgears.
Mar 9 2022, 10:26 AM · Arma 3
dedmen merged task T163649: Underhelmet wear, googles for special task into T124668: thermal vision can see through headgears.
Mar 9 2022, 10:26 AM · Arma 3
dedmen added a comment to T163652: Small disableBrakes issues.

the autobrakes are disabled while a vehicle is currently autobraked, the autobrakes don't actually release until a force is applied. This is noticeable when parked on steep hills - the vehicle doesn't start to roll down the hill unless you give it a push or tap the accelerator.

Mar 9 2022, 10:14 AM · Arma 3
fsaral77 created T163657: can't switch Titan Compact's fire modes - "F" keys stopped changing to "TOP" mode.
Mar 9 2022, 6:50 AM · Arma 3
fsaral77 added a comment to T163651: After update 2.08, the player can't switch Titan Compact/PCML fire modes!.

Switching works only in the ARSENAL of the titan. does not work in the game

Mar 9 2022, 6:42 AM · Arma 3
RealArtisanFoods created T163656: Scripted laser created with drawLaser loses color when daylight AND overcast..
Mar 9 2022, 4:56 AM · Arma 3
krunker added a comment to T162846: 0x0000005 STATUS ACCESS VIOLATION crash.
Mar 9 2022, 4:40 AM · Arma 3
newste created T163655: Throttle control problem on all VTOL aircraft in multiplayer servers.
Mar 9 2022, 4:35 AM · Arma 3
topden added a comment to T163651: After update 2.08, the player can't switch Titan Compact/PCML fire modes!.

Switching works only in the ARSENAL of the titan. does not work in the game

Mar 9 2022, 3:05 AM · Arma 3
ybaderi added a comment to T163652: Small disableBrakes issues.
Mar 9 2022, 3:00 AM · Arma 3
NikkoJT created T163653: [Request] getTowParent command.
Mar 9 2022, 2:45 AM · Arma 3
NikkoJT created T163652: Small disableBrakes issues.
Mar 9 2022, 2:13 AM · Arma 3
dettlev5 added a comment to T126282: Blackfish engine 100% glitch.

Yesterday (2022-03-08; (Yes, it's 2022 guys)) update 2.08 got released (3.1GB in size) and still this major bug is ignored, unconfirmed and thus not fixed.
But hey, bullshit features like Steam Rich Presence (which was added yesterday) definitely compensates e.g. the 100% throttle bug for sure.

Mar 9 2022, 1:59 AM · Arma 3
pcc added a comment to T163651: After update 2.08, the player can't switch Titan Compact/PCML fire modes!.

Same with PCML.

Mar 9 2022, 12:59 AM · Arma 3

Mar 8 2022

mickeymen created T163651: After update 2.08, the player can't switch Titan Compact/PCML fire modes!.
Mar 8 2022, 11:47 PM · Arma 3
barccy edited Steps To Reproduce on T162344: RespawnLinkedItems Mismatch.
Mar 8 2022, 9:47 PM · Arma 3
barccy added a comment to T162341: AI Identity changes on Respawn.

Here is a link to the editor MP mission in zip archive. It is without mods. Game files were verified.

Mar 8 2022, 9:42 PM · Arma 3
Yason_UA created T163649: Underhelmet wear, googles for special task.
Mar 8 2022, 8:55 PM · Arma 3
mickeymen added a comment to T160471: Changing Weapons fire mode to default in Vehicles.

Alleluia! Today is a historic day in Arma3!
player got a patch 2.08, and now player can see that the weapon remembers its current fire mode, I've been waiting for this fix > 8 years!

Mar 8 2022, 7:53 PM · Arma 3
Chubbs created T163647: [Feature request] Add additional height options to drones (750m, 1000m, 1500m).
Mar 8 2022, 6:27 PM · Arma 3
newste added a comment to T126869: Y-32 Xi'an.

Hello.

I was not able to reproduce the issues that you described could you please create a video of these issues and either upload it here or post a link with the video? Thank you. :)

Mar 8 2022, 5:39 PM · Arma 3
Crashroom added a comment to T162831: Arma 3 Old Man Scenario BUG.

How long would it take to fix this bug? Is it even planned to be fixed or?

Mar 8 2022, 4:54 PM · Arma 3
Leopard20 updated the task description for T163630: triggerAmmo doesn't work on some ammo types.
Mar 8 2022, 2:44 PM · Arma 3
Leopard20 updated the task description for T163630: triggerAmmo doesn't work on some ammo types.
Mar 8 2022, 2:40 PM · Arma 3
Leopard20 updated the task description for T163630: triggerAmmo doesn't work on some ammo types.
Mar 8 2022, 2:24 PM · Arma 3
Leopard20 updated the task description for T163630: triggerAmmo doesn't work on some ammo types.
Mar 8 2022, 2:14 PM · Arma 3
ThomasTKO created T163645: The M14 and M40 no longer ammo after switching fire modes.
Mar 8 2022, 11:18 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
honger created T163643: "Acts_UnconsciousStandUp_part1" sound played twice.
Mar 8 2022, 10:02 AM · Arma 3

Mar 7 2022

BIS_fnc_KK added a comment to T163631: forceWalk command not working with reload..

If you can reproduce it in vanilla please repost the steps

Mar 7 2022, 11:00 PM · Arma 3
Roger_Ball added a comment to T163636: Task canceled by author. Solution found..
Mar 7 2022, 9:59 PM · Arma 3
Roger_Ball created T163636: Task canceled by author. Solution found..
Mar 7 2022, 9:53 PM · Arma 3
Darkbelg added a comment to T163602: Using disableBrakes with setTowParent brakes.

I tried to reproduce this. And what seems to happen is that the threshold for when the physX object starts moving is higher when disableBrakes is true. So when trying to tow a rhino it appeared as if the commands were working against each other. But when i tested it with a Hunter it appears to work.

Mar 7 2022, 8:28 PM · Arma 3
J3FF added a comment to T163631: forceWalk command not working with reload..

Hi, thanks for the fast response. I am using a few mods, one of them being "remove stamina" which does exactly as it says it does. I suppose it's possible that it's interfering in some way, Apologies for posting something without confirming the issue in vanilla first.

Mar 7 2022, 8:16 PM · Arma 3
BIS_fnc_KK changed the status of T163631: forceWalk command not working with reload. from New to Need More Info.
Mar 7 2022, 7:52 PM · Arma 3
BIS_fnc_KK added a comment to T163631: forceWalk command not working with reload..

Cannot confirm. Are you using mods?

Mar 7 2022, 7:52 PM · Arma 3
Darkbelg added a comment to T163604: Towing of vehicles isn't really practical and needs some tweaking.

To add to this. When i try and pull a rhino with a hemtt. I get like 7 to 8 km/h. But when i use the disable break command and just push it. I get it to 17 or 18 km/h.

Mar 7 2022, 7:43 PM · Arma 3
Darkbelg renamed T163604: Towing of vehicles isn't really practical and needs some tweaking from Sling loading of vehicles isn't really practical and needs some tweaking to Towing of vehicles isn't really practical and needs some tweaking.
Mar 7 2022, 7:40 PM · Arma 3
Darkbelg added a comment to T163603: brakesDisabled returns the wrong value when using setTowParent.

So if i'm driving i should get brakesDisabled back as true on the towedvehicle?

Mar 7 2022, 7:21 PM · Arma 3
thanhtoai112 created T163635: Arma 3 has exited in an unuasual manner.
Mar 7 2022, 6:07 PM · Arma 3
Red_Dog created T163634: M1897 rate of fire too slow.
Mar 7 2022, 5:58 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
J3FF created T163631: forceWalk command not working with reload..
Mar 7 2022, 5:26 PM · Arma 3
Leopard20 updated the task description for T163473: [Feature Request] Return selection name and surf properties in lineIntersectsSurfaces.
Mar 7 2022, 3:52 PM · Arma 3
Leopard20 created T163630: triggerAmmo doesn't work on some ammo types.
Mar 7 2022, 2:33 PM · Arma 3