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Using disableBrakes with setTowParent brakes
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Description

If you use disableBrakes and then setTowParent the brakes will lock up and the vehicle wont be able to move.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Sling Loading
Steps To Reproduce

ropeCreate [towingvehicle , [0,-5,-1], towedvehicle , [0,3,-1], 10, ["RopeEnd", [0,0,-1]], ["RopeEnd", [0,0,-1]]];
towedvehicle disableBrakes true;
towedvehicle setTowParent towingvehicle;

towedvehicle wont move and rope will break.

Event Timeline

Darkbelg created this task.Mar 5 2022, 1:56 PM
Darkbelg changed Category from General to Sling Loading.

I tried to reproduce this. And what seems to happen is that the threshold for when the physX object starts moving is higher when disableBrakes is true. So when trying to tow a rhino it appeared as if the commands were working against each other. But when i tested it with a Hunter it appears to work.

So you can close this issue.