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Scripted laser created with drawLaser loses color when daylight AND overcast.
Confirmed Internally, NormalPublic

Description

Scripted laser beam loses color when overcast exceeds around 0.6 on Stratis with no mods. Have not tested other maps.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Scripting
Steps To Reproduce

Draw a scripted laser in Eden editor and set overcast somewhere between 0.6 and 1 during daytime.

addMissionEventHandler ["Draw3D", {
	drawLaser [
		eyePos player vectorAdd [0, 0, 0.1],
		getCameraViewDirection player,
		[1000, 0, 0], // Bright red
		[],
		5,
		20,
		-1,
		false
	];
}];

Wiki example will do.

Event Timeline

Tenshi changed the task status from New to Confirmed Internally.Mar 9 2022, 12:15 PM
Tenshi set Ref Ticket to Internal Ref. AIII-54993.
Tenshi added a subscriber: Tenshi.

Thank you for reporting the issue.
I was able to confirm the problem, we will see what we can do.

dedmen added a subscriber: dedmen.Mar 10 2022, 12:35 PM

Fix will not happen soon, this seems to be a shader issue.