Scripted laser beam loses color when overcast exceeds around 0.6 on Stratis with no mods. Have not tested other maps.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- Scripting
Steps To Reproduce
Draw a scripted laser in Eden editor and set overcast somewhere between 0.6 and 1 during daytime.
addMissionEventHandler ["Draw3D", { drawLaser [ eyePos player vectorAdd [0, 0, 0.1], getCameraViewDirection player, [1000, 0, 0], // Bright red [], 5, 20, -1, false ]; }];
Wiki example will do.
Event Timeline
Comment Actions
Thank you for reporting the issue.
I was able to confirm the problem, we will see what we can do.