I've provided a link in my original comment from May 10th, the damage causes an audible effect rather than visible. If that isn't enough I will try to reproduce the error again at some point in the next few days.
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Jul 29 2021
Due to the way Arma identities determine what eyewear to give to a unit when it spawns there is a possibility for multiple of them to spawn with the same eyewear. This is completely up to randomness and not something that we can directly fix without removing the option for the crew goggles to be chosen at all.
Hey William, could you please provide a video of the issue?
Jul 27 2021
My apologies yes its by game design we found that if you access the arsenal whilst wearing a unique backpack with prefilled items it goes funky I.e an engineer or medic bag
Could not reproduce, the FL causes way more damage and has 30 darts with a wider spread while the buckshot only has 9-12 pellets.
Unfortunately this issue is related to the ACE Arsenal and how it loads loadouts that contain protected assets. You've already contacted them and informed them about the issue, so you'll need to wait until you hear back from them about a fix.
Jul 23 2021
Screenshot of base game Arma compass and the second is the DLC US compass. As you can see the 64 of the azimuth on the DLC compass doesn't line up with the zero(360) bearing marker. The outer azimuth ring need to be rotated 200 mils clockwise. Bearing is 0 to 360, and azimuth should be 0 to 6400.
Please provide a screenshot with a drawing of what is incorrect.
Hey Nikko, this is a design choice of the DLC to allow dynamic spawning of aircraft with specific loadouts and functions sorry it caused annoyance, but it's there to help mission makers.
The ticket has been reviewed and your feedback has been noted.
The ticket has been reviewed and your feedback has been noted.
Jul 22 2021
The ticket has been reviewed and your suggestion has been noted, thanks again!
Is it specific to DLC helicopter? Or does this happen also to vanilla helicopters?
Jul 18 2021
Jul 13 2021
Hey Pinky,
The ticket was reviewed and your suggestion noted.
The ticket has been reviewed and your suggestion has been noted.
Reviewed and the suggestion has been noted.
Hey Dave,
Hey Boubee,
Ticket reviewed, it's a creative decision that's not considered an issue.
Ticket reviewed, suggestion has been noted.
The engine doesn't support the possibility to fire both grenades and buckshot from the same barrel in the conventional way. Because buckshot in M79's played an important role in SOG we decided to take creative liberty and go for an unconventional solution instead of leaving the option out altogether.
Jul 12 2021
Hey Astute,
Jul 10 2021
Jul 9 2021
Hello Maarten, thank you for the reply.
Jul 4 2021
Jul 3 2021
Standard flight model.
Is this with standard or advanced flight model please?
Jul 2 2021
This is as designed, Apollo made the following statement:
We were unable to reproduce the issue in a brief investigation. Could you please provide screenshots?
Was this behaviour observed without any mods loaded?
Hey Fennek,
Jun 29 2021
Is it really not possible to have a full-body system similar to existing turrets like the vanilla raised M2s or offroad technicals?
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Hey @hornet_221 sounds like the weapon was damaged. Did you place it in a spot where it collided with other objects?
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback. We have tested with doorgunners holding the guns, however this resulted in a too limited firing arc. In real life the gunners would sling the guns around by displacing their whole bodies, something that isn't possible in Arma. In discussion with our veteran advisors we went with the current solution to preserve a realistic firing arc.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Hey @Ajs113 buckshot can be loaded into M79 variants and shot by cycling to it's specific firemode. This was the only way to do buckshot in a grenade launcher in Arma 3.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Can add - The Huey (in AFM) blows up when landing on the pads provided in the Ash and Trash mission.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Hey @TacticalPenguin sorry for the late response, we've been overhauling our QA process. These type of issues are best troubleshooted on the discord: https://discord.gg/KwNmfjUK3a Hop on there if you still have the issue and we'll have a look together!
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.