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Unlocked Titan AT missiles go haywire
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Description

I've noticed this occasionally on other terrains, but it seems to happen a lot on CLN.

Vanilla, unlocked Titan AT missiles seem to veer suddenly off course, usually towards the end of their flight. Often, there is foliage interfering with the shot, though not always

Mutliplayer, vanilla.

Details

Severity
None
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 10 x64
Category
Gameplay
Steps To Reproduce

Fire an unlocked Titan AT at a target. About a third of the time, the missile will veer suddenly off course

https://www.youtube.com/watch?v=IrmYZSOkwsE

Event Timeline

Maarten added a subscriber: Maarten.

Titan AT munition is not altered in the DLC, we cannot adjust vanilla behaviour. Forwarding to Arma 3 feedback tracker.

dedmen added a subscriber: dedmen.Jul 12 2021, 5:48 PM

We recently fixed a similar bug where the missile would do exactly this, if it goes beyond view distance limit.
But that was fixed.

OK, thanks, guys. Let me and the guys fire off some more and see if we can shed some more light on this.