Max elevation is too high - visually (the Arm of the character gets stretched beyond IK limits)
and also, the tripod rear legs are lifted into the air because the rear grip collision with the ground
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 7
- Category
- Visual-Weapons
Event Timeline
Comment Actions
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Comment Actions
Hello,
We've picked up your issue and the fix has been implemented in the last S.O.G. update. Thanks for helping us making the game better!
In the unfortunate event that (part of) the issue persists, please open a new ticket and include a link to this one.
Best Regards,
Bob Murphy