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Dec 12 2020
pls, up
How can I attach generated zip file to this ticket?
Dec 11 2020
Dec 10 2020
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They are fast enough for all use-cases. Sorting a list with 100k entries takes like no time at all
dup of T67308
dup of T67308
dup of T67308
dup of T67308
dup of T67308
2.01.147037
New config property for ListNBox "tooltipPerColumn" bool
inAreaArray is also already really fast isn't it?
pushBack/pushBackUnique/append/set (multithreaded checking of the nested arrays)
There is an issue with this command - that might come from an unscheduled/pause issue:
if (isNil "switchLights") then { switchLights = true }; [] spawn { sleep 0.1; joe enableGunLights (["forceOff", "forceOn"] select switchLights); // works with a timer, 100% joe enableGunLights (["forceOff", "forceOn"] select switchLights); // doesn't work well switchLights = !switchLights;
↑ this applied to a full AI group whose leader is named joe.
Dec 9 2020
Eh, is that normal that your listbox, has actually 3 columns? the right one just has empty text...
Seems that since this is a normal addaction action it's faded out according to class CfgInGameUi -> class PlayerInfo dimmStartTime/dimmEndTime 🤔
This is only relevant for the loaded/active mods, right?
Can be closed. Command was not documented on the biki.
Fixed, only found in perf/dev branch
Cannot reproduce, works fine for me on internal dev branch
Exists in code, for control and IDC
lnbPictureRight
fix maaaybe next dev, or one after
sorting loaded/active mods won't be possible if their order decides the load order, which seems to be the case.
The IDC one was fixed, the control one wasn't
A useful thing that definitely needs to be added.
Dec 8 2020
Perhaps
Dec 7 2020
"test" insert [-1, "ab"] // "testab" "test" insert [1, "ab"] // "tabest" "test" insert [0, "ab"] // "abtest"
string insert will be padded with whitespace if you go past end
_array = []; _array insert [-1, [1,2,4]]; //[0,1,2,4]; _index = 0; _value = 0; _array insert [_index, [_value]]; //[0,1,2,4]; _index = 3; _value = 3; _array insert [_index, [_value]]; //[0,1,2,3,4]
-1 index for "at end"
you could just use append for that, but I can either just support it, or add checking and error for negative index.
Add with Arma 3 Tanks 1.82
am here!
Dec 5 2020
Very useful handler!
Dec 4 2020
A very necessary thing that will really speed up the process of my work
Cool! It helped a lot, thanks!
I noticed the same issue, still present in v1.98 and v2.00
Thanks! We will investigate and fix this.
Thanks! We will investigate and fix this.
Thanks! We will investigate and fix this.
Thanks! We will investigate and fix this.