are you sure about the HandleDisconnect? I got not problem after applying a small dirty fix to Exile Server for the "KIlled" problem
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Dec 2 2016
In T121613#1539362, @ARKAAZZ wrote:error code 0x0000DEAD - Unknown with the version under dev: 1.67.139502
I can't find the RC
HandleDisconnect event also not firing.
+1
Issue persists in 1.66
// fn_selectRespawnTemplate.sqf
, - if (_isDeath && alive player) then {
,+ if (_isDeath && {alive player} && {!unitIsUAV cameraOn}) then {
this is maybe related to this issue: https://feedback.bistudio.com/T121730
Dec 1 2016
"upvote"? dont know if this is how im supposed to do it
ARSENAL WORK HERE PERFECTLY
Problem is not just on the clients, it is also on the server
Breaking Point is also affected: https://twitter.com/NoHrt_zi/status/804439418924765184
"Quality" check
Bug still exists after the current Update
error code 0x0000DEAD - Unknown with the version under dev: 1.67.139502
I can't find the RC
QA department for the win.
"Quality" check
added a subscriber
annnnnnnnnnnnd Check
"Quality" check
ok i will try RC release.. Could you please share the code?
Is there a RC under testing now?
Issue still exists with patch 1.66
Issue still exists with patch 1.66
When I open the mission "a new dawn" i get this message: "the mission contains bad link to a static object. Open it in the editor and save it again."
The mission starts, but when I embark from my vehicle the cinemapicture showing titles and so on, fills my screen, and the mission stops there.
Can someone help me? Where is the mission editor?
The CRV-6E Bobcat and Mi-290 Taru supply variants now also have a near infinite supply of ammunition, fuel and repair resources, just like the other supply vehicles in the game
Hmm, ok well thanks for getting back to me anyway I guess I'll just have to continue to post file updates in the Workshop item's message thread.
Hello,
we've tried to emulate your problems, but unfortunately we've discovered that the old version of Publisher won't work anymore as it requires an old version of Steam client and Steam services that are no longer available.
If you are not going to fix this issue then please can you provide me with a download link to a "really, really old version Publisher that used the old system" as you state. Thank you.
Ive seen the work around and ill give this a go.
I play quite abit of KOTH so i cant upgrade the RC branch it says wrong version.
Hi there,
Right-o, updating now.
Nov 30 2016
Issue is resolved in current RC build. Thanks.
No. My whole system just freezes totally and I have to do a hard reset. )=
Changes for release 1.66 will be?
Changes for release 1.66 will be?
We did, its being worked on, in the meantime you can try and switch to the rc branch
Did you guys get the info u needed?
Would you mind trying to switch to an RC branch?
Would you mind trying to switch to an RC branch?
In T120731#1524982, @razazel wrote:Thank you very much.
Nov 29 2016
here is my tests status...
during my tests, a new error code has been raised.. 0x00000001 – UNABLE_TO_INIT_DXGI
any idea?
Thanks for your prompt reply.
Sorry I had forgotten to mention that prior to submit this ticket:
- I had verified the integrity of the game cache through Stream app,
- I had checked the version of DirectX (it is the latest one)
- I had checked verified on Nvidia site, the driver release notes if such problem is reported as either fixed or limitation.. Nothing about it.
I've done the verification as told and steam has confirmed to me that everything is up to date.
In T118532#1537893, @TheMasterofBlubb wrote:Because its WIP (Work in Progress) not sheduled for next Patch.
Maybe some temporary bug. That behaviour normally occurs on placing multiple modules at once.
Still have not been able to revive teammates.
Nope, It was only one module.
After playing the past two day's I haven't seen this reoccur. Perhaps it is fixed?
Because its WIP (Work in Progress) not sheduled for next Patch.
Why there are no explanations on this type of work of UAV?
Why operation of the camera isn't corrected?
Why operation of the camera isn't corrected?
Why in CR versions appear problems there where there were no problems in DEV of the version?
Why in CR versions appear problems there where there were no problems in DEV of the version?