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Eden Editor Layers cause "GETIN" waypoint type to fail to execute properly
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Description

In a certain scenario file I have, placing units that are to board a VTOL aircraft or a chopper in custom layers (functionality of the Eden editor) causes incorrect and undefined behavior for "GETIN" waypoint types. In particular: players and/or AI may not be able to enter the aircraft; AI may flee away from the aircraft; the aircraft can take off and leave even though the "GETIN" waypoint is still active; the aircraft may not take off at all (stuck on the "GETIN" waypoint even when all crew members are in the aircraft).

This video demonstrates one possible outcome of placing units in layers.

Such a bug is particularly concerning given that it can break things in subtle ways without hinting at the cause, especially when scenarios contain the use of non-trivial scripts. In my particular case, OPFOR AI reinforcement scheduled to support a given location via a sequence of waypoints end up just stuck trying to get into the aircraft (or sitting in the aircraft and doing nothing) causing hours of script debugging only to find that the Eden layers were to blame.

N.B. I have reproduced the behavior with all custom scripts completely unloaded to be sure it's an Eden bug.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Eden Editor
Steps To Reproduce

Despite the above, I have been unable to reproduce this on a new empty map in Eden. Suspected combination of scenario options and/or number of units or layers causing the bug to occur. I can upload the scenario folder if necessary but I would appreciate if the ticket made private preceding that, it will be kept public now for greater visibility.

Given a correctly configured scenario, merely placing the unit to board the aircraft in some sort of custom layer triggers the bug.

Additional Information

Reproducible on ARMA 3 v1.64

The ARMA log files don't seem to provide any useful information beyond spamming: "Some of magazines weren't stored in soldier Vest or Uniform?" for units in the scenario.

Other minor bugs evident from the video can also be seem, particularly the delay in which a given AI commander instructs movement to the aircraft and the order to get in the aircraft (visible as a long pause where the AI does nothing in the video).

Update:

Reproducible on ARMA 3 v1.66

Event Timeline

initramfs edited Additional Information. (Show Details)Dec 3 2016, 6:23 AM