"Tweaked: Mass values of the NLAW, Titan AT and Titan AA launchers were slightly decreased"
It was actually increased from my perspective.
I have the same loadout in KotH for month and after the patch I am overweight with my Titan AA or AT Launcher
Description
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Unable To Reproduce
- Operating System
- Windows 10 x64
- Category
- General
I cannot patch back, so I can't reproduce it, just tell you that I changed nothing and now I am overweight.
btw: Dwarden's special arma3 performance client (which I didn't use anymore) has a perhaps related issue, while using it, I could carry less weight. When I removed it and used the normal .exe I could run with the same KotH loadout again.
Event Timeline
Yes, confirmed, even default units in the editor are now overloaded (Missile Specialists, Heavy Gunners) and have no stamina from the start.
MMGs, launchers now account for almost 50% or more of the unit's carrying cap. Maybe missile weight has increased too, now? Not sure on that one.
BLUFOR Missile spec. (AA) with launcher
without launcher
OPFOR Heavy Gunner with Navid
without the MMG
Some of the F3 loadouts (adjusted post APEX) are overloaded too, now.
Hi, @Storm117
Decreasing launchers weight as you mentioned was intended based on last update. I checked change logs from the last month and found info just about decreasing launchers weight as you mentioned in description.
I´ll gain more info about missiles. It can take some time, so please be patient.
Thank you for your report.
Thank you very much for your reply. I was happy to hear that and then disappointed, that I could actually carry less in the game. There must be a mix up somewhere.
I know that there was a problem with the performance .exe where you also could carry less when you used it. Maybe it has something to do with it.