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Eden Editor fails to properly set multiplayer scenario briefing name when using non-binarized scenarioes
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Description

In the Eden editor it is possible to set a scenario name/title for the given mission as set under Attributes -> Presentation -> Title. Once set, the name will appear during scenario selection (briefing) and during loading of the mission.

When saving as a non-binarized (i.e. text-based) scenario file which includes options from the Multiplayer section in Eden (e.g. Multiplayer -> Type -> Game Type), the scenario name no longer displays correctly during scenario selection, instead defaulting to the scenario file name.

A video displaying this phenomenon can be seen here.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Eden Editor
Steps To Reproduce

First, verify correct behavior with:

  1. Open the Eden editor.
  2. In Attributes -> Presentation -> Title, set a custom scenario name.
  3. Save the scenario, unchecking the binarize option.
  4. Host multiplayer server and examine name in scenario selection.

To reproduce:

  1. Return to the Eden editor and load the previously saved scenario.
  2. Tweak any option in the multiplayer section (I tried Multiplayer -> Type -> Game Type -> COOP)
  3. Save, once again making sure the scenario is text-based.
  4. Host multiplayer server and examine name in scenario selection.

Reproduced on ARMA III v1.64.138732

Update:

Reproduced on ARMA III v1.66