Thank you for reporting the issue.
I was able to confirm the problem on our internal version.
We will see what we can do.
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Arma 3 Activity
Feb 7 2022
Here it is
Thank you for reporting the issue.
I was able to confirm the problem on our internal version.
We will see what we can do.
2.08 adds mode=4 (DivingAndOverwater) mode
Will be fixed in 2.08
Thank you for reporting the issue.
I was able to confirm the problem on our internal version.
We will see what we can do.
Hello thank you for making a report,
To be able to help you we would need to see the Crashfiles.
You can upload them here, just drag and drop.
https://community.bistudio.com/wiki/Crash_Files Here is where to find them.
Hello thank you for the report,
All your RTP's seem to be empty to me, are they that way when you upload them?
Fixed maybe dev branch this week, next profiling branch or 2.08 RC second update
It only happens when you shift+click select the magazine without having any other selected.
Thank you for reporting the issue.
I was able to confirm it on our internal build, we will see what we can do.
Hello,
Sorry if it wasn't clear, the current phase of Live Ops development in Arma 3 is winding down.
I don't think we will be able to work on this issue, It wont be fixed.
Have you tried Verifying your Arma 3 gamefiles through steam?
Feb 6 2022
Welcome to BI school, lets count to eight, 1,2,3,4,5,6.
We counted to eight!
Bump
Edited to be more descriptive.
Didn't read the description fully, these are already in game with lbAdd and lbSetData/lbData. Thought this talked about adding columns/rows. Apologies
Feb 5 2022
hi do you know when this glitch will be fixed thanks.
Feb 4 2022
This seems to happen only on the machine which the respawning AI is local to, whether it's the server or not. Other players see the correct face.
Feb 3 2022
Try lb or lnb type commands with toolbox
+1
+1
Feb 2 2022
You can use preprocessor to get unix timestamp.
Or you can just use https://community.bistudio.com/wiki/systemTimeUTC and calculate it yourself. Its not that hard.
Should be fixed in 148703
should be fixed in 148703
should be fixed in 148703
I confirm fix in 148702, can be closed
@BIS_fnc_KK when patch adding this feature?
I'm already tired of waiting
Feb 1 2022
upvoted
Thank you for the reply nonetheless!
[] spawn { disableSerialization; _CT_TREE = findDisplay 46 ctrlCreate ["RscTreeMulti", -1]; _CT_TREE ctrlSetPosition [0,0,0.3,1]; _CT_TREE ctrlCommit 0; _CT_TREE tvAdd [[],"Parent_A"]; _CT_TREE tvAdd [[0],"Child_A"]; _CT_TREE tvAdd [[0],"Child_B"]; _CT_TREE tvAdd [[0],"Child_C"]; _CT_TREE tvExpand [0]; sleep 1; for "_i" from 0 to 2 do { hint format ["Selecting Child %1",_i]; _CT_TREE tvSetSelected [[0, _i],true]; sleep 1; }; sleep 1; hint "DESELECT ALL"; _CT_TREE tvSetCurSel [-1]; };
use tvSetSelected and RscTreeMulti
Added in 2.02 tvIsSelected, tvSelection, tvSetSelected
Should be changed with the next data update
Jan 31 2022
Added "arsenalPreOpen" which fires before arsenal display is created (next data update)
Could be config related
should be fixed in 148107
rev 148701 opening map, changing seat or abandoning car should result in steering autocentering @ceeeb please check