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Particles from particle source in mid air will spawn on first surface directly below
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Description

Launcher version: 1.5.148470
Game version: 2.06.148670
Branch: profiling

When placing a particle source in mid air and creating particles from it. The created particles might appear directly below the particle source on the first available surface, be it from an object or terrain.

This behavior seems to only take place, sometimes, seemingly random. I have traced it down to the usage of "setParticleCircle". If this command is used the behavior sometimes appears. If it is not used, it is constantly as expected, that is the particles spawn around the particle source.

Video of the bug when I encountered it while developping:
https://www.youtube.com/watch?v=8AJ5DNt70ZA&ab_channel=diwako

Details

Severity
Minor
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 10 x64
Operating System Version
10.0.19043 Build 19043
Category
General
Steps To Reproduce
  1. Load attached vanilla mission
  2. Particles should spawn as described above
  3. Use add actions to spawn new particle sources with or without usage of setParticleCircle

Event Timeline

diwako created this task.Jan 28 2022, 10:36 AM
h- added a subscriber: h-.Jan 28 2022, 8:33 PM
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