Launcher version: 1.5.148470
Game version: 2.06.148670
Branch: profiling
When placing a particle source in mid air and creating particles from it. The created particles might appear directly below the particle source on the first available surface, be it from an object or terrain.
This behavior seems to only take place, sometimes, seemingly random. I have traced it down to the usage of "setParticleCircle". If this command is used the behavior sometimes appears. If it is not used, it is constantly as expected, that is the particles spawn around the particle source.
Video of the bug when I encountered it while developping:
https://www.youtube.com/watch?v=8AJ5DNt70ZA&ab_channel=diwako