@Maarten er, you'll forgive me if I don't quite buy that, because both other CDLCs have animated textures for their non-sea-level water.
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Aug 9 2021
Ччччётко
Yes, many times it does nothing
Hello sorry to hear you are having this issue.
Have you tried letting steam check the Integrity of the gamefiles?
I checked on DEV - all OK!
seems fixed, maybe close the ticket?
Hey Nikko,
Hey Jax,
Okey I got repro. The issue is with the "Refresh" audio button, or simply changing your output device.
I debugged all our volume parameters and found that we send the exact same volume to the XAudio API that we use to play back our sounds.
So after a reset we provide the same input parameters, but that API decides to double the volume for whatever magic reason that I can't seem to find.
So this bug will probably stay for a while
Aug 8 2021
Could you try on DEV branch please? The were more fixes, but don’t think they were added to profiling
Thank you for your report, we'll look on it.
Aug 7 2021
Can't confirm complete fix
Wow, nice find Ansible2!
Aug 6 2021
rev 148009
Any other commands spam jip queue as well?
Sorry, further testing showed that the variable _muzzle was the problem, and simply using a different variable negates the issue.
Crashed 20 seconds after completing the mission download. Are you guys goin to help?
I turned off read-only from my Arma 3 folder and crashed as the mission file was downloading.
Aug 5 2021
Thank you! ^^
We were unable to reproduce the issue. If the issue persists please open a new ticket with detailed information.
Graphics card driver is up to date!
Appears to be working fine. Thanks!
Should work better from next dev
I just set my entire Steam folder to "Full Control" then loaded the mods and ran the game. This time, I selected my slot, clicked continue, it took me to the same splash screen as before, except this time it crashed when I move my mouse before I could click on the "Join the Fight!" button.
Do you have anymore suggestions?
Help me please, I'm stuck.
Aug 4 2021
No need to list, all rifle ammo is affected.
Little diagram of direct damage case A
A bullet with 1m penetration is shot at a triangle. A teeny tiny bit above the 1m thickness, and a teeny tiny bit below the 1m thickness.
Result is this:
https://abload.de/img/pen1zjhy.jpg
https://community.bistudio.com/wiki/BIS_fnc_playVideo
I never had any issues with using ffmpeg so far like described.
:) thanks for looking over. If u need something more just tell me.
Hey Alice,
In T150414#2200865, @Pi wrote:Hi, is the issue still happening @brysondev ?
@KlausHerberth nevermind, the fix is not on stable for some reason
I stand corrected, it seems the values are indeed for months of the year
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Because August in Southern Hemisphere is winter so it should be chiller than its January.
...If what the config does is the same thing I imagine.
These are max and min values regardless of the time of the year, what this has to do with hemisphere?
@KlausHerberth The fix for paa should have been there already, can you give more more details, a repro?
Aug 3 2021
Im on the actually stable version.
["Arma 3","Arma3",204,147719,"Stable",false,"Windows","x64"]
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.