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Aug 30 2019

spencercrandal changed Severity from severity:tweak to severity:minor on T142700: Wheel / Tire loot.
Aug 30 2019, 10:17 PM · DayZ
Hunterz created T144193: cr-527 impossible to change magazine 1.05 exp.
Aug 30 2019, 8:17 PM · DayZ
Hunterz added a comment to T144104: Unexpected fire from weapon 1.05 exp.

No its during gameplay, not after logging. No any specific actions. I just found this rifle and when try use optic and have automatic mde, its firing without pressing left mouse button.

Aug 30 2019, 8:13 PM · DayZ
Stigandr added a comment to T137397: Suppressor - short service life of the equipment..

Any item inside the backpack which has a durability level can be damaged during a zombie attack.

Aug 30 2019, 6:54 PM · DayZ
TESLA created T144164: Death in the spiked gate...
Aug 30 2019, 5:18 PM · DayZ
timazvezdolet created T144159: Cant access any server.
Aug 30 2019, 5:08 PM · DayZ
Geez merged T144080: Weapons are bugged after interacting with cars into T144105: Bugging weapons 1.5.
Aug 30 2019, 3:15 PM · DayZ
Geez merged task T144080: Weapons are bugged after interacting with cars into T144105: Bugging weapons 1.5.
Aug 30 2019, 3:15 PM · DayZ
Geez closed T144105: Bugging weapons 1.5 as Resolved.

Hello again.
We have been able to produce the issue and it has been fixed internally. The fix will appear on Steam in the future.
Regards,
Geez

Aug 30 2019, 3:15 PM · DayZ
Geez changed the status of T144094: [1.05.152347] "Esc" button does not close Exit dialog in the main menu from New to Acknowledged.

Hello PR9INICHEK and thank you for the report.
This is a known issue and it is scheduled for a fix.
Regards,
Geez

Aug 30 2019, 3:03 PM · DayZ
Geez changed the status of T144104: Unexpected fire from weapon 1.05 exp from Assigned to Need More Info.

Hello Hunterz and thank you for the report.
Has this issue occurred upon logging in possibly? Are you aware of any specific actions you took prior to the issue appearing?
Regards,
Geez

Aug 30 2019, 2:38 PM · DayZ
Geez changed the status of T144104: Unexpected fire from weapon 1.05 exp from New to Assigned.
Aug 30 2019, 2:37 PM · DayZ
Geez changed the status of T144102: Unable to play Dayz; getting a PBO error from New to Need More Info.

Hello Gronkytonk.
Please try to delete the file and then verify the game data through Steam.
Regards,
Geez

Aug 30 2019, 2:37 PM · DayZ
Geez changed the status of T144105: Bugging weapons 1.5 from New to Need More Info.

Hello KRIMINALIS and thank you for the report.
Do you possibly know upon which actions has the glitch occurred? In case you run into any reproduction steps you could provide to us so we could produce this issue internally, please let us know here.
Regards,
Geez

Aug 30 2019, 2:33 PM · DayZ
Geez changed the status of T144110: Sarka 120 lights not working from New to Need More Info.

Hello zettsvk.
We have been testing this internally, however, we were unable to produce the issue you are describing.
In case you run across any other information taht could help us in producing the issue, please let us know here.
Regards,
Geez

Aug 30 2019, 2:28 PM · DayZ
Geez changed the status of T144096: Experimental: Driving While Sick Removes Debuffs but Stores Vomiting from New to Acknowledged.

Thank you for the report DrDeSync.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

Aug 30 2019, 2:06 PM · DayZ
tyber93 added a comment to T144126: Character in wrong place...

is there any way to put me character inside my base...? it is on the roof of an apartament in Dubki.. there is no way in cos i blocked the lader with barbered wires... (dead in 5-8 sec)..
it is on uk 2-0 server.. took me almost 3 months to build it alone..

Aug 30 2019, 1:46 PM · DayZ
Geez changed the status of T144126: Character in wrong place.. from New to Assigned.

Hello tyber93.
Unfortunately there is no way for us to tell what was the previous position of the character.
However, we are going to investigate the issue as to why this could have occurred. In case you run across any information you could provide that could help us in producing the issue, please do so.
Regards,
Geez

Aug 30 2019, 12:29 PM · DayZ
tyber93 created T144126: Character in wrong place...
Aug 30 2019, 10:47 AM · DayZ
Geez closed T143921: Fence can accept CombinationLock4 without wire (just 2 poles) as Resolved.

Hello wouter.commandeur.
The issue has been fixed internally and will be fixed on Steam soon.
Regards,
Geez

Aug 30 2019, 10:31 AM · DayZ
Caldred_X created T144119: Gunter Vehicle - Bugged Actions When Removing Tires.
Aug 30 2019, 3:58 AM · DayZ
Lex added a comment to T139497: Car Despawn.

@Geez In Arma3 for a long time (4-5 years) there was a problem with flying tanks. Can you recall how this was fixed in Arma3?

Aug 30 2019, 12:17 AM · DayZ
Lex updated the task description for T137397: Suppressor - short service life of the equipment..
Aug 30 2019, 12:09 AM · DayZ

Aug 29 2019

Lex added a comment to T137397: Suppressor - short service life of the equipment..

The reasons why supressors can be damaged in a backpack are clear.

Can you please describe to me what reasons are affecting that? Because I still think that this bug with random suppressors item condition changing should be fixed.

@Dimas008 Several times I got the destroyed suppressor in my backpack. This does not always happen, it is just strange that out of all the objects inside the backpack, the backpack itself and the suppressor receive damage. Other items in the backpack were not damaged.

And where are the reasons? It is still a bug, so there are no reasons and they can't be "clear" because we can't see them.

Aug 29 2019, 11:41 PM · DayZ
Zombie_Fodder added a comment to T139586: Persistence: Cars changing position after Server restart/crash - some even dissappear.

The biggest issue here isn't the cars, it's how people park them. Imagine a car show, you know, the ones where they have cars on the big spinning platforms. When you park a vehicle in DayZ, you need to imagine it spinning in place. If it will contact anything in it's spinning, there's a good chance it will get "bumped" around due to collision. When a server restarts, active vehicles(Whole working vehicles) quite literally "fall from the sky" as they spawn back in. They occasionally turn a little bit also, hence the make sure it can spin without hitting anything rule. Also don't park vehicles on inclines. When the vehicles spawn in they can bounce downhill. On any server that hasn't disabled vehicle damage through a mod, if the vehicle is bounced around it can take damage, if it takes enough damage, the server will despawn it as destroyed. On every server where people have been told this and they've begun to conform to it, the number of vehicle parking issues has vastly reduced.

Aug 29 2019, 7:51 PM · DayZ
Stigandr added a comment to T139586: Persistence: Cars changing position after Server restart/crash - some even dissappear.

The biggest issue here isn't the cars, it's how people park them. Imagine a car show, you know, the ones where they have cars on the big spinning platforms. When you park a vehicle in DayZ, you need to imagine it spinning in place. If it will contact anything in it's spinning, there's a good chance it will get "bumped" around due to collision. When a server restarts, active vehicles(Whole working vehicles) quite literally "fall from the sky" as they spawn back in. They occasionally turn a little bit also, hence the make sure it can spin without hitting anything rule. Also don't park vehicles on inclines. When the vehicles spawn in they can bounce downhill. On any server that hasn't disabled vehicle damage through a mod, if the vehicle is bounced around it can take damage, if it takes enough damage, the server will despawn it as destroyed. On every server where people have been told this and they've begun to conform to it, the number of vehicle parking issues has vastly reduced.

Aug 29 2019, 7:46 PM · DayZ
Zombie_Fodder added a comment to T139586: Persistence: Cars changing position after Server restart/crash - some even dissappear.

@Zombie_Fodder Thanks for changing severity to major. Removing the vehicles from your server isn't problem solved though. It's problem avoided ;)

Aug 29 2019, 7:37 PM · DayZ
freerider3434 added a comment to T139586: Persistence: Cars changing position after Server restart/crash - some even dissappear.

@Zombie_Fodder Thanks for changing severity to major. Removing the vehicles from your server isn't problem solved though. It's problem avoided ;)

Aug 29 2019, 6:58 PM · DayZ
theclassifiedrebel added a comment to T137710: Base building items de-spawning b/c they have been there to long....

I still am having this issue. Tents even de-spawn if not acted one for a week. I have been told by others that I need to keep planks and nails on the fences and switch them from time to time to stop it so others have the same issue by why?! 3,888,000 lifetime on it should be forever or do I need to put a 9,999,999 lifetime to stop this.....

Aug 29 2019, 4:33 PM · DayZ
Geez changed the status of T144101: DayZ crashing consistantly after 5 minutes. Seriously getting annoyed with lack of help. from New to Reviewed.

Hello Graaicko.
If you think BattlEye is the cause of the issue, then you have to contact BattlEye support directly at https://www.battleye.com/support/ as they handle issues related to BE client.
Also, as mentioned in your two previous tickets, you are using a GPU that is below minimum requirements and therefore not supported - this can cause compatibility issues and crashes such as the ones you are experiencing.
Unfortunately, the .log files and .rpt files do not give us enough information to determine what is happening in this case, if there is also .mdmp file being generated with the crashes, make sure to upload it as well as it would contain more information that could help us in determining the issue.
Regards,
Geez

Aug 29 2019, 4:02 PM · DayZ
Zombie_Fodder changed Severity from severity:minor to severity:major on T139586: Persistence: Cars changing position after Server restart/crash - some even dissappear.
Aug 29 2019, 3:26 PM · DayZ
Zombie_Fodder added a comment to T139586: Persistence: Cars changing position after Server restart/crash - some even dissappear.

@freerider3434 it still is in 1.05. I removed on both of my servers all vehicles. Problem solved for me.

Aug 29 2019, 3:25 PM · DayZ
Lex added a comment to T143590: inventory issues exp 1.05.

as you know, glock 19 also can do.
is this will be fix later? or is this normal in game system?
glock have a really big problem when jump until reload glock mag or chamber... than character is bugged.

Aug 29 2019, 3:16 PM · DayZ
Stigandr added a comment to T140954: Duct tape repair everything in game.

Duct tape is one of the worst abuses in the game. Someone took the saying, "duct tape fixes anything" way too far. I can see duct tape being used for certain packs, like drybags and sacks. I can even see duct tape being used to repair a hammer handle, which you can't repair a hammer at all now, and I can even understand the use of it on a hatchet or ax handle, or a shovel(which also can't be repaired now). But, duct tape shouldn't repair some of those items at much as a sharpening stone does. While it makes perfect sense that you should be able to replenish a weapon cleaning kit, there's no way to parse out individual use of items within a kit without major overhaul, too much overhaul because it would drastically increase chances of bugs and problems. It's far easier to simply say, you use a weapons cleaning kit to repair/clean the weapon and it uses a % of the kit. Once done, you replace the kit, it works, and it's simple. Now on the wear of weapons, the more you go auto with a weapon, the faster wear accrues. I've gone single shot or (semi) with my weapons and wear is very slow. Also, once you start having to repair any item that has use durability, it will reach a point where it has to be repaired more often, and this is as it should be. There is a balance between reality and game mechanic restrictions. You go for reality as much as possible, until you meet game mechanic restrictions, and then try to find a way to balance it. The wear on weapons is fine, suppressors could use a bit of a tweak to improve durability, but again, way too many people are going full auto with suppressors and getting upset because their suppressors get damaged fast or just breaks. If you're going full auto, there's no reason you'd actually use a suppressor. I've had the same suppressor on my FX-45 since I obtained both. It's reached badly damaged once, and I've put well over 200 rounds through it. Use these things properly and they last longer. The only urgent thing about this is that duct tape needs to be reduced in what it can repair.

Aug 29 2019, 3:09 PM · DayZ
freerider3434 added a comment to T139586: Persistence: Cars changing position after Server restart/crash - some even dissappear.

In T139586#1942382, @Ficarra1002 wrote:
Really hoping a fix for this makes it to 1.05 before stable update.

I was expecting the update to hit today. I removed cars from spawn on my Server for now. It takes too much time for admins to replace missing vehicles.
So walking it is until fixed.

Aug 29 2019, 2:56 PM · DayZ
zettsvk created T144110: Sarka 120 lights not working.
Aug 29 2019, 1:44 PM · DayZ
KRIMINALIS added a comment to T144105: Bugging weapons 1.5.

^^ I've figured it out. That's what weapons I wore after the update

Aug 29 2019, 1:10 PM · DayZ
Allantheking added a comment to T144105: Bugging weapons 1.5.

try to drop the gun raise your fists and start punching and then put it back in your hand

Aug 29 2019, 1:07 PM · DayZ
KRIMINALIS updated the task description for T144105: Bugging weapons 1.5.
Aug 29 2019, 12:44 PM · DayZ
Lex added a comment to T140954: Duct tape repair everything in game.

The problem is urgent. But before this problem can be eliminated, it is necessary to change the concept of wear of a weapon or its parts. The player gets severe wear after using 2-3 cartridges. If there are reasons affecting the rapid wear of parts of a rifle or pistol, there should be indicators warning of this effect - barrel overheating or the like. At this point in time, natural wear does not look natural - very fast wear on silencers and pistols.
A weapon cleaning kit is for the most part wear prevention rather than repair. The cleaning kit may run out of oil and paper, the player must be able to fill out the cleaning kit.

Aug 29 2019, 12:40 PM · DayZ
Allantheking added a comment to T144052: 1.05 experimental UK 0-4 (1pp) - terrible server performance.

@Geez putting this here aswell during the 0-3 profiling:
Just died to zombies, unresponsive doors, cant change gun and hits wanst registering on zombies

Aug 29 2019, 12:26 PM · DayZ
EnterThePug added a comment to T144096: Experimental: Driving While Sick Removes Debuffs but Stores Vomiting.

That’s quite funny. Forcing your character to stop driving and vomit out the car door would be amazing. Or they are sick on the windscreen and it blocks your view. Probably far too complicated to do. We can dream though, right?

Aug 29 2019, 11:58 AM · DayZ
EnterThePug added a comment to T144102: Unable to play Dayz; getting a PBO error.

Have you tried verifying your game files?

Aug 29 2019, 11:54 AM · DayZ
Geez closed T144084: Not a game bug but on Forum Post as Resolved.

Thank you KajMak64Bit2.
We have corrected the information.
Regards,
Geez

Aug 29 2019, 10:04 AM · DayZ
KRIMINALIS updated the task description for T144105: Bugging weapons 1.5.
Aug 29 2019, 8:56 AM · DayZ
KRIMINALIS created T144105: Bugging weapons 1.5.
Aug 29 2019, 8:56 AM · DayZ
Hunterz created T144104: Unexpected fire from weapon 1.05 exp.
Aug 29 2019, 8:53 AM · DayZ
Hazardus updated the task description for T144068: Can't lock gate from outside.
Aug 29 2019, 5:41 AM · DayZ
Gronkytonk created T144102: Unable to play Dayz; getting a PBO error.
Aug 29 2019, 4:34 AM · DayZ
Zombie_Fodder added a comment to T139586: Persistence: Cars changing position after Server restart/crash - some even dissappear.

Really hoping a fix for this makes it to 1.05 before stable update.

Aug 29 2019, 3:11 AM · DayZ
Graaicko added a comment to T144101: DayZ crashing consistantly after 5 minutes. Seriously getting annoyed with lack of help..

Okay Update. I have a high suspicion its Battleye acting up. I use webroot security on Windows 7. Don't know if its connected to the problem at hand.

Aug 29 2019, 12:50 AM · DayZ
Ficarra1002 added a comment to T139586: Persistence: Cars changing position after Server restart/crash - some even dissappear.

Really hoping a fix for this makes it to 1.05 before stable update.

Aug 29 2019, 12:41 AM · DayZ
Graaicko edited Steps To Reproduce on T144101: DayZ crashing consistantly after 5 minutes. Seriously getting annoyed with lack of help..
Aug 29 2019, 12:33 AM · DayZ
Graaicko edited Steps To Reproduce on T144101: DayZ crashing consistantly after 5 minutes. Seriously getting annoyed with lack of help..
Aug 29 2019, 12:33 AM · DayZ
Graaicko edited Additional Information on T144101: DayZ crashing consistantly after 5 minutes. Seriously getting annoyed with lack of help..
Aug 29 2019, 12:32 AM · DayZ
Graaicko updated the task description for T144101: DayZ crashing consistantly after 5 minutes. Seriously getting annoyed with lack of help..
Aug 29 2019, 12:30 AM · DayZ
Graaicko updated the task description for T144101: DayZ crashing consistantly after 5 minutes. Seriously getting annoyed with lack of help..
Aug 29 2019, 12:29 AM · DayZ
Graaicko created T144101: DayZ crashing consistantly after 5 minutes. Seriously getting annoyed with lack of help..
Aug 29 2019, 12:28 AM · DayZ

Aug 28 2019

Stigandr added a comment to T144073: Blood Type Not Showing After Blood test kit used .

I've seen this happen on stable servers as well. In some cases I think it's attributed to certain mods installed. Try logging out and back in and see if blood type now shows up. If it's still just a - or +, try verifying files and log out and back into steam.

Aug 28 2019, 11:25 PM · DayZ
DrDeSync created T144096: Experimental: Driving While Sick Removes Debuffs but Stores Vomiting.
Aug 28 2019, 10:25 PM · DayZ
PR9INICHEK updated subscribers of T134528: Cannot access ESC button or any movement or action of any kind..

@Geez hi ^_^

Aug 28 2019, 10:06 PM · DayZ
PR9INICHEK updated subscribers of T131426: Respawning removes ESC menu.

@Geez hi ^_^

Aug 28 2019, 10:06 PM · DayZ
PR9INICHEK updated subscribers of T138488: Игра закрывается без ошибки/The game closes without error.

@Geez hi ^_^

Aug 28 2019, 10:05 PM · DayZ
PR9INICHEK updated subscribers of T92586: I glitched into a building, please add respawn button.

@Geez hi ^_^

Aug 28 2019, 10:05 PM · DayZ
PR9INICHEK updated subscribers of T103086: Experimental Freezes.

@Geez hi ^_^

Aug 28 2019, 10:05 PM · DayZ
PR9INICHEK updated subscribers of T94492: Can't respawn -- "you are dead" on joining any server.

@Geez hi ^_^

Aug 28 2019, 10:05 PM · DayZ
PR9INICHEK updated subscribers of T90831: Character teleport bug.

@Geez hi ^_^

Aug 28 2019, 10:03 PM · DayZ
PR9INICHEK updated subscribers of T90183: Character Reset.

@Geez hi ^_^

Aug 28 2019, 10:03 PM · DayZ
PR9INICHEK updated subscribers of T144094: [1.05.152347] "Esc" button does not close Exit dialog in the main menu.

@Geez hi ^_^

Aug 28 2019, 9:50 PM · DayZ
PR9INICHEK created T144094: [1.05.152347] "Esc" button does not close Exit dialog in the main menu.
Aug 28 2019, 9:50 PM · DayZ
PR9INICHEK added a comment to T139265: EXP 1.03 3812443: Bandana unable to be worn.

@Geez hi :)

Aug 28 2019, 9:43 PM · DayZ
MollyMagoo renamed T144086: Cooking pot on gas stove visual bug. 1.05 experimental. from Cooking pot on gas stove visual bug. to Cooking pot on gas stove visual bug. 1.05 experimental..
Aug 28 2019, 5:40 PM · DayZ
EnterThePug created T144087: Experimental 1.05 (UK 0-3) - Lot’s of players at the same spawn point.
Aug 28 2019, 5:39 PM · DayZ
rlagudwns26 added a comment to T143590: inventory issues exp 1.05.

as you know, glock 19 also can do.
is this will be fix later? or is this normal in game system?
glock have a really big problem when jump until reload glock mag or chamber... than character is bugged.

Aug 28 2019, 5:19 PM · DayZ
MollyMagoo created T144086: Cooking pot on gas stove visual bug. 1.05 experimental..
Aug 28 2019, 5:15 PM · DayZ
Beav added a comment to T142145: Guns sometimes doing no damage.

Still happening on 1.05 test server

Aug 28 2019, 3:23 PM · DayZ
KajMak64Bit2 created T144084: Not a game bug but on Forum Post .
Aug 28 2019, 3:14 PM · DayZ
Robert_Shepard added a comment to T139996: Beard climbs through masks..

EN: It was fixed in one of the patches. Please close the topic.

Aug 28 2019, 2:54 PM · DayZ
EnterThePug added a comment to T144052: 1.05 experimental UK 0-4 (1pp) - terrible server performance.

@Spaggie *tips hat*

Aug 28 2019, 1:43 PM · DayZ
Brother_Hao created T144080: Weapons are bugged after interacting with cars.
Aug 28 2019, 1:10 PM · DayZ
Spaggie added a comment to T144052: 1.05 experimental UK 0-4 (1pp) - terrible server performance.

My best guess would be about 4:30pm to 5:00pm BST

Aug 28 2019, 12:13 PM · DayZ
Geez added a comment to T144052: 1.05 experimental UK 0-4 (1pp) - terrible server performance.

Also approximately at what time has this issue occurred?
Regards,
Geez

Aug 28 2019, 11:29 AM · DayZ
Xey raised the priority of T144079: With some trickery, it used to be possible to place fences horizontally and at weird angles. Please return this functionality! from Normal to Immediate.
Aug 28 2019, 11:02 AM · DayZ
Spaggie added a comment to T144052: 1.05 experimental UK 0-4 (1pp) - terrible server performance.

As far as I understand the population would have been the fullest expie server since that's what TheRunningManZ usually play on

Aug 28 2019, 10:58 AM · DayZ
Spaggie added a comment to T144052: 1.05 experimental UK 0-4 (1pp) - terrible server performance.

Thanks Geez

Aug 28 2019, 10:57 AM · DayZ
Xey created T144079: With some trickery, it used to be possible to place fences horizontally and at weird angles. Please return this functionality!.
Aug 28 2019, 10:52 AM · DayZ
Geez updated subscribers of T144052: 1.05 experimental UK 0-4 (1pp) - terrible server performance.
Aug 28 2019, 10:51 AM · DayZ
Geez changed the status of T144052: 1.05 experimental UK 0-4 (1pp) - terrible server performance from Assigned to Need More Info.

Hello everyone.
Do you know what was the server population at the time? Was there a server restart recently?
Regards,
Geez

Aug 28 2019, 10:48 AM · DayZ
Geez changed the status of T144052: 1.05 experimental UK 0-4 (1pp) - terrible server performance from New to Assigned.
Aug 28 2019, 10:33 AM · DayZ
Geez changed the status of T143960: Official server's persistence problem from Need More Info to Assigned.
Aug 28 2019, 10:18 AM · DayZ
Geez changed the status of T144049: Game Archived Bug ! and the Board Wire Bug ! from New to Assigned.
Aug 28 2019, 10:15 AM · DayZ
jamielou.007 added a comment to T143835: Graphic quality has gone down vastly since 1.05?.

Maybe get the dudes working on ARMA 4 to develop it, and backport it to DayZ ;)

Aug 28 2019, 9:42 AM · DayZ
jamielou.007 added a comment to T141997: Wrong animation for VK-18 | неправильная анимация для ВК-18..

This happens with all guns by the way Geez.

Aug 28 2019, 9:38 AM · DayZ
mattbrown added a comment to T144074: Laggy 1000 ping at all times servers .
Aug 28 2019, 8:15 AM · DayZ
mattbrown added a comment to T144074: Laggy 1000 ping at all times servers .
Aug 28 2019, 8:14 AM · DayZ
Kitchen_Raptor created T144075: Cars being laggy when driven bouncing around .
Aug 28 2019, 6:15 AM · DayZ
Kitchen_Raptor created T144074: Laggy 1000 ping at all times servers .
Aug 28 2019, 6:04 AM · DayZ
Kitchen_Raptor created T144073: Blood Type Not Showing After Blood test kit used .
Aug 28 2019, 5:57 AM · DayZ
Hazardus created T144070: Jerrycan prevents character from jumping..
Aug 28 2019, 4:24 AM · DayZ
Hazardus created T144069: Jerrycan still in hands even though it's in backpack..
Aug 28 2019, 4:22 AM · DayZ