Since 1.05 has dropped, and especially since the latest experimental update. The graphical rendering in the distance has been downgraded.
LODS of terrain and objects are now lower resolution than they used to be (low detail/poly looking very poor in quality and complexion in the terrain/models)
Others I talked to have noticed this change and issue too.
Is this to do with the changes to the rendering pipeline? If so I hope to see this fixed
Here is an example of low-quality terrain in the distance:
(kinda bad exmaple but you can see the low-res terrain in the distance)