to run the x64 version of the game, you need to go to the Launcher > Parameters > Advanced and select 64bit in the platform combo box.
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Dec 15 2016
Dec 14 2016
thank you for the feedback.
Dec 13 2016
Profiling branches usually work this way as well so it crossed my mind.
@Morela
Is the server updated and you running the hotfix as well? Were you able to observe the same issue in any other scenario/gamemode?
Dec 12 2016
thank you for the feedback.
please try to provide the crashdump files by following the instructions provided by @Jawsh
Please try to follow instructions provided by @Jawsh and let us know about the outcome, should the issue persist, please try to provide the report files.
@rogerx
Please make sure you have the latest version of the game installed and don't forget to verify the integrity of the game cache after the update.
Dec 9 2016
Dec 8 2016
Should be fixed in new hotfix, can you confirm?
Should be fixed in new hotfix, can you confirm?
Should be fixed in new hotfix, can you confirm?
Should be fixed in new hotfix, can you confirm?
thank you for the feedback. Would you mind providing more info about this?
Where did you encounter this issue? SP or MP, in which case was it an official content mission or some user made scenario?
Please try to provide the troubleshooting report files by using some free file sharing service as suggested by @Jawsh
I think the command you are trying to use is incorrect.
Dec 7 2016
@RoidRage No need for more videos, the ones you have posted were enough, thanks for the help :)
Dec 6 2016
Thanks for the heads up, I just wanted to confirm that we are on the right trail (that is that it is linked only to MP) not to miss anything. :)
@RoidRage Thanks for the videos, we might be onto something now :)
I was referring to the option of using a free file sharing service as dropbox. The storage engine mentioned in the error is part of the tracker and it sometimes does not allow to upload the files, if the daily limit was reached or the dumps are too big, in which case, the Dropbox is usually the easiest for this.
@MDCCLXXVI Please make a separate ticket for this tweak request so we can track it and its progress separatly, this ticket should serve only as a ticket for the bugged AA missile issue, thanks :)
Dec 5 2016
If possible, please try to provide some repro steps or better yet a repro mission that would demonstrate the issue, we are having some hard time trying to reproduce this.
Or, if possible, please try to provide some repro steps or better yet a repro mission that would demonstrate the issue, we are having some hard time trying to reproduce this.
Or, if possible, please try to provide some repro steps or better yet a repro mission that would demonstrate the issue, we are having some hard time trying to reproduce this.
What weapon are you using? The crate for rearming usually contains only basic ammo for Assault Rifles and if you have a marksman rifle like mk18, ammo for that one might not be present.
1.66 RC branch was disabled once the 1.66 Main branch update went live last Thursday
would you mind posting the video?
thank you for the feedback.
please check out this guide and try to follow it, especially to gather the crashdump files
How to Report Crash
thank you for the feedback. Are you able to observe this issue anywhere else than KotH games? For example trying it out in Zeus?
thank you for the feedback. Are you able to observe this issue anywhere else than KotH games? For example trying it out in Zeus?
Did you try using a default memory allocator?
please try to launch the game with a default memory allocator.
so this happens only in KotH games, it does not happen in other game modes or in vanilla SP?
Please follow steps posted by @Jawsh.
Main branch update is out, is anyone able to confirm fixed or still broken?
Dec 2 2016
Are you able to observe this only on Darter or other UAVs as well?
Ah, I see, thanks :)
Thanks a lot for the info and repro missions provided :)
Got a repro, thanks a lot for your help guys ;)
Will try this, thanks for that :)
@ExileMod @He-Man Please check out the progress on that ticket, perhaps you will be able to help as well :) Thanks
yet again, I am unfortunately unable to reproduce this.
@Reaper1243 It is relevant and it is actually already under investigation. But I don't have much more info about that so I am trying to simply gather more info because as I mentioned, it seems to work with the most basic setting on Stable branch (I have attached the mission in one of my previous comments). No attempts to reword this, simply trying to figure it out.
would you mind uploading a simple repro mission or a video demonstrating the issue?
This one is most odd, I have not seen any similar reports.
And also @infiSTAR mentioned some "dirty fix", could anyone please provide an info on that? perhaps that will help too.
Perhaps you can try to use this and adjust it (try only the most basic things), the simpler the repro mission is the easier it will be to rule out other options and pinpoint the issue as it seems that at least basically the onPlayerKilled in the respawn template works.
Where do you have the Respawn Template defined? Is it in description.ext or a config file?
thank you for the feedback. Would you mind providing some more details? What exactly seems to be the issue.
Thanks for the feedback.
Dec 1 2016
Nov 30 2016
We did, its being worked on, in the meantime you can try and switch to the rc branch
Would you mind trying to switch to an RC branch?
Would you mind trying to switch to an RC branch?
Nov 29 2016
Thank you for the dumps we will look into that.
Sorry, totally overlooked that, however I checked its contents and it seems there are no mdmp files present. Does the game eventually crash with some error code?
Nov 28 2016
thank you for the feedback.
are you able to observe same issue in current RC branch?
please try out also steps mentioned in following link as those might help as well.