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He-Man
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User Since
Dec 9 2015, 1:02 AM (209 w, 11 h)

Recent Activity

Fri, Nov 15

He-Man created T146514: Cargo Scripting Commands for alive / destroyed Vehicles do not match.
Fri, Nov 15, 9:10 PM · Arma 3

Oct 9 2017

He-Man added a comment to T123918: setUnitLoadout command broken.

Similar problem?
https://feedback.bistudio.com/T116980#1648943
An issue with JIP?!

Oct 9 2017, 11:38 PM · Arma 3
He-Man added a comment to T116980: setUnitLoadout command breaks inventory sync.

This issue seems not to be completely fixed:
Player Setunitloadout _myloadout
This works well, but if you put your Uniform / Vest / Backpack on the Ground and reconnect, the Clothing(s) on the Ground seems to be empty. Same for other Players after reconnect.
But the server "think", the items are in these clothings (on the Ground)

Oct 9 2017, 11:17 PM · Arma 3

Dec 2 2016

He-Man added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

Okay, thx for your Feedback. Someone has already made a topic about the HandleDisconnect:
https://feedback.bistudio.com/T121736

Dec 2 2016, 2:39 PM · Arma 3
He-Man added a comment to T121736: 1.66 HandleDisconnect event does not fire on MP disconnects.

Can confirm this!

Dec 2 2016, 2:29 PM · Arma 3
He-Man added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

@ExileMod, you are right. I just wanted to clearify the Question from Infistar...

Dec 2 2016, 2:25 PM · Arma 3
He-Man added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

are you sure about the HandleDisconnect? I got not problem after applying a small dirty fix to Exile Server for the "KIlled" problem

Dec 2 2016, 2:17 PM · Arma 3

May 10 2016

He-Man added a comment to T85234: Uniforms disappear or are only visible to one player.

Same here in Epoch Mod with Arma Uniform like full ghilli!

May 10 2016, 12:30 PM · Arma 3