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Sempcbdgummi created T180935: How Does Smart Hemp Cbd Gummies Australia Work?.
Sat, May 4, 10:30 PM · Arma 3
R3vo updated the task description for T180930: Missing define in "a3\ui_f\scripts\igui\rscspectator.sqf".
Sat, May 4, 4:18 PM · Arma 3
R3vo created T180930: Missing define in "a3\ui_f\scripts\igui\rscspectator.sqf".
Sat, May 4, 4:10 PM · Arma 3
SaMatra created T180929: Delete backpack after WeaponAssembled event handler, not before..
Sat, May 4, 3:07 PM · Arma 3
TRAGER created T180926: Radio protocols when throw frag grenade won't work.
Sat, May 4, 1:22 PM · Arma 3
johnb43 added a comment to T74244: Grenade/Smoke/Chemlight bugs with clear/add cargo to uniform/vest/backpack.

I'm looking forward to the next profiling branch!

Sat, May 4, 1:05 PM · Arma 3
Fab2 created T180917: [Feature Request] Pylon Index parameter on "Fired" Event Handler.
Sat, May 4, 5:01 AM · Arma 3

Fri, May 3

dedmen changed the status of T74244: Grenade/Smoke/Chemlight bugs with clear/add cargo to uniform/vest/backpack from Assigned to Feedback.

Next profiling and dev branch

Fri, May 3, 5:18 PM · Arma 3
dedmen added a comment to T74244: Grenade/Smoke/Chemlight bugs with clear/add cargo to uniform/vest/backpack.

This bug happened because the unit needs to be notified that their inventory contents have changed.
With the commands that get the unit as argument its easy, the unit is right there.
But the commands that get a container, first need to find which unit it belongs to, and there might not be any unit at all.

Fri, May 3, 5:09 PM · Arma 3
kju-PvPscene added a comment to T180137: [Feature Request] "Semi-realistic" in-game VON features.

You can already see in your chat display bottom left, who is transmitting right?

Fri, May 3, 5:03 PM · Arma 3
kju-PvPscene added a comment to T180298: [Feature Request] Add eventhandler for issuing squad commands.

@dedmen thanks a lot for looking into it and sorry for the belated response!

Fri, May 3, 5:02 PM · Arma 3
dedmen changed the status of T179975: [Game Crash] "#lightreflector" object crashes the game during the game saving from New to Feedback.

Huh. Weird that we didn't find that before.
Thank you, the crashdump was enough to see what was going on. Fixed next profiling/dev branch.

Fri, May 3, 3:27 PM · Arma 3
dedmen changed the status of T180876: ui2t rendering blank texture from New to Feedback.

next prof

Fri, May 3, 3:20 PM · Arma 3
dedmen changed the status of T180874: Arma 3 King of the Hill crash shortly after round restart from New to Feedback.

I hope it will be fixed with next profiling branch update, v5.

Fri, May 3, 3:20 PM · Arma 3
kju-PvPscene added a comment to T180870: [Feature] Game/Mission difficulty setting for modelSides[] functionality.

difficulty setting seems very unlikely to happen. a scripting command may be more possible

Fri, May 3, 3:10 PM · Arma 3
Pakazilla added a comment to T180904: NENSORS ARE NOT WORKING.
Fri, May 3, 3:08 PM · Arma 3
nikosmallios1 created T180904: NENSORS ARE NOT WORKING.
Fri, May 3, 1:56 PM · Arma 3
Chairborne created T180900: Diver shadowvolume breaks erratically.
Fri, May 3, 10:14 AM · Arma 3
dedmen added a comment to T180876: ui2t rendering blank texture.

This is essentially the bug we had before.
Where textures referenced in the display, would not be loaded at first, so you need to keep re-rendering the display.

Fri, May 3, 9:35 AM · Arma 3
Brianakoods created T180898: Trends: Hempsmart CBD Gummies Making Waves in Australia.
Fri, May 3, 8:44 AM · Arma 3
dedmen set Ref Ticket to AIII-56403 on T180876: ui2t rendering blank texture.
Fri, May 3, 8:19 AM · Arma 3
SaMatra created T180897: Alternative syntax to moveInAny.
Fri, May 3, 7:58 AM · Arma 3
janelancy added a comment to T180798: Audio option "microphone" slider seems not work.
Fri, May 3, 3:54 AM · Arma 3

Thu, May 2

wersal created T180890: Mi-24V and AH-1F are flying way to high.
Thu, May 2, 11:49 PM · Arma 3 Creator DLC - CSLA Iron Curtain
falagor closed T180743: «Side Channel» translated in RU incorrectly as Resolved.

Thanks, we'll fix it.

Thu, May 2, 7:25 PM · Arma 3
gc8 added a comment to T180863: disableCollisionWith doesn't fully disable collision.

Maybe technically so but practically its collision too

Thu, May 2, 6:29 PM · Arma 3
TRAGER created T180885: For AH-9 Pawnee his own miniguns Sound Sets not added into configuration.
Thu, May 2, 4:32 PM · Arma 3
dedmen added a comment to T180863: disableCollisionWith doesn't fully disable collision.

Walking ontop of roadway lod is not a collision.
There is a comment from 2018 on the wiki page stating this.

Thu, May 2, 4:03 PM · Arma 3
dedmen added a comment to T74244: Grenade/Smoke/Chemlight bugs with clear/add cargo to uniform/vest/backpack.

Wow this ticket is so old that it forced me to edit the line endings in the text :D

Thu, May 2, 3:00 PM · Arma 3
dedmen updated the task description for T74244: Grenade/Smoke/Chemlight bugs with clear/add cargo to uniform/vest/backpack.
Thu, May 2, 3:00 PM · Arma 3
dedmen added a comment to T180138: [Feature Request] Comprehensive getter for cameraEffect.

[[5: <no shape>,[["rtt2","Internal","Thermal",7],["rtt1","Internal","Normal",0]],false]]

Thu, May 2, 2:45 PM · Arma 3
dedmen added a comment to T180138: [Feature Request] Comprehensive getter for cameraEffect.

effect is meh.
R2T sources have their own effect, otherwise there is only one global camera effect. Not per-camera.

Thu, May 2, 12:11 PM · Arma 3
TRAGER added a comment to T178139: SPAR & Katiba assault rifles Interior Tail sounds are duped due to configuration value duplication.

Can confirm fix for Katiba and SPAR-16, thank you!
Vote up for fix silenced Mk200 see comment above

Thu, May 2, 12:04 PM · Arma 3
SaMatra created T180876: ui2t rendering blank texture.
Thu, May 2, 11:34 AM · Arma 3
root_spb created T180874: Arma 3 King of the Hill crash shortly after round restart.
Thu, May 2, 10:41 AM · Arma 3
WillKMJ created T180870: [Feature] Game/Mission difficulty setting for modelSides[] functionality.
Thu, May 2, 9:42 AM · Arma 3

Wed, May 1

gc8 edited Additional Information on T180863: disableCollisionWith doesn't fully disable collision.
Wed, May 1, 5:14 PM · Arma 3
gc8 edited Additional Information on T180863: disableCollisionWith doesn't fully disable collision.
Wed, May 1, 5:14 PM · Arma 3
gc8 created T180863: disableCollisionWith doesn't fully disable collision.
Wed, May 1, 5:12 PM · Arma 3
dedmen closed T158763: Arma 3 Launcher Exception Crash as Resolved.
Wed, May 1, 3:41 PM · Arma 3
kendrey added a comment to T180137: [Feature Request] "Semi-realistic" in-game VON features.

Just tried this code but was not working well for me. Is remotExec good to insert anywhere? driveway contractors

Wed, May 1, 12:30 AM · Arma 3

Tue, Apr 30

mrzorn added a comment to T180246: [Feature Request] command - createSoundSourceLocal.

createSoundSource already takes array.
Can we just add a "localOnly" parameter to it? should be fine right?

Tue, Apr 30, 8:03 PM · Arma 3
Wulf closed T122026: Bunker (Tower): Indoor sound environment used on 1st floor as Resolved.

FIxed in Dev build 151757.

Tue, Apr 30, 4:55 PM · Arma 3
EinfachDerJul created T180840: setPos sets wrong position for "Land_BagFence_End_F".
Tue, Apr 30, 4:47 PM · Arma 3
LouMontana added a comment to T180246: [Feature Request] command - createSoundSourceLocal.

https://community.bistudio.com/wiki/createSoundSourceLocal

Tue, Apr 30, 1:37 PM · Arma 3
dedmen changed the status of T180246: [Feature Request] command - createSoundSourceLocal from New to Feedback.
Tue, Apr 30, 12:37 PM · Arma 3
SaMatra added a comment to T180763: createShot, a dedicated command to create shots.

Sure, but they already do that with proper cheats bypassing SQF and creating own shot messages. Is it really *that* much worse than creating shots with createVehicle and createVehicleLocal? You can already do a lot of mess with {createVehicleLocal ["HelicopterExploBig", getPos player, [], 0, ""]} forEach allPlayers and its not even logged in createvehicle.log. (Censor this if needed)

Tue, Apr 30, 10:11 AM · Arma 3
dedmen added a comment to T172179: [Feature Request] Add a parameter in CfgPatches to skip to load if an addon from requiredAddons is missing.

Ref https://feedback.bistudio.com/T180805
Chains of skippable addons are not supported

Tue, Apr 30, 9:28 AM · Arma 3
dedmen changed the status of T180805: Circular dependency error when an addon using skipWhenMissingDependencies requires another addon using skipWhenMissingDependencies from New to Acknowledged.

It is what I mentioned here
https://feedback.bistudio.com/T172179#2447268

Tue, Apr 30, 9:28 AM · Arma 3
dedmen added a comment to T180763: createShot, a dedicated command to create shots.

This seems it would just make it easier for cheaters to post bullets impersonating other players.

Tue, Apr 30, 9:11 AM · Arma 3
dedmen closed T180717: [Request] add option for user to enter a password with connectToServer as Resolved.

Won't do.

Tue, Apr 30, 9:09 AM · Arma 3
dedmen changed the status of T180711: 0xC0000005- STATUS_ACCESS_VIOLATION from New to Need More Info.

Please follow https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Tue, Apr 30, 9:08 AM · Arma 3
dedmen added a comment to T180819: Game crash king of the hill.

Same crash, fixed in todays profiling branch update

Tue, Apr 30, 9:06 AM · Arma 3
dedmen merged T180819: Game crash king of the hill into T180809: C4G King of the hill crashing.
Tue, Apr 30, 9:06 AM · Arma 3
dedmen merged task T180819: Game crash king of the hill into T180809: C4G King of the hill crashing.
Tue, Apr 30, 9:06 AM · Arma 3

Mon, Apr 29

dedmen closed T180809: C4G King of the hill crashing as Resolved.

UI to texture rendering failed. The rendertarget didn't exist. I don't know how that happened I never saw that before. I added a safety check, won't happen again after tomorrows profiling branch

Mon, Apr 29, 4:57 PM · Arma 3
reny622 created T180819: Game crash king of the hill.
Mon, Apr 29, 4:37 PM · Arma 3
xphy added a comment to T180796: PP Effects - Film Grain - Black Pixels when sharpness = 0.0 (only on AMD GPU's?).
Mon, Apr 29, 1:25 PM · Arma 3
vegitajames added a comment to T180805: Circular dependency error when an addon using skipWhenMissingDependencies requires another addon using skipWhenMissingDependencies.
Mon, Apr 29, 8:24 AM · Arma 3
aarpitbala added a comment to T180805: Circular dependency error when an addon using skipWhenMissingDependencies requires another addon using skipWhenMissingDependencies.
Mon, Apr 29, 7:44 AM · Arma 3
Yuri_Semenov created T180809: C4G King of the hill crashing.
Mon, Apr 29, 7:13 AM · Arma 3
combatant created T180805: Circular dependency error when an addon using skipWhenMissingDependencies requires another addon using skipWhenMissingDependencies.
Mon, Apr 29, 2:51 AM · Arma 3

Sun, Apr 28

mrzorn added a comment to T180208: [Feature Request] New Startup Parameter - "-keys=path/to/folder".

Thats fair and i can understand the reasoning. still would be cool.

Sun, Apr 28, 11:53 PM · Arma 3
mrzorn added a comment to T180796: PP Effects - Film Grain - Black Pixels when sharpness = 0.0 (only on AMD GPU's?).

I've been trying to find a 2. person with an AMD GPU to confirm it but they are hard to find lol

Sun, Apr 28, 5:53 PM · Arma 3
mrzorn updated the task description for T180796: PP Effects - Film Grain - Black Pixels when sharpness = 0.0 (only on AMD GPU's?).
Sun, Apr 28, 5:45 PM · Arma 3
TRAGER created T180798: Audio option "microphone" slider seems not work.
Sun, Apr 28, 5:45 PM · Arma 3
kju-PvPscene added a comment to T180208: [Feature Request] New Startup Parameter - "-keys=path/to/folder".

not disagreeing. would be handy.
t the same time with very limited dev resources, its a matter of priority, complexity and benefits

Sun, Apr 28, 5:00 PM · Arma 3
mrzorn edited Additional Information on T180796: PP Effects - Film Grain - Black Pixels when sharpness = 0.0 (only on AMD GPU's?).
Sun, Apr 28, 4:22 PM · Arma 3
mrzorn edited Additional Information on T180796: PP Effects - Film Grain - Black Pixels when sharpness = 0.0 (only on AMD GPU's?).
Sun, Apr 28, 4:13 PM · Arma 3
mrzorn edited Steps To Reproduce on T180796: PP Effects - Film Grain - Black Pixels when sharpness = 0.0 (only on AMD GPU's?).
Sun, Apr 28, 3:40 PM · Arma 3
mrzorn edited Steps To Reproduce on T180796: PP Effects - Film Grain - Black Pixels when sharpness = 0.0 (only on AMD GPU's?).
Sun, Apr 28, 3:22 PM · Arma 3
mrzorn created T180796: PP Effects - Film Grain - Black Pixels when sharpness = 0.0 (only on AMD GPU's?).
Sun, Apr 28, 3:21 PM · Arma 3
mrzorn added a comment to T180208: [Feature Request] New Startup Parameter - "-keys=path/to/folder".

I mean yea, if i would be an advanced windows user, and i would know how to do that, then yea.

Sun, Apr 28, 2:45 PM · Arma 3
flexair added a comment to T178351: ShKH-77 DANA loader position has nonfunctional smoke launcher.
Sun, Apr 28, 1:37 PM · Arma 3 Creator DLC - CSLA Iron Curtain
flexair added a comment to T178351: ShKH-77 DANA loader position has nonfunctional smoke launcher.
Sun, Apr 28, 10:36 AM · Arma 3 Creator DLC - CSLA Iron Curtain
NikkoJT created T180786: [Request] expand attachedTo & attachedObjects to return selections, rather than just whole objects.
Sun, Apr 28, 3:59 AM · Arma 3

Sat, Apr 27

TRAGER added a comment to T178138: Mk20 tail sound problem firing Katiba & Mk20 assault rifles at the same time.

For some reason only Katiba's tail sound volumeFactor and frequencyRandomizer values are set different than all others tails

Sat, Apr 27, 4:13 PM · Arma 3
johnb43 added a comment to T74244: Grenade/Smoke/Chemlight bugs with clear/add cargo to uniform/vest/backpack.

Bug 1 seems to have been fixed, as I can't reproduce it.
However, bug 2 still persists unfortunately. It happens only if the player doesn't have the throwable class that's added with the command.

Sat, Apr 27, 12:09 PM · Arma 3
kju-PvPscene added a comment to T180208: [Feature Request] New Startup Parameter - "-keys=path/to/folder".

cant you just symlink/junction all folders but keys into a second "server folder" - would leave only to duplicate the exe and a few dlls in the root dir

Sat, Apr 27, 10:05 AM · Arma 3
SaMatra created T180763: createShot, a dedicated command to create shots.
Sat, Apr 27, 7:40 AM · Arma 3

Fri, Apr 26

jabeds added a comment to T180113: CfgDustEffectsAir has no affect.

Is it not possible to customize dustEffect for specific surfaces in the same way DustEffects are, to achieve the desired snow surface effect? Similar to the different particle system when flying over water?

Fri, Apr 26, 8:48 PM · Arma 3
h- added a comment to T180097: [Feature Request] Expand attachTo.

Sort of I guess, problem is two-fold:
I'm almost completely mathematically illiterate :D

Fri, Apr 26, 4:32 PM · Arma 3
mrzorn added a comment to T180208: [Feature Request] New Startup Parameter - "-keys=path/to/folder".

please? 😬

Fri, Apr 26, 3:31 PM · Arma 3
TRAGER added a comment to T180412: Weapon's bipods sounds are no audible for other players.

I can agree with 8-10 players in a section moaning together on wounded, this is performance and sound garbage ok
But the sound from the bipod of which there are 1-2pcs. per section IMO will only improve poor sound accompaniment from player to players. I suggest that the bipod sounds should not be local and make this the default in the vanilla Arma 3

Fri, Apr 26, 12:39 PM · Arma 3
TRAGER renamed T165776: Throwables impact sound does not work as should due missing soundHit param into most CfgSurfaces classes from Hand Grenade Impact Sounds - not all triggering to Throwables impact sound does not work as should due missing soundHit param into most CfgSurfaces classes.
Fri, Apr 26, 11:11 AM · Arma 3
TRAGER created T180743: «Side Channel» translated in RU incorrectly.
Fri, Apr 26, 10:24 AM · Arma 3
dedmen added a comment to T180440: [Bug] inRangeOfArtillery SQF command does not support pylon based weapons/magazines.

I have both yes.

Fri, Apr 26, 9:14 AM · Arma 3
dedmen added a comment to T180097: [Feature Request] Expand attachTo.

You can already get position of a model selection/bone can't you?
So you can calculate the required offset

Fri, Apr 26, 9:12 AM · Arma 3
shivvk added a comment to T180673: Multiple death notification/broken revive mechanic.
Fri, Apr 26, 8:31 AM · Arma 3 Creator DLC - CSLA Iron Curtain
h- added a comment to T180097: [Feature Request] Expand attachTo.

Should have worded it better but what NikkoJT said, attach from child object selection to parent object selection.

Fri, Apr 26, 7:49 AM · Arma 3
athenacute added a comment to T180730: Updating text in action menu when stand.

I think it's a common error, I also had the same error io games

Fri, Apr 26, 6:22 AM · Arma 3
POLPOX added a comment to T180137: [Feature Request] "Semi-realistic" in-game VON features.

Indeed there is no MEH or Object EH to detect it, I've once tried to do similar with remoteExec ways IIRC, but isn't really a good way anyways

Fri, Apr 26, 2:22 AM · Arma 3

Thu, Apr 25

lost added a comment to T180717: [Request] add option for user to enter a password with connectToServer.

i did end up doing my own work around just thought i might be nice for others to have an option

Thu, Apr 25, 11:56 PM · Arma 3
LouMontana added a comment to T180256: [Feature Request] preProcessor Command: __FILE_Short__.

https://community.bistudio.com/wiki/PreProcessor_Commands#FILE
https://community.bistudio.com/wiki/PreProcessor_Commands#FILE_NAME
https://community.bistudio.com/wiki/PreProcessor_Commands#FILE_SHORT

Thu, Apr 25, 10:04 PM · Arma 3
debug added a comment to T179788: videos during loading screens.

yes, and/or using filepatching, and/or within the scenario folder itself

Thu, Apr 25, 9:47 PM · Arma 3
NikkoJT added a comment to T180721: Command/EH to obtain artillery (computer) target position.

Using getArtilleryComputerSettings makes sense for players, but I'm not sure how it'd work for AI artillery since they don't use the UI (and there can be more than one of them on a machine). I'd prefer to have a solution that can also work for AI.

Thu, Apr 25, 7:06 PM · Arma 3
NikkoJT added a comment to T180097: [Feature Request] Expand attachTo.

I think they want the ability to use the child object's selections as the reference point. The existing selection stuff is only for the parent.

Thu, Apr 25, 6:55 PM · Arma 3
Wulf closed T168113: Unary random <SCALAR> can roll the input value. as Resolved.

Fixed in Dev build 151757.

Thu, Apr 25, 5:53 PM · Arma 3
yod updated the task description for T180730: Updating text in action menu when stand.
Thu, Apr 25, 5:52 PM · Arma 3
Wulf closed T171981: [BUG] Garbage collector and respective SQF commands are bugged as Resolved.

Fixed in Dev build 151757.

Thu, Apr 25, 5:47 PM · Arma 3