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Yesterday

EnterThePug added a comment to T144497: Cannot loot dead player weapons.

Had this happen so many times recently. Today, alone, I was unable to pick up 3 m4s and 1 AKM. Pretty major bug considering how rare certain weapons are.

Tue, Oct 15, 1:09 AM · DayZ

Tue, Oct 8

EnterThePug added a comment to T145446: Cant Check Pulse from dead Player..

Agree. I think they reintroduced it to work with different types of blood pressure, and the defibrillator, but haven’t managed to balance the systems. As it currently stands, check pulse is pretty irrelevant. Especially considering unconsciousness is very basic right now. Everyone wakes up after 30 seconds. I would love uncon to be fleshed out further, but until then, being able to check a dead player’s pulse, would be a nice addition.

Tue, Oct 8, 2:11 PM · DayZ
EnterThePug added a comment to T145416: DayZ 1.05 Clouds glow unnaturally at night with weird coloration.

Imagine those clouds with the current lighting... *drools*

Tue, Oct 8, 12:28 PM · DayZ
EnterThePug added a comment to T139594: Gun suppressors don't appear to be working vs zombies.

I also noticed that the pistol suppressor has no effect on zombies. Interestingly though, my friend has fired near me a few times, and I haven’t heard it. So it appears they are working for other players.

Tue, Oct 8, 12:26 PM · DayZ

Mon, Oct 7

EnterThePug added a comment to T145310: Transport Wheels don't respect geometry and push the Transport when it shouldn't.

Do you mind explaining this in layman's terms? Is this a big deal for vehicle stability?

Mon, Oct 7, 5:50 PM · DayZ
EnterThePug added a comment to T145327: Saline Bag needs hydrating function.

Thanks!

Mon, Oct 7, 5:18 PM · DayZ
EnterThePug added a comment to T144738: Drinking from water pump cost to much time - Vers. 1.05.

@Digiblast I also do that, but it's not always possible. From freshspawn yellow, I counted 36 circles before the 'full-stomach' symbol appeared. That's just ridiculous.

Mon, Oct 7, 2:18 PM · DayZ
EnterThePug updated subscribers of T144738: Drinking from water pump cost to much time - Vers. 1.05.

@Geez 100% middle ground needed for 1.06

Mon, Oct 7, 12:46 PM · DayZ

Sat, Oct 5

EnterThePug created T145330: Eating boiled meat makes the 'wet' status symbol appear, briefly.
Sat, Oct 5, 6:09 PM · DayZ
EnterThePug renamed T145327: Saline Bag needs hydrating function from Saline bags need hydrating function to Saline Bag needs hydrating function.
Sat, Oct 5, 5:50 PM · DayZ
EnterThePug created T145327: Saline Bag needs hydrating function.
Sat, Oct 5, 5:50 PM · DayZ

Thu, Oct 3

EnterThePug added a comment to T145201: Health.

Sounds like you've got cholora, lad. It spawns in bottles you find too. Next time, empty all bottles or use purification tablets/alcohol tincture/disinfectant spray. Tetracycline cures it.

Thu, Oct 3, 6:03 PM · DayZ Xbox

Thu, Sep 26

EnterThePug added a comment to T145049: Collection of some ideas I made while playing DayZ for performance maybe, but for sight in distance and beauty mistakes.

To be fair, Emil, it’s a feedback tracker, and there is a ‘feature request’ section in the drop-down menu. It doesn’t hurt to ask, and I’ve had a few bits fed back to the team.

Thu, Sep 26, 6:24 PM · DayZ

Mon, Sep 23

EnterThePug added a comment to T144966: Change CLE system for rare weapons..

Player pop numbers say the game is not dying. The core DayZ experience is already there. If those people don’t enjoy the game now, they likely never will. I am much more concerned about performance and bugs driving players away. I would love the CLE tweaks in future updates. Perhaps when a certain new map drops?

Mon, Sep 23, 12:34 PM · DayZ

Sun, Sep 22

EnterThePug added a comment to T144966: Change CLE system for rare weapons..

I agree, this is an issue worth talking about. But ‘killing the game’ is the overstatement of the century. This wasn’t a problem several months ago, but now persistence is fixed, the loot economy needs further tweaking. Especially regarding buried, and stored weapons. It’s a little disheartening when you spend hours looting military bases, and get nothing in return. High tier weapons should definitely be rare, but I feel it’s a bit too harsh at the moment.

Sun, Sep 22, 9:18 AM · DayZ

Sat, Sep 21

EnterThePug added a comment to T144949: cars need to be louder .

Conversely, you can’t hear your friends speak when you’re in a car together because the engine is so loud.

Sat, Sep 21, 11:56 PM · DayZ
EnterThePug added a comment to T144930: $UNT$ name on the fishing hook.

Since it’s, currently, only a cosmetic item, I imagine they will fix this once fishing is reintroduced.

Sat, Sep 21, 5:49 AM · DayZ

Thu, Sep 19

EnterThePug added a comment to T144892: Night Time is extremely bright.

@Lex Yeah, it's definitely weak, but I'm positive that the brightness changes in 1.05 affected the moon, too. Arma 3 levels would be amazing, though.

Thu, Sep 19, 6:49 PM · DayZ
EnterThePug added a comment to T144892: Night Time is extremely bright.

@Lex I have been playing around with the calendar in the offline mod, and you're right. Time of year does make a difference. Night has, overall, gotten brighter since 1.05, though. I believe that's what asog is referring too. Also, the moon is definitely a source of light. It's weak, but it still works. Look at these screenshots taken in the same place, but with the moon in a different position (all taken during January in the in-game calender)

Thu, Sep 19, 3:50 PM · DayZ
EnterThePug updated the task description for T144898: Terrible performance 1.05.
Thu, Sep 19, 1:37 PM · DayZ
EnterThePug created T144898: Terrible performance 1.05.
Thu, Sep 19, 1:36 PM · DayZ
EnterThePug added a comment to T144893: Can not vault over wall.

Could be linked to your stamina? You need a certain amount before you are able to climb over tall walls.

Thu, Sep 19, 1:22 PM · DayZ
EnterThePug added a comment to T144892: Night Time is extremely bright.

We need to get over the nighttime. Some people think it’s too dark, some think it’s too bright. They will never please everybody. I actually think night is in a good place right now. (It is not, as you say, ‘almost the same as day’!) It is just bright enough to have a firefight. Plus, moonlight seems to be a thing. The only problem is that light sources are near-useless. The only change I would like now, would be to make interiors pitch black, so that you HAVE to use a light. Not sure it’s possible, though.

Thu, Sep 19, 1:20 PM · DayZ
EnterThePug updated subscribers of T144861: No loot spawning upstairs in hospitals 1.05 expy/stable .

@Geez please delete this. I found some there last night... typical.

Thu, Sep 19, 1:11 PM · DayZ

Wed, Sep 18

EnterThePug created T144861: No loot spawning upstairs in hospitals 1.05 expy/stable .
Wed, Sep 18, 7:45 AM · DayZ

Sep 11 2019

EnterThePug added a comment to T144473: Stamina Sprint lockout does not regain to a sprintable state when overweight..

Relevant to this, I’m still noticing a lot of stuttering if the you hold down sprint. Usually after your stamina is drained, and recovering.

Sep 11 2019, 3:14 PM · DayZ

Sep 9 2019

EnterThePug added a comment to T143841: 1.05.152326 - NEW bug with classified Loot bleeding/spreading into WRONG BUILDINGS [SCREENSHOTS+DESCRIPTION].

Saw this at its finest, yesterday. Hunting gear now spawns in isolated buildings in the middle of nowhere. Found myself a winny in a tiny workshop that was situated in a forest.

Sep 9 2019, 11:05 AM · DayZ

Sep 7 2019

EnterThePug added a comment to T144473: Stamina Sprint lockout does not regain to a sprintable state when overweight..

They brought back the stamina recovery threshold in 1.05, because it caused horrible stuttering. It’s important there is a threshold in order to prevent that from happening.

Sep 7 2019, 8:20 AM · DayZ

Sep 4 2019

EnterThePug created T144415: Make bandages stop bleeding 2x the speed of rags.
Sep 4 2019, 8:14 PM · DayZ

Sep 3 2019

EnterThePug added a comment to T143841: 1.05.152326 - NEW bug with classified Loot bleeding/spreading into WRONG BUILDINGS [SCREENSHOTS+DESCRIPTION].

@freerider3434 On the whole, it makes perfect sense to me. For example, the garages behind the police station in Elektro, have PD loot. It’s as if these garages were used as storage for the PD. There are a few examples where it makes less sense, but those are rare. Have you checked the industrial buildings at NWAF recently? The majority now spawn military gear. Best change in a while, and actually makes the whole airfield worth checking.

Sep 3 2019, 2:08 PM · DayZ
EnterThePug added a comment to T142876: Player speed/zigzags potential fixes/solutions.

@jamielou.007 I agree with most of this, but reducing the player speed is a big no-no, for me. The majority of our time is spent traversing the 225 square km of Chernarus. Doing that at a slower pace would be painful. If anything, I want to see jogging/running speed increased! I think proper acceleration, and deceleration will be enough.

Sep 3 2019, 10:58 AM · DayZ
EnterThePug added a comment to T143841: 1.05.152326 - NEW bug with classified Loot bleeding/spreading into WRONG BUILDINGS [SCREENSHOTS+DESCRIPTION].

It’s definitely intended. Sumrak commented on it on his livestream. Why would you think it’s a bug? It’s one of the best things that came with 1.05!

Sep 3 2019, 10:48 AM · DayZ

Aug 29 2019

EnterThePug added a comment to T144096: Experimental: Driving While Sick Removes Debuffs but Stores Vomiting.

That’s quite funny. Forcing your character to stop driving and vomit out the car door would be amazing. Or they are sick on the windscreen and it blocks your view. Probably far too complicated to do. We can dream though, right?

Aug 29 2019, 11:58 AM · DayZ
EnterThePug added a comment to T144102: Unable to play Dayz; getting a PBO error.

Have you tried verifying your game files?

Aug 29 2019, 11:54 AM · DayZ

Aug 28 2019

EnterThePug created T144087: Experimental 1.05 (UK 0-3) - Lot’s of players at the same spawn point.
Aug 28 2019, 5:39 PM · DayZ
EnterThePug added a comment to T144052: 1.05 experimental UK 0-4 (1pp) - terrible server performance.

@Spaggie *tips hat*

Aug 28 2019, 1:43 PM · DayZ
EnterThePug updated subscribers of T139171: Unconscious state tweaks with infected.

@Geez Any chance we can get this fed back? It’s one of the most disappointing ways to end a DayZ ‘story’. It would be nice to have the opportunity to wake up and escape the zombies.

Aug 28 2019, 1:04 AM · DayZ
EnterThePug created T144063: Blood compatibility chart.
Aug 28 2019, 12:39 AM · DayZ
EnterThePug added a comment to T144020: Medicine appears to have little to no effect on infections.

@Stigandr Saline doesn’t have rehydrating effects currently. It’s just for regenerating blood more quickly. I agree though, it SHOULD rehydrate you. Would actually make it useful for cholera too, since you wouldn’t vomit like when you drink.

Aug 28 2019, 12:31 AM · DayZ
EnterThePug renamed T144052: 1.05 experimental UK 0-4 (1pp) - terrible server performance from 1.05 experimental - 1pp server to 1.05 experimental UK 0-4 (1pp) - terrible server performance.
Aug 28 2019, 12:26 AM · DayZ

Aug 27 2019

EnterThePug edited Additional Information on T144052: 1.05 experimental UK 0-4 (1pp) - terrible server performance.
Aug 27 2019, 6:27 PM · DayZ
EnterThePug renamed T144052: 1.05 experimental UK 0-4 (1pp) - terrible server performance from 1.04 experimental - 1pp server to 1.05 experimental - 1pp server.
Aug 27 2019, 6:24 PM · DayZ
EnterThePug created T144052: 1.05 experimental UK 0-4 (1pp) - terrible server performance.
Aug 27 2019, 6:20 PM · DayZ
EnterThePug added a comment to T142188: Solar reflection in the sight of "Baraka" | солнечное отражения в прицеле "Барака"..

@Robert_Shepard sometimes it works. Use it sparingly, though ;)

Aug 27 2019, 5:46 PM · DayZ

Aug 26 2019

EnterThePug added a comment to T144004: Experimental 1.05 - cannot unbox ammo.

Ok.. relogging fixed this.

Aug 26 2019, 6:09 PM · DayZ
EnterThePug renamed T144004: Experimental 1.05 - cannot unbox ammo from Experimental 1.05 - cannot unbox .380 rounds to Experimental 1.05 - cannot unbox ammo.
Aug 26 2019, 6:06 PM · DayZ
EnterThePug created T144004: Experimental 1.05 - cannot unbox ammo.
Aug 26 2019, 6:01 PM · DayZ
EnterThePug updated subscribers of T142188: Solar reflection in the sight of "Baraka" | солнечное отражения в прицеле "Барака"..

@Geez Any info on this? It’s a great sight, but this problem makes it almost useless.

Aug 26 2019, 1:23 PM · DayZ
EnterThePug added a comment to T143996: range finder not working.

@Goggieplays This sometimes happens when you are using it in a bush, or tree. The branches get in the way.

Aug 26 2019, 1:20 PM · DayZ
EnterThePug added a comment to T138718: Patrol jacket disappears when swapping.

@Lex. Please checked out my updated ticket above. I can now reproduce the issue 100% of the time with a Patrol Jacket.

Aug 26 2019, 11:01 AM · DayZ
EnterThePug created T143975: Powdered Milk.
Aug 26 2019, 2:16 AM · DayZ
EnterThePug created T143974: Barbed wire baseball bat.
Aug 26 2019, 2:06 AM · DayZ
EnterThePug created T143973: Experimental 1.05 - Car door sounds missing.
Aug 26 2019, 2:03 AM · DayZ
EnterThePug renamed T143716: 1.05 experimental - Swapped Patrol Jacket disappears inside buildings from 1.05 experimental clothing with items disappear. to 1.05 experimental - Swapped Patrol Jacket disappears inside buildings.
Aug 26 2019, 1:45 AM · DayZ
EnterThePug updated subscribers of T143716: 1.05 experimental - Swapped Patrol Jacket disappears inside buildings.

@Geez I have tried testing this again, and it disappears EVERY time. I will edit the report with the new information.

Aug 26 2019, 1:22 AM · DayZ
EnterThePug created T143971: 1.05 experimental - Damaged belt textures .
Aug 26 2019, 1:14 AM · DayZ
EnterThePug created T143970: Experimental 1.05 - Cannot eat earthworm.
Aug 26 2019, 1:03 AM · DayZ

Aug 24 2019

EnterThePug added a comment to T143925: Dying for no apparent reason - (SOLVED - NOT A BUG, JUST AN IDIOT).

If temp is yellow it means you are too hot. Possibly you have cooked meat in your clothing? This will drain your health. Keep it in your backpack to prevent this.

Aug 24 2019, 7:57 PM · DayZ

Aug 23 2019

EnterThePug added a comment to T143846: Bug Sedan_02.

Motor oil is currently disabled, anyway.

Aug 23 2019, 1:23 AM · DayZ
EnterThePug added a comment to T143759: Can't repair a can opener.

That wouldn’t make much sense @pr9inchek ... can you imagine sharpening a can opener in real life? It would fall apart before you could fix it.

Aug 23 2019, 1:22 AM · DayZ

Aug 22 2019

EnterThePug updated subscribers of T141882: Zombie Hair clipping bug.

@Geez please take a look at this report. It still happens. Whilst it’s fairly trivial, it does look ridiculous. Reminds me of the hair issues, players had recently.

Aug 22 2019, 1:52 PM · DayZ

Aug 21 2019

EnterThePug created T143791: Experimental 1.05 saline + bloodbag spawns.
Aug 21 2019, 10:00 AM · DayZ
EnterThePug added a comment to T143759: Can't repair a can opener.

I don’t think you’re supposed to be able to.

Aug 21 2019, 2:18 AM · DayZ

Aug 20 2019

EnterThePug added a comment to T143721: Experimental 1.05 powdered milk .

@Geez it also seems to affect the sewing kit... so i guess there could be more items, too. You probably know this already.

Aug 20 2019, 6:09 PM · DayZ
EnterThePug created T143750: Experimental 1.05 - Jerry can texture invisible with raised hands.
Aug 20 2019, 5:47 PM · DayZ
EnterThePug created T143747: Experimental 1.05... Thrown items can still fall through the ground.
Aug 20 2019, 4:28 PM · DayZ
EnterThePug added a comment to T143724: Experimental 1.05 - Suppressed shots sound closer than they really are .

Here is the clip - Definitely sounds like it could be a suppressed shot, but also sounds like something isn't right to me. These shots had been happening for a few minutes before this clip, too.

Aug 20 2019, 2:59 PM · DayZ

Aug 19 2019

EnterThePug created T143724: Experimental 1.05 - Suppressed shots sound closer than they really are .
Aug 19 2019, 9:10 PM · DayZ
EnterThePug added a comment to T138718: Patrol jacket disappears when swapping.

@Lex That’s interesting, thanks for the update. I will assume that my ticket T143716 will also apply in this case. Mine happened in one of the summer camp buildings, by the way.

Aug 19 2019, 8:59 PM · DayZ
EnterThePug edited Additional Information on T143718: Severograd PA System doesn’t appear in vicinity menu..
Aug 19 2019, 7:55 PM · DayZ
EnterThePug created T143721: Experimental 1.05 powdered milk .
Aug 19 2019, 7:52 PM · DayZ
EnterThePug created T143718: Severograd PA System doesn’t appear in vicinity menu..
Aug 19 2019, 5:53 PM · DayZ
EnterThePug edited Additional Information on T143716: 1.05 experimental - Swapped Patrol Jacket disappears inside buildings.
Aug 19 2019, 5:01 PM · DayZ
EnterThePug updated subscribers of T138718: Patrol jacket disappears when swapping.

@Geez I think this is linked to my recent report. Notice the same jacket. I have just tested with a raincoat, and hunter jacket and it didn’t work, so perhaps it’s just the patrol jacket?

Aug 19 2019, 5:00 PM · DayZ
EnterThePug created T143716: 1.05 experimental - Swapped Patrol Jacket disappears inside buildings.
Aug 19 2019, 4:55 PM · DayZ
EnterThePug created T143697: 1.05 experimental nights are brighter, light sources useless?.
Aug 19 2019, 4:11 AM · DayZ
EnterThePug added a comment to T143572: Night Vision Goggles.
Aug 19 2019, 3:26 AM · DayZ Xbox
EnterThePug created T143694: 1.05 experimental ‘shouting’ doesn’t really work on zombies.
Aug 19 2019, 3:21 AM · DayZ
EnterThePug created T143691: More ways to increase the life of a torch .
Aug 19 2019, 2:59 AM · DayZ
EnterThePug created T143690: Cannot ‘attach’ cooking pots to house fireplace 1.05 expy.
Aug 19 2019, 2:49 AM · DayZ
EnterThePug created T143688: 1.05 experimental bodies going through walls.
Aug 19 2019, 2:34 AM · DayZ
EnterThePug updated subscribers of T143569: Two Story Barrack Buildings Rendered Inaccessable.

@Geez aka the Arma 3 barracks. Another of the biggest bugs in expy

Aug 19 2019, 2:16 AM · DayZ
EnterThePug updated subscribers of T143554: DayZ Exp 1.05 guns ruined when player killed.

@Geez this is one of the worst expy bugs for sure. Very important

Aug 19 2019, 2:12 AM · DayZ
EnterThePug added a comment to T143679: 1.05 exp screen green , inventory and loading screen normal colors see attached pics.

I would assume this is linked to the night vision bug, if that’s the case, they definitely know about it.

Aug 19 2019, 1:30 AM · DayZ

Aug 16 2019

EnterThePug added a comment to T143507: Slower transition into death .

@jamielou.007 Are you saying that we currently fade out for non head shots, and go straight to black for headshots. That’s kinda cool if so. Can’t believe I missed it. Unless I always get headshotted 😂. Even if it already happens, expanding on the fade out would be great.

Aug 16 2019, 11:02 PM · DayZ
EnterThePug added a comment to T143478: Car Disappeared Glitch.

Cars sometimes move position when the server restarts. It’s a known issue and they are trying to fix it. In the mean time, I wouldn’t bother fixing cars that require a lot of parts, and definitely don’t store your best gear in them.

Aug 16 2019, 8:20 AM · DayZ PS4
EnterThePug added a comment to T143530: Bush!.

They seem to have made nights brighter in the upcoming 1.05 patch.

Aug 16 2019, 8:17 AM · DayZ PS4

Aug 15 2019

EnterThePug added a comment to T138275: Medical Thermometer displays too precise value.

@Amock123 That’s why it must be a WIP. Unless the ‘0’ means no variation in normal temperature, and anything + or - means your hot/cold. I haven’t tried it while sick, so might be worth seeing if it makes a difference.

Aug 15 2019, 11:56 PM · DayZ
EnterThePug created T143507: Slower transition into death .
Aug 15 2019, 11:31 PM · DayZ
EnterThePug added a comment to T143477: Cant wear bandana..

Been like that since 1.02. If you’ve worn bandanas recently it’s because modded servers has a workaround.

Aug 15 2019, 11:07 PM · DayZ
EnterThePug added a comment to T138275: Medical Thermometer displays too precise value.

I think this is still a WIP. I cannot see your video for some reason, but I assume you mean the ‘0’ that appears on the temperature hud icon?

Aug 15 2019, 11:04 PM · DayZ
EnterThePug added a comment to T143488: Poor health has almost no effect on the speed of the character.

Read the ‘tweaked’ section of the patchnotes. The increased speed at low health is intentional. I tested it myself, and it wasn’t as bad as being ‘unchanged’ as you say.

Aug 15 2019, 11:00 PM · DayZ
EnterThePug added a comment to T143496: Knives falling under terrain when thrown.

In my experience, loads of items fall through the terrain. It’s nowhere near as bad as when throwing first launched on expy 1.04, but it’s enough to need a fix ASAP.

Aug 15 2019, 10:43 PM · DayZ

Aug 13 2019

EnterThePug added a comment to T139265: EXP 1.03 3812443: Bandana unable to be worn.

@Egobyte83 the bandana that CAN be worn will have likely come from a player who had it before they stopped working. For example, I had a character on public servers, 1 week ago, who still had a bandana on his head. This is because that character had the bandana for months,

Aug 13 2019, 9:39 PM · DayZ

Aug 12 2019

EnterThePug added a comment to T143322: Firearm melees kills yourself.

At 13 seconds, you can hear the killer draw their weapon.

Aug 12 2019, 11:51 PM · DayZ Xbox
EnterThePug added a comment to T143302: deleted.

@txpolecat No problem!

Aug 12 2019, 11:40 PM · DayZ
EnterThePug added a comment to T143302: deleted.

@txpolecat If you select 'private dayz bug report' only you and Geez will see it. It might be too late now, though. I think you have to select it when you begin the report.

Aug 12 2019, 11:29 PM · DayZ

Aug 11 2019

EnterThePug created T143221: Dead body meta.
Aug 11 2019, 2:13 PM · DayZ

Aug 8 2019

EnterThePug added a comment to T142896: Can not stop bleeding.

Gotta be shoes. 1.04 introduced a mechanic that degrades your shoes with every step. If they get ruined, you’re gonna bleed. Use leather sewing kit, or duct tape to repair shoes, and check them often.

Aug 8 2019, 2:35 PM · DayZ PS4
EnterThePug created T142934: Please add ‘previously played’ filter to the server browser.
Aug 8 2019, 2:32 PM · DayZ PS4