When you are blue temperature, your character visibly shakes when ADS’ing. In its current state, this seems to be mostly cosmetic.... The effects just aren’t severe enough to affect your aiming.
For example, when looking through a hunting scope, the shaking is barely noticeable. Personally, I would expect a powerful scope like this to be massively affected.
When looking through the pistol scope on a Deagle. It’s much more noticeable... but still not enough to really effect your aim.
I would love it if the shaking were more intense. It’s a very cool effect, but I feel that it’s not being utilised to its full potential.
If you were to implement this, you could actually reduce the sway on long range scopes (which most people agree is too much) and replace it with shaking.
To me, this fits within the philosophy of the game, where players are rewarded for being prepared.