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Feb 27 2019

dedmen added a comment to T135718: Memory leak on every compiled script.

Confirmed fixed in RC 1.90.145.381

Feb 27 2019, 9:16 PM · Arma 3

Feb 21 2019

dedmen updated the task description for T137156: [DEV] Forced crash, array index out of range, magazine proxies.
Feb 21 2019, 12:02 PM · Arma 3
dedmen created T137156: [DEV] Forced crash, array index out of range, magazine proxies.
Feb 21 2019, 11:00 AM · Arma 3

Feb 20 2019

dedmen added a comment to T135718: Memory leak on every compiled script.

On badly written missions and mods yes.
And yes fix is underway already.

Feb 20 2019, 6:00 PM · Arma 3

Jan 12 2019

dedmen edited Additional Information on T136172: Wrong soundAttenuationCargo in C_Van_01_fuel_F and others.
Jan 12 2019, 12:43 PM · Arma 3
dedmen updated the task description for T136172: Wrong soundAttenuationCargo in C_Van_01_fuel_F and others.
Jan 12 2019, 12:42 PM · Arma 3
dedmen updated the task description for T136172: Wrong soundAttenuationCargo in C_Van_01_fuel_F and others.
Jan 12 2019, 12:15 PM · Arma 3
dedmen renamed T136172: Wrong soundAttenuationCargo in C_Van_01_fuel_F and others from Wrong soundAttenuationCargo in C_Van_01_fuel_F` to Wrong soundAttenuationCargo in C_Van_01_fuel_F and others.
Jan 12 2019, 12:11 PM · Arma 3
dedmen created T136172: Wrong soundAttenuationCargo in C_Van_01_fuel_F and others.
Jan 12 2019, 11:59 AM · Arma 3

Jan 9 2019

dedmen added a comment to T135718: Memory leak on every compiled script.

The "fix" with the new compile syntax is not really a fix. Noone will update their code to that, same as noone (relatively speaking) updated their 5 year old code to parseSimpleArray.
Also unless that syntax is used in CfgFunctions every Mission launch that has its own functions still clutters the cache.
Not to think about execVM and eventhandlers and addAction and everything else that I can't even think of right now.

Jan 9 2019, 10:22 PM · Arma 3

Dec 31 2018

dedmen added a comment to T135718: Memory leak on every compiled script.

https://feedback.bistudio.com/T123355 would imply that the caching is done independent of whether you pass code or string.

Dec 31 2018, 3:53 PM · Arma 3
dedmen added a comment to T135846: Certain uniforms seem to mess with the results from getAllHitPointsDamage.

which has issues

Dec 31 2018, 3:35 PM · Arma 3

Dec 25 2018

dedmen added a comment to T124746: Sound caused FPS drop..

@Groove_C DIfferent issue. This exact bug is confirmed fixed.

Dec 25 2018, 2:13 PM · Arma 3

Dec 23 2018

dedmen added a comment to T124746: Sound caused FPS drop..

Confirmed fixed. Please mark this ticket as fixed.

Dec 23 2018, 11:52 PM · Arma 3
dedmen added a comment to T135718: Memory leak on every compiled script.

@ookexoo Eventhandlers always convert to string and store as string internally. And get compiled before every execution.
https://feedback.bistudio.com/T123355

Dec 23 2018, 11:52 PM · Arma 3
dedmen updated the task description for T135718: Memory leak on every compiled script.
Dec 23 2018, 12:27 AM · Arma 3
dedmen updated the task description for T135718: Memory leak on every compiled script.
Dec 23 2018, 12:27 AM · Arma 3
dedmen created T135718: Memory leak on every compiled script.
Dec 23 2018, 12:09 AM · Arma 3

Dec 12 2018

dedmen added a comment to T134662: 1.86 Version of fn_getArea.sqf Breaks Mission.

Had 3 cases in Arma discord where this was caused by people supplying wrong arguments to BIS_fnc_randomPos, they all had a "out" parameter in their blacklist.
Same with Invade&Annex
https://github.com/iamlegend23/invade-annex/search?q=bis_fnc_randomPos&unscoped_q=bis_fnc_randomPos

Dec 12 2018, 11:46 AM · Arma 3

Sep 27 2018

dedmen added a comment to T132812: test_EmptyObjectForBubbles - Suspending not allowed in this context.

"spawn compile preprocessFile"
is the same as execVM.

Sep 27 2018, 9:29 AM · Arma 3

Aug 22 2018

dedmen added a comment to F79242: arma3server_x64_profiling_176_142894_v00_100fps.exe.

Aug 22 2018, 12:41 PM
dedmen added a comment to T84155: IPv6 Support.

And it won't happen anymore. Might aswell close this.

Aug 22 2018, 12:30 PM · Arma 3

Jul 25 2018

dedmen added a comment to T120652: Allow Main Menu "Spotlight" feature to join a server.

Scripted solution to do it: https://forums.bohemia.net/forums/topic/218185-server-spotlight

Jul 25 2018, 2:52 PM · Arma 3

Jun 19 2018

dedmen updated subscribers of T130564: Arma 3 low fps and degrade over time because of sound error, found what it cause (ssAdv).

@Wulf still duplicate https://feedback.bistudio.com/T124746

Jun 19 2018, 9:31 PM · Arma 3

Jun 16 2018

dedmen added a comment to T124746: Sound caused FPS drop..

Copy pasta from Discord:

Jun 16 2018, 7:51 PM · Arma 3
dedmen added a comment to T130564: Arma 3 low fps and degrade over time because of sound error, found what it cause (ssAdv).

Duplicate https://feedback.bistudio.com/T124746

Jun 16 2018, 7:11 PM · Arma 3

May 18 2018

dedmen added a comment to T128824: Return value for setObjectTexture and setObjectTextureGlobal.

@BI This is easy to implement. Just check if texture was null. o7

May 18 2018, 11:16 AM · Arma 3
dedmen added a comment to T128848: memory leak ARMA3.

This is a crash of the Arma Launcher. The different memory allocators you can set for Arma itself don't effect that.

May 18 2018, 11:09 AM · Arma 3

May 2 2018

dedmen added a comment to T127168: Object Builder viewports acting erratically with Windows 10 Fall Creators Update.

Still experiencing the bug on Windows 8.1

May 2 2018, 6:53 PM · Arma 3

Apr 1 2018

dedmen added a comment to T124746: Sound caused FPS drop..

Just happened again on 1.80.144071 while playing Liberation mission. It seems like playing that mission makes it most easily reproducible for me.

Apr 1 2018, 12:40 AM · Arma 3

Mar 28 2018

dedmen added a comment to T127895: -skipintro -nosplash not worked on Linux.

Not a bug. Startparameters are case sensitive. Which is also why -mod and -world=empty work. They have correct casing.

Mar 28 2018, 1:56 PM
dedmen added a comment to T127851: Bug resolution on linux 1.80.143869.

Duplicate https://feedback.bistudio.com/T83760

Mar 28 2018, 12:33 PM

Feb 14 2018

dedmen added a comment to T124746: Sound caused FPS drop..

We need some diag command to dump the current content of the sound scene's _globalSounds and get the reason why they are not being terminated.

Feb 14 2018, 4:14 PM · Arma 3

Feb 7 2018

dedmen added a comment to T82940: Deleting non-local object produces RPT spam.

Related to https://feedback.bistudio.com/T127225

Feb 7 2018, 8:55 PM · Arma 3
dedmen added a comment to T124294: ArmaDebugEngine failure issue.

I created a monster \(O_O)/

Feb 7 2018, 7:13 PM · Arma 3

Feb 6 2018

dedmen added a comment to T124294: ArmaDebugEngine failure issue.

Can be closed. Not a Arma bug.
Arma Debug Engine doesn't work with the latest Arma version.

Feb 6 2018, 1:19 PM · Arma 3

Jan 31 2018

dedmen added a comment to T127605: Bad Module Info Crash.

Thank you for the report. Could you please upload your Arma 3 report?
Here is how to do that.

Jan 31 2018, 3:41 PM · Arma 3

Jan 23 2018

dedmen added a comment to T82996: Config property 'magazineGroup' has no effect..

BI is currently working on magazineWells. https://github.com/CBATeam/CBA_A3/issues/108#issuecomment-359797633
Let's hope it turns out good.

Jan 23 2018, 2:56 PM · Arma 3

Jan 19 2018

dedmen added a comment to T127500: Bad Module Info Error - Potential Zeus Correllation.

Some additional info that might help https://www.reddit.com/r/PUBATTLEGROUNDS/comments/77otmg/bad_module_info_crash_after_windows_10_update_any/
PUBG also has it. So either windows 10 has f'ed up which I find highly likely. Or Battleye, would be the other common element.
I also heard that windows 10 lately shows bad module info for any crash. Where it had shown "program has stopped working" before. So the "bad module info" might actually be completly unrelated to the crash behind that.

Jan 19 2018, 2:21 PM · Arma 3
dedmen added a comment to T127565: Default loadout in Arsenal.

Can you explain? Deploy which list of units?

Jan 19 2018, 9:44 AM · Arma 3

Jan 7 2018

dedmen added a comment to T127513: Armed ifrits have no glass at all.

Normal ifrit works. It's just the HMG/GMG that doesn't

Jan 7 2018, 2:04 AM

Dec 30 2017

dedmen added a comment to T127168: Object Builder viewports acting erratically with Windows 10 Fall Creators Update.

I'm on Win 8 with automatic updates disabled and the problem appeared without windows updates in between.

Dec 30 2017, 7:56 PM · Arma 3

Dec 27 2017

dedmen added a comment to T127441: Improving the Virtual Arsenal.

Duplicate of https://feedback.bistudio.com/T84855?

Dec 27 2017, 2:23 AM · Arma 3

Dec 12 2017

dedmen added a comment to T127266: Entirely unplayable lag/chugging, issues all over the place.

This is known as the 3-FPS bug. Are you running 32bit Arma?

Dec 12 2017, 11:05 PM · Arma 3
dedmen added a comment to T127268: Playing GrandTheftArma get this crash.

Also please upload your RPT file instead of copy-pasting it's contents. You copied all the stuff from the RPT that contains useless information and left out the actually useful stuff because of the length limitation.

Dec 12 2017, 11:04 PM · Arma 3
dedmen added a comment to T127296: Enrich this useless RTP entries.

There is no line of code that causes these. Besides the last one and the last one can only possibly be caused by a script. Still mostly caused by engine code.

Dec 12 2017, 11:04 PM · Arma 3
dedmen added a comment to T127314: Still Battleye initialization failed after 1.80 Hotfix.

Try disabling/reenabling Battleye in Arma 3 Launcher. It could also be the server's fault that you are trying to join.

Dec 12 2017, 11:04 PM · Arma 3
dedmen added a comment to T127315: 0*0000DEAD-.

ErrorMessage: Out of memory
Physical memory free 308 MiB
You don't have enough RAM to run Arma.

Dec 12 2017, 11:04 PM · Arma 3

Dec 9 2017

dedmen added a comment to F79242: arma3server_x64_profiling_176_142894_v00_100fps.exe.

Dec 9 2017, 1:22 PM

Dec 8 2017

dedmen added a comment to F79242: arma3server_x64_profiling_176_142894_v00_100fps.exe.

Now that profiling build is out and Arma is somewhat stable. Yeah. Set myself a reminder to do it this evening. ~10 hours from now.

Dec 8 2017, 9:42 AM

Dec 3 2017

dedmen added a comment to T127243: Unknown enum value: "loadCoef".

Kinda duplicate of https://feedback.bistudio.com/T126875

Dec 3 2017, 4:02 PM · Arma 3

Nov 30 2017

dedmen added a comment to T127059: "serverTime" command reports wrong value until time > 300.

Maybe ask Crowe
https://resources.bisimulations.com/wiki/serverTime
https://community.bistudio.com/wiki/serverTime
See Notes.

Nov 30 2017, 6:52 PM · Arma 3
dedmen added a comment to T124317: Small dome structure doesn't cast shadows..

Included in https://dev.arma3.com/post/spotrep-00076

Nov 30 2017, 5:35 PM · Arma 3

Nov 28 2017

dedmen added a comment to T127214: Preprocessor is lacking correct string handling.

init.sqf content

#define arma3iscool configFile
Nov 28 2017, 11:59 AM · Arma 3

Nov 24 2017

dedmen added a comment to T126493: Curve interface.

He means the scrollbar is overlaying the mute icon on the right side.

Nov 24 2017, 8:51 AM · Arma 3

Nov 21 2017

dedmen added a comment to T124627: Dev 1.71.141457: Voice commands are audible at extreme distances (2.5km and more).

That could very well be related to https://feedback.bistudio.com/T124746
I am running a Mod that disables AI voice commands. But there are still voice sounds played (inaudible but they are in the sound manager) although I am nowhere near to any AI that could do that. And the sounds never seem to properly stop which is why that FPS drop happens.

Nov 21 2017, 9:40 AM · Arma 3
dedmen added a comment to T127101: Game crashes on startup.

There are no crash dumps and no logs besides one from 22nd June inside your reports.
Can you please try to start your game again and crash it and make a new report.
Also try starting it over the A3 Launcher and also try manually starting the arma3.exe in your Arma folder by just double clicking it.

Nov 21 2017, 9:37 AM · Arma 3
dedmen added a comment to T127170: Simple Feature Request for TAC OPS.

TacOps is in RC phase and will release in 9 days. They will only fix bugs and add small polish. They won't add any new features.

Nov 21 2017, 9:34 AM · Arma 3

Nov 8 2017

dedmen added a comment to T127084: memory crash as soon as i spawn into multiplayer server.

We need your report otherwise no one can know anything about what's causing the crash.
See here how to get one: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Nov 8 2017, 9:41 AM · Arma 3

Nov 7 2017

dedmen added a comment to T127066: Can't launch the game (memory issue?).

It is your Joysticks software crashing. I guess you have to get in contact with the manufacturer and get it fixed. Maybe there is a newer version already available that doesn't crash.

Nov 7 2017, 2:53 PM · Arma 3
dedmen added a comment to T127078: Arma 3 Crash Shortly After Startup.

That is weird. Your RPT contains data AFTER you crashed? How does the game keep running and logging to RPT after it crashed?

Nov 7 2017, 11:01 AM · Arma 3
dedmen added a comment to T127066: Can't launch the game (memory issue?).

https://feedback.bistudio.com/T127019 appears to have same dll.

Nov 7 2017, 10:58 AM · Arma 3
dedmen added a comment to T127081: Game randomly exiting.

There are sadly no useable crashdumps in your report. Could you please try launching 32Bit Arma?

Nov 7 2017, 10:56 AM · Arma 3
dedmen added a comment to T124746: Sound caused FPS drop..

Appeared in https://github.com/Wyqer/kp_liberation/issues/243
Might very well be in some way related to the Liberation mission. It mosly happened to me on there.
Considering the sound bug is a huge flood of unit radio sounds... It might be connected to some sort of AI caching or spawning/despawning.

Nov 7 2017, 10:41 AM · Arma 3
dedmen added a comment to T127083: cant launch the new 64bit.

Please try without -malloc=system -hugePages
The last time you ran successfully according to your logs you were using -malloc=jemalloc_bi and no -hugePages.
Then you switched to x64 and -malloc=system -hugePages and ever since your game has been crashing...

Nov 7 2017, 10:36 AM · Arma 3

Nov 3 2017

dedmen added a comment to T126902: Laser guided Artillery shells.

Should be fixed: https://forums.bistudio.com/forums/topic/140837-development-branch-changelog/?page=47&tab=comments#comment-3245760

Nov 3 2017, 2:37 PM · Arma 3
dedmen added a comment to T117794: Special Purpose Helmet - Wrong Heat Signature at weapon optics.

Should be fixed on dev branch: https://forums.bistudio.com/forums/topic/140837-development-branch-changelog/?page=47&tab=comments#comment-3246394
Just took about 1.5 years.

Nov 3 2017, 2:35 PM · Arma 3
dedmen added a comment to T127031: arma3_x64.exe - programerror.

Could be that your dinput8.dll is infected by a virus.
You can try https://support.microsoft.com/en-us/help/929833/use-the-system-file-checker-tool-to-repair-missing-or-corrupted-system
Or running a Antivirus check.
Could also be that Battleye is just randomly blocking files. It does that from time to time. In that case it should work of you try again on the next day.

Nov 3 2017, 8:29 AM · Arma 3
dedmen added a comment to T127035: Unable_to_init_dxgi.

Try reinstalling your Graphics Card Drivers. Your RHS is throwing a lot of Errors you should talk with the RHS developers about that.

Nov 3 2017, 8:26 AM · Arma 3
dedmen added a comment to T127033: Arma 3 - Game freeze after 20-40 min ingame.

Could be caused by the Server you are playing on. Freezing you on purpose because you were behaving badly.
Quite a lot of Servers do that.

Nov 3 2017, 8:23 AM · Arma 3
dedmen added a comment to T127040: Game crash on Load .

Also your "Steps to reproduce" are not correct. According to your logs you are trying to start a mission which then crashes.
That is not the same as "Start the game, let it load, it crashes"
It might very well be caused by the Mission or the Server you are playing it on if it is a remote Server.
If it's caused by the Mission then the Devs most likely will need that Mission file.

Nov 3 2017, 8:20 AM · Arma 3

Oct 30 2017

dedmen added a comment to T126995: M4 Scorcher turn out.

Should be fixed in dev-branch https://forums.bistudio.com/forums/topic/140837-development-branch-changelog/?do=findComment&comment=3245760
Can you confirm?

Oct 30 2017, 1:37 PM · Arma 3
dedmen added a comment to T126982: Detected by Trigger causes RPT spam of a single line "Activation".

Should be fixed in dev-branch. https://forums.bistudio.com/forums/topic/140837-development-branch-changelog/?do=findComment&comment=3245760

Oct 30 2017, 1:36 PM · Arma 3

Oct 29 2017

dedmen added a comment to T127019: Game launch error.

Crash in C:\Program Files (x86)\Trust GXT\555\EZFRD64.dll Which seems to be your joystick.

Oct 29 2017, 8:41 PM · Arma 3
dedmen added a comment to T127026: (fixed)game crash when idle after server disconnect (fixed).

ErrorMessage: DX11 error : buffer Map failed : DXGI_ERROR_DEVICE_REMOVED
According to your logs this is not the same as https://feedback.bistudio.com/T83850

Oct 29 2017, 8:39 PM · Arma 3
dedmen added a comment to T127023: Game Launch Crash / STATUS_INVALID_IMAGE_NOT_MZ.

https://feedback.bistudio.com/T124649
https://feedback.bistudio.com/T125056
https://feedback.bistudio.com/T117279
https://feedback.bistudio.com/T124509

Oct 29 2017, 8:37 PM · Arma 3

Oct 27 2017

dedmen added a comment to T124675: Arsenal info control stay allways visible.

Can confirm.
Did you try something like SHIFT+Backspace? Same works in Zeus to hide Zeus icon. Maybe it also works here.

Oct 27 2017, 11:32 AM · Arma 3
dedmen added a comment to T126996: Game Crash with windows 8.1 64bit arma3.exe.

It fails right after InitSound - complete I have seen that quite often here. Don't know anything specific about that though.

Oct 27 2017, 10:45 AM · Arma 3
dedmen added a comment to T126980: Settings get reset after closing and re-opening the game.

Go to My Documents\Arma 3 and make sure no file in there is write protected.
Maybe try launching Arma as Administrator.

Oct 27 2017, 10:42 AM · Arma 3

Oct 26 2017

dedmen added a comment to T126999: arma 3 bad image bug.

A BIG red exclamation mark at D3DX. You could have found that by yourself.
Your DirectX 10/11 is bad.

Oct 26 2017, 9:06 AM · Arma 3
dedmen added a comment to T126996: Game Crash with windows 8.1 64bit arma3.exe.

Your Report Log is useless.
If you use -noLogs and you send us your logs... That won't be useful as they will be empty. Also it doesn't contain any crashdumps.
Please crash it again without "-noLogs -mod= -beservice" and create a new report.

Oct 26 2017, 8:53 AM · Arma 3
dedmen added a comment to T126999: arma 3 bad image bug.

Arma report log? https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Oct 26 2017, 8:42 AM · Arma 3

Oct 25 2017

dedmen added a comment to T126972: Visual Glitches.

Jup. But reportedly fixed on dev an perf/prof.

Oct 25 2017, 10:48 AM · Arma 3

Oct 24 2017

dedmen added a comment to T126584: Option to remove cheats on server.

@MDCCLXXVI There is no eventhandler for any but one cheat.

Oct 24 2017, 6:02 PM · Arma 3

Oct 22 2017

dedmen added a comment to T126972: Visual Glitches.
  1. already fixed.
Oct 22 2017, 1:40 PM · Arma 3

Oct 21 2017

dedmen added a comment to T82996: Config property 'magazineGroup' has no effect..

I fixed it: https://www.youtube.com/watch?v=YMLc5hHC0tQ
Have a BI dev contact me and I'll walk him through the necessary changes. It's really very easy. It is not as performance friendly as I'd like (Only work is being done once at game start. no runtime difference)
but that's because of the decision to put the groups into the magazines array which wasn't mine.

Oct 21 2017, 11:40 PM · Arma 3
dedmen added a comment to T82996: Config property 'magazineGroup' has no effect..

Just tested it. magazineGroup is working just fine in the backend.

Oct 21 2017, 7:46 PM · Arma 3
dedmen added a comment to F79242: arma3server_x64_profiling_176_142894_v00_100fps.exe.

Oct 21 2017, 3:01 PM

Oct 20 2017

dedmen added a comment to T126923: Magazine on weapon in Virtual Arsenal UI.

@Matosh Complete Arsenal rewrite.

Oct 20 2017, 1:21 PM · Arma 3
dedmen added a comment to T126956: m1 garand .

DayZ != Arma 3. No it won't be added to Arma 3.

Oct 20 2017, 10:33 AM · Arma 3
dedmen added a comment to T126953: Linux server not reading -config=server.cfg.

It reads the servername and password from it so.... I'm quite confident it reads the config instead of my mind.

Oct 20 2017, 10:24 AM · Arma 3

Oct 19 2017

dedmen added a comment to T126953: Linux server not reading -config=server.cfg.

I am using -config=serverconfig/server.cfg so it's in a subfolder. No problem here. Can you try if a subfolder works?

Oct 19 2017, 6:27 PM · Arma 3

Oct 18 2017

dedmen added a comment to T121712: Addon a3_characters_f not found.

I didn't see anyone mentioning this yet.. A3_Characters_F is listed properly inside CfgPatches. It is there. But it is still shown that it's missing.
So the issue is not a missing or corrupt file.

Oct 18 2017, 11:27 AM · Arma 3
dedmen added a comment to T126942: Arma 3.

Please provide the crash report: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Oct 18 2017, 11:19 AM · Arma 3
dedmen added a comment to T126944: Crashing on start up.

I don't see any Game crashes in here. It's the Launcher that crashes.

Oct 18 2017, 11:17 AM · Arma 3

Oct 16 2017

dedmen added a comment to T126923: Magazine on weapon in Virtual Arsenal UI.


ACE3 to the rescue!

Oct 16 2017, 4:56 PM · Arma 3
dedmen added a comment to T126905: Memory Write Error On Start - Status Access Violation Crash.

Crashed somewhere inside graphics component. Only the devs can tell you more specifics.
Did you try completly redownloading CUP yet? There was also a CUP update recently. Good time to redownload everything now. Might be a corrupted model or texture.

Oct 16 2017, 4:01 PM · Arma 3
dedmen added a comment to T126925: PIP in ultrawide resolutions.

If it happens to Car mirrors too it's not caused by ACE.
Don't see this being an ACE problem but screenshots would still be awesome.

Oct 16 2017, 3:45 PM · Arma 3

Oct 10 2017

dedmen added a comment to T126891: error launching the game arm 3 through launcher.

That report is mostly useless.
The RPT is missing for the only crash report in there. And for the other RPT's there are no crash reports.
Can you create a new one? Please create the Report after your game crashed. And not after you successfully started your game twice.

Oct 10 2017, 9:47 PM · Arma 3
dedmen added a comment to T82702: [1.46.131101 RC] Chat log disappears.

Ref: https://feedback.bistudio.com/T74774

Oct 10 2017, 9:28 AM · Arma 3