I use a resolution of 5040x1050 (3 monitors). When I see a mirror (PIP) or any ACE3 rendered optic with the PIP it appears compresed in horizontal axis, as it try to reproduce all the 3 screens in an squared area.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Operating System Version
- content update. Last one.
- Category
- Engine
Steps To Reproduce
use a not default resolution. Something with high Horizontal pixels x normal vertical pixels.
Additional Information
It is not crucial. I played with it for always in the mirrors, but is is awfull and not really functional to have it in the PIP optics of ACE3, and it would be nice to be fixed.
Event Timeline
Comment Actions
Hello.
A screenshot would be nice so that we can see what happens with the PIP. Also if it is a problem of ACE3 it might be good to contact the mod makers as well for a solution.
Comment Actions
If it happens to Car mirrors too it's not caused by ACE.
Don't see this being an ACE problem but screenshots would still be awesome.
Comment Actions
Ok.. here I send you 2 screensshots of my 3 screens. As you can see the man reflected or in the acog visor are deformed in horizontal: