I've been told that was a bad example since I didn't include a config.cpp file...
swapped it out with the code I'm trying to actually use.
Which does not run locally.
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Mar 19 2024
couple more bad out refs:
Here's another example of it happening. Just keeps jumping up and down 100 entities.
Mar 18 2024
Fuck this game then.
in todays adventure of, Will It Sign...
If you don't want to make them quiet by some reason, then ok. I'm not sure which game mechanics are involved here or what the game designers' perspectives might be. But at least, make them sound differently from the rubber boots. Not quieter, but different. Because now it sounds just as a bug.
Unfortunately no other info I can provide.
please tell me what mod or what class
Can you specify at least which mod it is so that you can apply?
Hello Smola.
Looks like an issue with the scripts in the modded content you are using. In such case, there is nothing we can do as the mod creators have to fix the issue on their end.
Regards,
Geez
Hello Regard.
The issue you are experiencing is due to issues with scripts in the mods you are using. The mod creators have to fix the problems on their end.
Regards,
Geez
No news I can provide as of now unfortunately. However occlusion issues are being looked into in general when faulty buildings are being reported.
Thank you, we will investigate with BattlEye.
Mar 17 2024
further follow up, went and made a new key from another PC I've never used dayz tools on.
no change.
Another day wasting a few more hours with this bug
Tried to build another mod to test locally, and nope same error.
The old behavior (requiring -doactionlog parameter) was fine. It still hasn't the right format for admin log though, as the info provided is mostly useful for debugging, not administering a server. To make the log useful, it would need to include the name + ID of the player instead of the survivor classname (+ the position).
Oh they are evaluated, they just can't be OR'ed together. Using a single constant or enum works absolutely fine as default argument.
still present in 1.24 stable.
I'm not sure if the two issues are related, but today on 1.24 I had the hotbar disappear and then a bit later I had blood spatter that did not clear after bandaging.
I encountered this today on 1.24 on a Vanilla community server.
This ticket seems to be based on a misunderstanding of how the serializers work in DayZ. For the serializer to know how to read something, it needs to know the structure of what it is reading, since written serialized data is just a binary blob with no structural information whatsoever. Class obviously lacks any structural info that the serializer could use to make sense of the binary data it is reading.
Mar 16 2024
Well, I ended up here as well. Pretty please with sugar on top.
In T179962#2583477, @Lad wrote:Already raised the ticket here: https://feedback.bistudio.com/T179364
Fingers crossed they look into it.
@Regard I have the exact same problem contact me on Discord _smola_
@Geez Hello. Any news on this?
Default values are not evaluated, this has been an issue for as long as I can remember. It's not entirely useful for me, but I'll follow the ticket.
I've been having the exact same problem for over half a year now.
Thank you.
Please get back to me with the result of the investigation.
The problem persisted{F3890229}
I highly suggest adding this to your servers so it gives the developers an idea if what the problem is. https://steamcommunity.com/sharedfiles/filedetails/?id=3183607578
another clip of this, pvp is a waste of time in 1,24 https://www.youtube.com/watch?v=73rQSD7ijFM
I managed to get a clear clip from one of our players showing what we're dealing with, its game breaking
https://youtu.be/y8yPEKVfsAk
Likewise can confirm. We've been suffering significant FPS drops with same population that was not previously so impactful.
Already raised the ticket here: https://feedback.bistudio.com/T179364
Ok......
Literally the only thing I changed since posting this, was removing the mod from the server while I slept, and upon testing again today, it is now working.
The publish date is yesterday. So same key file, same pbo!
Mar 15 2024
Please disregard. This case can be closed. After doing more research, I think that I might have died to a landmine that I didn't see. I just didn't think about that possibility initially.
Why not implement it like PUBG does? There you can select between HOLD / TOOGLE for certain actions. Nevertheless the keybind. This works great for all playstyles.
I confirm that the server fps has decreased significantly
Thank you we will investigate with BattlEye.
Then it is a very likely an issue with one of the mods you are running. In such case there is nothing we can do as the mod creator has to fix this on their end.
heat buff isn't an instant cure. Get your stats up, eat drink. find meds.
Everything is correct.
tried local server with only 2 mods, map and the loading screen, used addon builder (which everyone suggests not to) DS Utils, Signed OK!
Same issue.
Mar 14 2024
Just had this issue with another server.
Different map, different server, different mod
Similar problems seem to be happening with our KarmaKrew servers since 1.24
I did upload the mdump file, seems to have been vanished now?
It was at the This SHOULD be the correct file comment.
I don't have a current one now :(
Can also confirm since update 100x more reports and countless clips ,
Same (Cake Factory)
I followed the instructions and you can upload it to the vanilla server, but after I reloaded the mods, the same thing happened to the modded servers.