BohemiaInteractive/DayZ-Script-Diff/scripts/4_world/entities/manbase/bodyparts/head.c
- ref array<int> GetTranslatedSelections()
BohemiaInteractive/DayZ-Script-Diff/scripts/3_game/entities/inventoryitem.c
- static private ref array<ref string> s_ImpactSoundsInfo = new array<ref string>();
and has class PlayerLightManager been dropped for future implementation?
BohemiaInteractive/DayZ-Script-Diff/scripts/4_world/classes/playerlightmanager.c
- ref array<ref ActionTarget> GetLightSourceList()
- ref ActionTarget GetSelectedLightSourceTarget()