When you make custom zombie presets and set the helmet as gorka (assault) helmet or ballistic helmet it has a point which is not properly animated (images attached).
This bug is present in the current stable and experimental version too.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Operating System Version
- 19045.2486
- Category
- Visual-Environment
Steps To Reproduce
step 1: In the mission folder set up zombies in cfgspawnabletypes.xml with
<attachments chance="1.00" name="PressHelmet"> <item name="BallisticHelmet_UN" chance="1.00" /> </attachments>
or
<attachments chance="1.00" name="GorkaHelmet"> <item name="GorkaHelmet" chance="1.00" /> </attachments>
(or spawn in zombies with a debug tool with these items attached to them)
step 2: observe
Additional Information
There might be other bugged helmets/hat items besides these 2.
Event Timeline
Comment Actions
Forgot to add: the nvg headstrap is also still bugged (and it naturally can spawn on military zombies).
Comment Actions
After going through the 1.22 patchnotes i see no sign of this being fixed. Again, keep in mind that this affects zombies spawning with nvg headstraps (vanilla zombie preset). Not only the modded zombies are displaying this bug.