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Helmet bug when attached to zombies
Acknowledged, NormalPublic


When you make custom zombie presets and set the helmet as gorka (assault) helmet or ballistic helmet it has a point which is not properly animated (images attached).
This bug is present in the current stable and experimental version too.


Operating System
Windows 10 x64
Operating System Version
Steps To Reproduce

step 1: In the mission folder set up zombies in cfgspawnabletypes.xml with

		<attachments chance="1.00" name="PressHelmet">
			<item name="BallisticHelmet_UN" chance="1.00" />


		<attachments chance="1.00" name="GorkaHelmet">
			<item name="GorkaHelmet" chance="1.00" />

(or spawn in zombies with a debug tool with these items attached to them)

step 2: observe

Additional Information

There might be other bugged helmets/hat items besides these 2.

Event Timeline

Geez changed the task status from New to Awaiting internal Testing.Apr 24 2023, 2:40 PM
Geez changed the task status from Awaiting internal Testing to Confirmed Internally.Apr 26 2023, 4:38 PM
sileed added a subscriber: sileed.Apr 28 2023, 2:46 PM

Also happens with zombies wearing NVG Headstrap.

Geez closed this task as Resolved.May 16 2023, 12:05 PM
Geez claimed this task.
Geez added a subscriber: Geez.

Resolved in stable 1.21.

Resolved in stable 1.21.

Hey Geez! This is still present in 1.21 stable.

Forgot to add: the nvg headstrap is also still bugged (and it naturally can spawn on military zombies).

Geez reopened this task as Acknowledged.May 24 2023, 11:14 AM

After going through the 1.22 patchnotes i see no sign of this being fixed. Again, keep in mind that this affects zombies spawning with nvg headstraps (vanilla zombie preset). Not only the modded zombies are displaying this bug.

Present in 1.23 exp

sileed removed a subscriber: sileed.Oct 16 2023, 7:05 PM

still present in 1.24 stable.