Thank you for the report PR9INICHEK.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
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Mar 4 2020
Thank you for the report PR9INICHEK.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Thank you for the report beishangaming.
This is an issue we are aware of and it is scheduled for a fix.
Regards,
Geez
Hello druu.
This appears to be an issue with your Visual C++ driver.
Please uninstall the driver and then do a clean installation of the latest version.
Regards,
Geez
We are currently looking in to what can be done and possibly fix the issue.
For now we do not need any other information, thank you.
Regards,
Geez
In T149563#2033072, @Geez wrote:Thank you for the report Melis.
The issue has been confirmed.
Regards,
Geez
@Geez hi
@Geez hi
@Geez hi
Mar 3 2020
Hi Tiangor.
- Do you use gaming mouse?
If yes I would try to lower your mouse polling rate. Or just try connect ordinary mouse.
Good feature
@Geez hi
Hello DirtySteve1978.
The issue appears to be tied to SQUAD MSF-C mod, we suggest that you also delete the contents of your C:\Users\*username*\Documents\DayZ folder and verify the game data through Steam.
Regards,
Geez
As much is I like your commitment to getting rid of these scumbags, even read your findings on Steam. I don't think BI gives a damn about this game anymore. They have not responded to the cheat reports here or given a official statement of solution, they intend to do about this. I just got one-tapped through a solid brick wall just now, and am done with their cheap toy servers. Gonna go on Community servers now, if you are smart, you will do the same mate ;)
PS: Why have BAttlEye?, as it is clearly useless and your waiting for Steam ban waves to commence
Mar 2 2020
Can confirm. Bullets with larger then Vanilla caliber have a good chance to crash clients whenever they fly through the players network bubble. Comes also into effect when pop is low but then happens less likely
Thank a lot Jacob_Mango!
Hello OfficialWardog.
The issue has been fixed internally and will be fixed on Steam in the future.
Regards,
Geez
Hello PR9INICHEK.
The issue has been fixed internally and will be fixed on Steam in the future.
Regards,
Geez
This is happening on Livonia as well.
Up
Thank you for the report Melis.
The issue has been confirmed.
Regards,
Geez
Hello again.
This appears to be an issue with your BattlEye client. Do you launch the game through the launcher or through the executable? (As if you are using the execuable, you have to use DayZ_BE.exe or it will not launch properly).
If this occurs when launching the game through launcher or with the correct executable, we suggest that you try to delete the BattlEye folder located in your client and also the BattlEye folder that is placed here - C:\Program Files (x86)\Common Files\BattlEye and then verify the game data.
Regards,
Geez
Hello Karlosmrt.
This is normal behaviour. You cannot have two characters on two diffferent servers when it comes to the official servers. This is possible only on community servers that do not share the character database.
Regards,
Geez
Call this on the server @Hunterz if you want to spawn a magazine in a weapon
@Geez maybe close this ticket because it's obsolete?
Mar 1 2020
You most likely need to go through the scripted process of attaching the magazine either way. Have a look at how it is currently done in the reload/switch magazine scripts.
Duplicate of https://feedback.bistudio.com/T142450, but yeah, this is really annoying
@Geez maybe close this ticket because it's obsolete?
@Geez maybe close this ticket because it's obsolete?
@Geez maybe close this ticket because it's obsolete?
@Geez maybe close this ticket because it's obsolete?
@Geez maybe close this ticket because it's obsolete?
@Geez maybe close this ticket because it's obsolete?
@Geez maybe close this ticket because it's obsolete?
@Geez maybe close this ticket as obsolete?
@Geez maybe close this ticket as obsolete?
@Geez maybe close this ticket as obsolete?
!!!
Can confirm. Mod works great until player pop rises and was fine in 1.06. Tested all guns in mod under 30 players worked perfect once pop got higher and retested server crashed. @Geez