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Sep 26 2017

Wulf added a comment to T126766: Game Keeps Crashing .

I don't unfortunately have much more info about the progress. When it comes to your specific error it is very generic and takes some time to find the root of the problem.

Sep 26 2017, 11:18 AM · Arma 3
Wulf added a comment to T126596: Status_Access_Violation Error:.

Thank you for the report. Could you please tell us what Headset you own?

Sep 26 2017, 11:08 AM · Arma 3
Wulf changed the status of T126803: Crew of Strider dies to AT mines, unlike other MRAPs from New to Reviewed.

Thank you for the report. We will have a look at it, though this is quite tricky and will need further discussion in the team.

Sep 26 2017, 11:00 AM · Arma 3
Wulf added a comment to T126800: BUG: AT AI does not fire rocket at ordered / targeted vehicle and fires on another vehicle.

Yes I am employed by BI and I am trying to figure out if there indeed is a problem with the AI. Also If you look at my profile there is a hint that points towards it. ;)

Sep 26 2017, 10:56 AM · Arma 3
ShadowRanger added a comment to T76192: "H_Shemag_khk" and "H_Shemag_tan" headgear have wrong textures..

This is still an issue and has been around since Arma 3 was released. Any news on this getting fixed?

Sep 26 2017, 9:13 AM · Arma 3
Category6 added a comment to T126596: Status_Access_Violation Error:.

It appears to be my USB headset. I do not believe it is directly a 3.0 issue however as I tested it in other ports (not 3.0) and it still froze. I have attached the report.

Sep 26 2017, 7:40 AM · Arma 3
BrentonBazz added a comment to T126811: Error memory.

Original output filename: Arma3Retail_DX11_x64
Exe timestamp: 2017/09/06 11:43:20
Current time: 2017/09/25 22:29:28

Sep 26 2017, 5:41 AM · Arma 3
BrentonBazz added a comment to T126811: Error memory.

Memory leak potentially

Sep 26 2017, 5:40 AM · Arma 3
BrentonBazz created T126811: Error memory.
Sep 26 2017, 5:40 AM · Arma 3
POLPOX created T126810: Greyhawk and Ababil don't have correct pylon setting.
Sep 26 2017, 5:19 AM · Arma 3
kOepi added a comment to T126807: Balance of Object, House penetration is very off to standard ammo configs and altered ammo configs.

@PiepMGI
I can make a new car and use mods like real armor mod, but this topic is essential to distinct between body armor, not-armor-structures and character damage or perforation.

Sep 26 2017, 4:28 AM · Arma 3
PiepMGI added a comment to T126807: Balance of Object, House penetration is very off to standard ammo configs and altered ammo configs.

+1
Huge topic.
You think about materials, but first of all, some vegetation are the best shield ever dreamed for units!
Note also, the global damage is totally weird and poorly related to hit parts. (you can fire at an offroad without increasing the damage value, destroying parts like engine, wheels or hull, then blow the car with a sudden full damage).
Check caliber/target/damage/hitpoints. it's nonsense!

Sep 26 2017, 3:42 AM · Arma 3
SuicideKing added a comment to T126803: Crew of Strider dies to AT mines, unlike other MRAPs.

Well, it seems this is intended:

Sep 26 2017, 1:49 AM · Arma 3
Jonpas updated the task description for T126786: VTOL - Allow nozzles pointing to ground below 5kph.
Sep 26 2017, 12:32 AM · Arma 3
kOepi added a comment to T126807: Balance of Object, House penetration is very off to standard ammo configs and altered ammo configs.

link for sample misison

Sep 26 2017, 12:00 AM · Arma 3

Sep 25 2017

kOepi created T126807: Balance of Object, House penetration is very off to standard ammo configs and altered ammo configs.
Sep 25 2017, 11:59 PM · Arma 3
kOepi created T126806: make projectile penetration independent from and trajectory and wound effect over distance .
Sep 25 2017, 11:34 PM · Arma 3
inetsfr edited Additional Information on T126769: Arma 3 Exiting in unusual manner.
Sep 25 2017, 11:19 PM · Arma 3
Baraz added a comment to T126801: AI armor crews do not evade explosion when they exit (cooking armor).

Hello.

Could you create a test mission where you can be sure that it always occurs?

Sep 25 2017, 9:56 PM · Arma 3
Baraz added a comment to T126800: BUG: AT AI does not fire rocket at ordered / targeted vehicle and fires on another vehicle.

Hello.

Could you please upload here a video of the situation?

Sep 25 2017, 9:43 PM · Arma 3
Jonpas added a comment to T126786: VTOL - Allow nozzles pointing to ground below 5kph.

I just tried again and realized I forgot about that. "vtol = 4" has the same issue as "vtol = 3", when you are on the ground nozzles are forced into vertical flight orientation. So it's the opposite of 1 or 2, it's like 3 in that manner, except it doesn't even allow for the minor changes that 3 allows (90-60° change or something like that), it's completely locked (at 90°) below certain height (~7m it seems).

Sep 25 2017, 8:10 PM · Arma 3
WhiteWashed84 added a comment to T126766: Game Keeps Crashing .

I was just curious on the progress of this issue.

Sep 25 2017, 6:46 PM · Arma 3
oukej added a comment to T126786: VTOL - Allow nozzles pointing to ground below 5kph.

Will have to recheck the vtol 1 and 2 and get back to u.
Anyway vtol=4 should definitely have no restrictions - we've added that one for Xian - to have vertical vectoring as default/initial state and allow full range while sitting on the ground at the same time.

Sep 25 2017, 6:09 PM · Arma 3
Jonpas added a comment to T126786: VTOL - Allow nozzles pointing to ground below 5kph.

Hi @oukej thanks for the fast reply!

Sep 25 2017, 6:03 PM · Arma 3
Wulf added a comment to T126801: AI armor crews do not evade explosion when they exit (cooking armor).

Could you create a test mission where you can be sure that it always occurs?

Sep 25 2017, 4:33 PM · Arma 3
SuicideKing edited Steps To Reproduce on T126803: Crew of Strider dies to AT mines, unlike other MRAPs.
Sep 25 2017, 4:10 PM · Arma 3
SuicideKing edited Steps To Reproduce on T126803: Crew of Strider dies to AT mines, unlike other MRAPs.
Sep 25 2017, 4:09 PM · Arma 3
SuicideKing created T126803: Crew of Strider dies to AT mines, unlike other MRAPs.
Sep 25 2017, 4:09 PM · Arma 3
Sir_Mad_Cheese added a comment to T85935: Script commands doMove and commandMove cannot reliably move AI units to some building positions.

I confirm that these things happen randomly, I have not yet found any 'pattern' so to speak, but if it happens it is 100% consistent with the building, you just can't get the AI to move upstairs. is there a problem with the 'entry lod' to the building? As C222b reported, the units navigate like they were trying to access an ATLpos in open ground, ignoring the Z value.

Sep 25 2017, 2:46 PM · Arma 3
oukej added a comment to T126786: VTOL - Allow nozzles pointing to ground below 5kph.

Hey, thanks for the report.

Sep 25 2017, 2:18 PM · Arma 3
Wulf added a comment to T126800: BUG: AT AI does not fire rocket at ordered / targeted vehicle and fires on another vehicle.

Could you please upload here a video of the situation?

Sep 25 2017, 1:58 PM · Arma 3
Wulf changed the status of T126787: 3DEN editor's placement radius doesn't ignore the sea. from New to Acknowledged.
Sep 25 2017, 1:10 PM · Arma 3
falagor closed T126785: Wrong translation(s) for Steam achievement "Conservative Sharpshooter" as Resolved.

Fixed, thank you!

Sep 25 2017, 11:16 AM · Arma 3
Wulf added a comment to T126797: Game crash in Gunships showcase.

I see that you are running some mods could you disable them and try the showcase again if the issue persists?

Sep 25 2017, 10:34 AM · Arma 3
Wulf merged T126791: Excessive Main Turret dispersion into T126653: ghosthawk right gun .
Sep 25 2017, 10:02 AM · Arma 3
Wulf merged task T126791: Excessive Main Turret dispersion into T126653: ghosthawk right gun .
Sep 25 2017, 10:02 AM · Arma 3
Wulf added a comment to T126791: Excessive Main Turret dispersion.

Thank you for the report. We know about this issue and are working on it.

Sep 25 2017, 10:02 AM · Arma 3
Wulf assigned T126785: Wrong translation(s) for Steam achievement "Conservative Sharpshooter" to falagor.
Sep 25 2017, 9:54 AM · Arma 3
Old_Bear created T126802: Random severe FPS drop on MP Coop missions.
Sep 25 2017, 9:45 AM · Arma 3
razazel added a comment to T123450: Out of Memory Crashes.

You might also try Profiling branch, it contains some crash fixes that did not made its way into a stable update or emerged afterwards and had to be fixed. You can use the profiling branch to play on the stable servers.

Sep 25 2017, 8:47 AM · Arma 3
_connor added a comment to T126799: Modifying a Global Variable can impact other Global Variables.

Does this happen with other data types as well or just arrays?

Sep 25 2017, 8:46 AM · Arma 3
Baraz added a comment to T78028: AI AT Soldier will not target specified target if he has chosen his own target.

10m is just around the launcher min. range.

Sep 25 2017, 3:40 AM · Arma 3
Baraz updated the task description for T126801: AI armor crews do not evade explosion when they exit (cooking armor).
Sep 25 2017, 2:02 AM · Arma 3

Sep 24 2017

Baraz updated the task description for T126800: BUG: AT AI does not fire rocket at ordered / targeted vehicle and fires on another vehicle.
Sep 24 2017, 10:25 PM · Arma 3
Baraz created T126801: AI armor crews do not evade explosion when they exit (cooking armor).
Sep 24 2017, 10:19 PM · Arma 3
Baraz added a comment to T65560: when AI gets killed by mine they automatically detect you..

Basically, any damage or 'attack' you do is treated like you had fired at them and revealed your position. Ironically, this reaction has many exceptions for bullets, like if you have a silencer and do not fire too often, you remain hidden.

Sep 24 2017, 10:10 PM · Arma 3
Baraz edited Additional Information on T126800: BUG: AT AI does not fire rocket at ordered / targeted vehicle and fires on another vehicle.
Sep 24 2017, 10:05 PM · Arma 3
Baraz updated the task description for T126800: BUG: AT AI does not fire rocket at ordered / targeted vehicle and fires on another vehicle.
Sep 24 2017, 10:04 PM · Arma 3
Baraz updated the task description for T126800: BUG: AT AI does not fire rocket at ordered / targeted vehicle and fires on another vehicle.
Sep 24 2017, 10:03 PM · Arma 3
oukej added a comment to T78028: AI AT Soldier will not target specified target if he has chosen his own target.

10m is just around the launcher min. range.

Sep 24 2017, 10:03 PM · Arma 3
Baraz updated the task description for T126800: BUG: AT AI does not fire rocket at ordered / targeted vehicle and fires on another vehicle.
Sep 24 2017, 10:03 PM · Arma 3
Baraz updated the task description for T126800: BUG: AT AI does not fire rocket at ordered / targeted vehicle and fires on another vehicle.
Sep 24 2017, 10:02 PM · Arma 3
Baraz created T126800: BUG: AT AI does not fire rocket at ordered / targeted vehicle and fires on another vehicle.
Sep 24 2017, 10:01 PM · Arma 3
Baraz added a comment to T78028: AI AT Soldier will not target specified target if he has chosen his own target.

This is NOT at all resolved. I have therefore created a Subtask.

Sep 24 2017, 9:55 PM · Arma 3
Gnashes edited Steps To Reproduce on T126799: Modifying a Global Variable can impact other Global Variables.
Sep 24 2017, 9:00 PM · Arma 3
Gnashes edited Steps To Reproduce on T126799: Modifying a Global Variable can impact other Global Variables.
Sep 24 2017, 9:00 PM · Arma 3
Gnashes created T126799: Modifying a Global Variable can impact other Global Variables.
Sep 24 2017, 9:00 PM · Arma 3
D3LT4_3283 added a comment to T83719: 0xC0000005 - STATUS_ACCESS_VIOLATION.

I have the very same issue but only occurs when deleting ai and objects from map view in Zeus

Sep 24 2017, 6:59 PM · Arma 3
Kermaboy created T126797: Game crash in Gunships showcase.
Sep 24 2017, 2:22 PM · Arma 3
Cyruz updated the task description for T126795: AI skill values return incorrect results when checked with skillFinal.
Sep 24 2017, 2:03 PM · Arma 3
Cyruz created T126795: AI skill values return incorrect results when checked with skillFinal.
Sep 24 2017, 1:24 PM · Arma 3
debug created T126793: unable to change texture on character model.
Sep 24 2017, 2:41 AM · Arma 3

Sep 23 2017

YoursTruly created T126791: Excessive Main Turret dispersion.
Sep 23 2017, 11:08 PM · Arma 3
RueLight added a comment to T120308: AI can see through some bushes on Tanoa (check video).

with latest DLC, AI can see through bushes and trees again...

Sep 23 2017, 7:14 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T126762: AI soldiers still rather to choose binoculars instead of rifle..

Here is the video, guy with LRF appear in 11:37
https://youtu.be/YAgO_H1XjeU

Sep 23 2017, 4:17 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T126762: AI soldiers still rather to choose binoculars instead of rifle..

I'll try to record video (with vanilla). Yes i was uning content mods, but not scripts changing behavior of AI.

Sep 23 2017, 1:16 PM · Arma 3
vinnie_the_pooh created T126787: 3DEN editor's placement radius doesn't ignore the sea..
Sep 23 2017, 12:37 PM · Arma 3
Lex updated the task description for T126684: UAV can not turn on the night vision mode.
Sep 23 2017, 11:10 AM · Arma 3
Flash-Ranger added a comment to T119284: Every particles don't show correctly..

Experiencing the same thing on my game.

Sep 23 2017, 10:43 AM · Arma 3
Ghost added a comment to T123450: Out of Memory Crashes.

If I find time I will try it but I have only gotten the error in multiplayer connected to a dedicated server

Sep 23 2017, 5:51 AM · Arma 3

Sep 22 2017

Jonpas created T126786: VTOL - Allow nozzles pointing to ground below 5kph.
Sep 22 2017, 11:13 PM · Arma 3
Exstinguo created T126785: Wrong translation(s) for Steam achievement "Conservative Sharpshooter".
Sep 22 2017, 8:16 PM · Arma 3
Lex updated the task description for T126684: UAV can not turn on the night vision mode.
Sep 22 2017, 6:00 PM · Arma 3
Lex updated the task description for T126684: UAV can not turn on the night vision mode.
Sep 22 2017, 5:57 PM · Arma 3
Wulf changed the status of T126762: AI soldiers still rather to choose binoculars instead of rifle. from New to Need More Info.
Sep 22 2017, 5:52 PM · Arma 3
Wulf added a comment to T126762: AI soldiers still rather to choose binoculars instead of rifle..

I was not able to reproduce the issue. Could you please send us a video for us to see what exactly you did? Thanks.

Sep 22 2017, 5:52 PM · Arma 3
Wulf added a comment to T126782: AI gets stuck, and will not execute any commands, in some sequence..

I was not able to reproduce the issue even doing the same thing as in the video are you sure that it happens always?

Sep 22 2017, 5:50 PM · Arma 3
Lex updated the task description for T126684: UAV can not turn on the night vision mode.
Sep 22 2017, 4:12 PM · Arma 3
Lex added a comment to T126684: UAV can not turn on the night vision mode.

@Wulf translation error in the word "not armed" - without lethal weapon, UAV for military providing, not lethal UAV, without weapon means.:) I have added to the text.

Sep 22 2017, 4:01 PM · Arma 3
smiyury added a comment to T126781: Status access violation.

i have already done this. I reinstall my Windows, i changed the place of arma (even put it on SSD)

Sep 22 2017, 1:24 PM · Arma 3
Mirek added a comment to T83719: 0xC0000005 - STATUS_ACCESS_VIOLATION.

Have the same issue.

Sep 22 2017, 1:23 PM · Arma 3
Wulf added a comment to T126596: Status_Access_Violation Error:.

Hmm. The issue then still occurs even with the latest update I presume. Could you send us your Arma report again?

Sep 22 2017, 12:37 PM · Arma 3
Wulf added a comment to T126684: UAV can not turn on the night vision mode.

Yes, I said none of the civilian drones not military. We are looking into the military drones because we agreed that at least military drones should have NV. :)

Sep 22 2017, 12:29 PM · Arma 3
Wulf changed the status of T126783: Typos/errors in geometry LOD named properties from New to Reviewed.

Thank you for the report. We will have a look at it and see what can be done.

Sep 22 2017, 11:05 AM · Arma 3
Wulf added a comment to T126781: Status access violation.

Thank you for the report and the dumps. We will have a look at it.

Sep 22 2017, 10:37 AM · Arma 3
Wulf changed the status of T126780: Cant launch from New to Need More Info.

Please, re-install .NET Framework 4 with the latest available version (currently 4.7 https://www.microsoft.com/en-us/download/details.aspx?id=55167)

Sep 22 2017, 10:14 AM · Arma 3
Wulf closed T126775: Arma 3 Game Crash as Resolved.

Ok. For now I will close this ticket if it happens again I will reopen it and look at it.

Sep 22 2017, 9:59 AM · Arma 3
Rossoe added a comment to T119284: Every particles don't show correctly..

I've experienced this on all smoke effects since using 64bit

Sep 22 2017, 8:36 AM · Arma 3
Rossoe added a comment to T120030: Particles do not render properly since 1.62.

I've experienced this on all smoke effects since 64bit

Sep 22 2017, 8:35 AM · Arma 3

Sep 21 2017

Pennyworth updated the task description for T126783: Typos/errors in geometry LOD named properties.
Sep 21 2017, 11:42 PM · Arma 3
Lex added a subtask for T82788: Grant to the AI the rights for management of equipment.: T82533: Grant to the AI the rights for management of equipment..
Sep 21 2017, 11:18 PM · Arma 3
Lex added a parent task for T82533: Grant to the AI the rights for management of equipment.: T82788: Grant to the AI the rights for management of equipment..
Sep 21 2017, 11:18 PM · Arma 3
Lex removed a subtask for T82788: Grant to the AI the rights for management of equipment.: T82533: Grant to the AI the rights for management of equipment..
Sep 21 2017, 11:17 PM · Arma 3
Lex removed a parent task for T82533: Grant to the AI the rights for management of equipment.: T82788: Grant to the AI the rights for management of equipment..
Sep 21 2017, 11:16 PM · Arma 3
Lex added a subtask for T82788: Grant to the AI the rights for management of equipment.: T82533: Grant to the AI the rights for management of equipment..
Sep 21 2017, 11:15 PM · Arma 3
Lex added a parent task for T82533: Grant to the AI the rights for management of equipment.: T82788: Grant to the AI the rights for management of equipment..
Sep 21 2017, 11:15 PM · Arma 3
Lex merged T82533: Grant to the AI the rights for management of equipment. into T82788: Grant to the AI the rights for management of equipment..
Sep 21 2017, 11:15 PM · Arma 3
Lex merged task T82533: Grant to the AI the rights for management of equipment. into T82788: Grant to the AI the rights for management of equipment..
Sep 21 2017, 11:15 PM · Arma 3
Pennyworth created T126783: Typos/errors in geometry LOD named properties.
Sep 21 2017, 11:06 PM · Arma 3
Lex renamed T126782: AI gets stuck, and will not execute any commands, in some sequence. from AI is stuck, and will not execute any commands. to AI gets stuck, and will not execute any commands, in some sequence..
Sep 21 2017, 10:52 PM · Arma 3