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"H_Shemag_khk" and "H_Shemag_tan" headgear have wrong textures.
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The headgear "H_Shemag_khk" and "H_Shemag_tan" both have the same hiddenSelectionsTextures, which is the texture for a helmet, not a shemag. As a result, the texture of the shemag is incorrect. This can be seen both in-game and on the Arma 3 assets page of the wiki.

I think this is the line that is incorrect in their configs:
hiddenSelectionsTextures[] = {"\A3\Characters_F\BLUFOR\Data\equip1_co.paa"};


Legacy ID
Operating System
Windows 7
Steps To Reproduce

Try and use either a "H_Shemag_khk" or "H_Shemag_tan"in game and look at the texture on it. Or look at the assets page on the wiki.

Additional Information

Event Timeline

KroKodile edited Additional Information. (Show Details)
KroKodile set Category to Visual-Weapons.
KroKodile set Reproducibility to Always.
KroKodile set Severity to None.
KroKodile set Resolution to Open.
KroKodile set Legacy ID to 2721909772.May 7 2016, 6:09 PM
Bohemia added a subscriber: AD2001.Mar 14 2014, 3:20 PM

Need to patch this!

Shemag (Khaki) is not exist in game in this moment!

razazel updated the task description. (Show Details)May 20 2016, 10:48 AM
razazel edited a custom field.
razazel edited Additional Information. (Show Details)
razazel set Operating System to Windows 7.
razazel edited a custom field.May 20 2016, 10:51 AM

This is still an issue and has been around since Arma 3 was released. Any news on this getting fixed?

Now we have:

  • H_ShemagOpen_tan
  • H_ShemagOpen_khk

@Astaroth i think issue was been resolved.

Please close this ticket ^_^

Astaroth closed this task as Resolved.May 29 2019, 11:32 AM
Astaroth claimed this task.

thanks for confirmation.