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Grant to the AI the rights for management of equipment.
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Description

In 70% the driver of AI will not arrive to the destination. The main reason breakage of wheels in way. The second, got stuck in way, got to the deadlock. As it occurs. Met an obstacle, for example other car costs on the road in the city. Trying to go round an obstacle, starts twisting the car in left and in the right. Breaks fences and meeting insurmountable obstacle like buildings etc. Attempt to leave the deadlock comes to an end not with good luck. I give command to move the car back on 5-10 meters. AI always tries to deploy the car on a place where it should not work. From these turns of AI complicates a situation even more, getting stuck in buildings or breaking wheels about obstacles.
When I the driver press the key "S", the car includes "the back speed".
The step backwards works for AI when I am the commander of equipment and I press the key "S".
How to give command to the driver of AI to nzhat the key "S"?

Details

Legacy ID
4125418103
Severity
None
Resolution
Open
Reproducibility
Always
Category
Gameplay
Steps To Reproduce
  • Open the editor
  • Place on the card of the shooter
  • Place AI car near the shooter
  • Mission start-up
  • Open the card. Choose AI. Establish a movement AI place with the back of the car on 10-20 meters.

Find a way to give the AI command to include "the back speed".

Additional Information

http://www.auto-uch.info/avto_enc_files/i_015.png
https://www.youtube.com/watch?v=YXbYmHx9u_M&feature=youtu.be
https://www.youtube.com/watch?v=2t6ykKgLiNU
I am the commander of the car. I give commands of the movement for AI. The car moves in any direction. Forward. Back. Any turns in the movement. Left the car. AI loses ability to include back speed. I appoint the movement to point. AI moves on radius to point, the left turn. Why there is no movement by the back?

https://www.youtube.com/watch?v=Qz-Wz-Ralvc
Sometimes AI does not understand way of the movement.
I put an end of a way with the back of the car. AI does not understand as it to make the movement in a point.
Even nv to the open area of AI behave not professionally.
https://www.youtube.com/watch?v=2t6ykKgLiNU [^] [^]
I am the commander of the car. I give commands of the movement for AI. The car moves in any direction. Forward. Back. Any turns in the movement. Left the car. AI loses ability to include back speed. I appoint the movement to point. AI moves on radius to point, the left turn. Why there is no movement by the back?

https://www.youtube.com/watch?v=Qz-Wz-Ralvc [^] [^]
Sometimes AI does not understand way of the movement.
I put an end of a way with the back of the car. AI does not understand as it to make the movement in a point.
https://www.youtube.com/watch?v=q5ELj4SsvWk
AI can get stuck in any place of a landscape. It could proceed infinitely.

Event Timeline

Lex edited Steps To Reproduce. (Show Details)May 18 2015, 2:17 PM
Lex edited Additional Information. (Show Details)
Lex set Category to Gameplay.
Lex set Reproducibility to Always.
Lex set Severity to None.
Lex set Resolution to Open.
Lex set Legacy ID to 4125418103.May 8 2016, 12:06 PM
Adam added a comment.Apr 24 2015, 12:14 PM

Hello,

i'm afraid i cannot understand what issue you are experiencing. Could you please attach a video / Screenshot or a simple repro misison? Thank you.

Lex added a subscriber: Lex.May 8 2016, 12:06 PM
Lex added a comment.Apr 26 2015, 1:17 AM

Added video to Additional Information
https://www.youtube.com/watch?v=YXbYmHx9u_M&feature=youtu.be
On video the movement in before and is executed truly back. There is no team - a movement Mark 5-20 meters back. The team of the movement to a point through the left or right turn sounds.
I play a varfare the scenario. It is often necessary to call support cabs.
Sometimes it comes to an end not with good luck. Unit often, as on video which is not able to overcome obstacles. Often departure attempts in such a way, come to an end with revolution or breakage of the car.

I think Lex wants a feature where the AI can use the Reverse-Gear of a car properly. For example the AI could get out of a bunch of buildings with out driving strange circles. Or maybe when they get stuck on rocks so they get out.Additionally he wants the same like the dozen of other AI driver tickets.
A solution for Lex's problem would be that the AI tries to go backward if they realise that they got stuck and try to avoid this place (e.g.a rock) and search for a new route. Lex be free to correct me. ;)

Lex added a comment.May 12 2015, 4:32 PM

TheMasterofBlubb. Thanks, you correctly have understood me.
Even nv to the open area of AI behave not professionally.
https://www.youtube.com/watch?v=2t6ykKgLiNU [^]
I am the commander of the car. I give commands of the movement for AI. The car moves in any direction. Forward. Back. Any turns in the movement. Left the car. AI loses ability to include back speed. I appoint the movement to point. AI moves on radius to point, the left turn. Why there is no movement by the back?

https://www.youtube.com/watch?v=Qz-Wz-Ralvc [^]
Sometimes AI does not understand way of the movement.
I put an end of a way with the back of the car. AI does not understand as it to make the movement in a point.

Lex added a comment.May 16 2015, 10:51 AM

Tried different versions of the provision on the AI card the car. From ten attempts of AI to return to point of the back, in three refuses to carry out, finds an obstacle in four.

Pls close ticket http://feedback.arma3.com/view.php?id=24421
Its not allowed to duplicate tickets

Lex removed a subscriber: Lex.Aug 8 2018, 8:03 PM