- Operating System
- Windows 10 x64
Steps To Reproduce
- Place a Ghosthawk with only player gunner
- Fire left gun
- Fire right gun
(Both guns should have the same dispersion)
There used to be a problem where by setting aimingShake in CfgAISkill to anything lower than 1 it would have exactly this effect. Maybe AI changes made in 1.76 have something to do with it?