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Nov 5 2024

kju-PvPscene created T186157: [Features request] Chat response if faulty input was provided for #captureSlowFrame.
Nov 5 2024, 7:27 AM · Arma 3
kju-PvPscene created T186156: [Feature request] Expand logging commands with runtime context .
Nov 5 2024, 7:23 AM · Arma 3

Nov 4 2024

R3vo added a comment to T186146: Script error in Contact campaign mission "Anomalous Phenomena".

Does this happen in 2.18 vanilla?

Nov 4 2024, 10:41 PM · Arma 3
BIS_fnc_KK added a comment to T186146: Script error in Contact campaign mission "Anomalous Phenomena".

Does this happen in 2.18 vanilla?

Nov 4 2024, 10:34 PM · Arma 3
R3vo created T186146: Script error in Contact campaign mission "Anomalous Phenomena".
Nov 4 2024, 10:15 PM · Arma 3
Denclout created T186143: ARMA 3 Bluild stable- 2.18.152302 .
Nov 4 2024, 9:47 PM · Arma 3
R3vo added a comment to T182822: Script errors related to format command optimizations.
18:58:38 Error in expression <_3den_display3den_menubar_search_text",
format [localize "str_disp_xbox_hint_mp_>
18:58:38   Error position: <format [localize "str_disp_xbox_hint_mp_>
18:58:38   Error 0 elements provided, 1 expected
18:58:38 File a3\UI_F_Orange\UI\Displays\RscDisplayAANArticle.sqf..., line 75
Nov 4 2024, 7:39 PM · Arma 3
dedmen closed T169080: Allow NVG toggle functionality for regular headgear as Resolved.
Nov 4 2024, 2:44 PM · Arma 3, Restricted Project
dedmen changed the status of T171346: diag_captureSlowFrame not logging to file on dedicated server from New to Feedback.

2.18 prof v6 and later

Nov 4 2024, 2:31 PM · Arma 3
BIS_fnc_KK added a comment to T185296: customChat command does not work.

Retested with current profiling branch version: 2.18.152307

Nov 4 2024, 2:06 PM · Arma 3
Kill3rCat created T186128: "Take" Eventhandler does not fire for corpses when objects taken from linked SimulatedWeaponHolder (and vice versa).
Nov 4 2024, 2:03 PM · Arma 3
diwako added a comment to T185296: customChat command does not work.

Retested with current profiling branch version: 2.18.152307

Nov 4 2024, 2:02 PM · Arma 3
Kill3rCat created T186127: "Take" Eventhandler does not fire when items are moved to non-weapon slots from container.
Nov 4 2024, 1:50 PM · Arma 3
kju-PvPscene created T186124: [Feature Request] Expand diag_captureSlowFrame with excludeScopes parameter.
Nov 4 2024, 12:19 PM · Arma 3
kju-PvPscene renamed T186123: [Feature Request] "Copy All" + ALT key in profiling capture UI should export trace to file from [Feature Request] "Copy All" + ALT key should export trace to file to [Feature Request] "Copy All" + ALT key in profiling capture UI should export trace to file.
Nov 4 2024, 12:14 PM · Arma 3
kju-PvPscene created T186123: [Feature Request] "Copy All" + ALT key in profiling capture UI should export trace to file.
Nov 4 2024, 12:13 PM · Arma 3
CrankMasterPaul added a comment to T170774: attachTo to weapon proxy with followBoneRotation and offset leads to shifting.

I don't quite understand why the memory LOD is so far off the visual LOD, but maybe as a workaround you could offer another parameter to set what LOD to use.
It would make more sense to use a visual LOD by default in my opinion, attachTo is a visual thing, but I can understand that you probably don't want to break existing code.

Nov 4 2024, 11:01 AM · Arma 3
kju-PvPscene closed T153161: [Feature Request] New scripting command: assignedVehiclePositions as Resolved.
Nov 4 2024, 10:28 AM · Arma 3

Nov 3 2024

CrankMasterPaul created T186109: Typo in VehicleCapacitorExplosionEffectsBig (Railgun Tank explosion FX).
Nov 3 2024, 9:25 PM · Arma 3

Nov 2 2024

BIS_fnc_KK changed the status of T167015: Using setUnitLoadout on Multiplayer produces silent bullets and incorrect weapon reference from Need More Info to Feedback.
Nov 2 2024, 11:37 PM · Arma 3
BIS_fnc_KK added a comment to T167015: Using setUnitLoadout on Multiplayer produces silent bullets and incorrect weapon reference.

setUnitLoadout will now fail if unit is switching weapon
isSwitchingWeapon command added

Nov 2 2024, 11:36 PM · Arma 3
BIS_fnc_KK added a comment to T167015: Using setUnitLoadout on Multiplayer produces silent bullets and incorrect weapon reference.

I cannot reproduce this bug. Does the repro in description run with a mod?

Nov 2 2024, 9:17 PM · Arma 3
BIS_fnc_KK claimed T186076: Add support for custom marker color format to Eden Editor.
Nov 2 2024, 6:26 PM · Arma 3
R3vo created T186076: Add support for custom marker color format to Eden Editor.
Nov 2 2024, 5:20 PM · Arma 3
Chairborne added a comment to T170421: AI-driven Tracked Amphibious Vehicles Get Stuck in Rivers.

This happens with the AAV9 from Expeditionary Forces CDLC as well, seems like the AI is unable to use tracked vehicles in water, they can only go forward.

Nov 2 2024, 9:53 AM · Arma 3
Fraali added a comment to T167015: Using setUnitLoadout on Multiplayer produces silent bullets and incorrect weapon reference.

Confirmed this still happens as of 2.18 stable and profiling

Nov 2 2024, 9:23 AM · Arma 3
Fraali added a comment to T181076: onCheckBoxesSelChanged event on CT_LISTNBOX_CHECKABLE control type providing 2nd parameter wrong.

This has been fixed in the 2.18 update, it can be closed

Nov 2 2024, 9:21 AM · Arma 3
Fraali added a comment to T185238: Version 2.18 Incorrect custom radio! RPT spam.

This has been resolved as of the latest 2.18 stable, it can be closed

Nov 2 2024, 9:21 AM · Arma 3
cr4qsh0t added a comment to T185974: mapGridPosition returning wrong map grid coordinates at edge cases (Caution: Hashmaps!).

I don't think so, I would expect {mapGridPosition [8500,4700]} to return "085047", not "084046", because 8500m mod 100m = 0m and 8500m / 100m = 85, thus {mapGridPosition [8500,4700]} should return "085047".

Nov 2 2024, 12:47 AM · Arma 3

Nov 1 2024

BIS_fnc_KK claimed T182822: Script errors related to format command optimizations.
Nov 1 2024, 8:26 PM · Arma 3
BIS_fnc_KK added a comment to T185974: mapGridPosition returning wrong map grid coordinates at edge cases (Caution: Hashmaps!).

Is the grid position not matching map grid square?

Nov 1 2024, 8:24 PM · Arma 3
R3vo added a comment to T182822: Script errors related to format command optimizations.

utils 4 produces this error as well @BIS_fnc_KK

Nov 1 2024, 7:54 PM · Arma 3
Halcyon created T186037: Way for modlist html to choose between CDLC or CDLC compat. data.
Nov 1 2024, 4:02 AM · Arma 3
veteran29 added a comment to T59444: Snakes can open doors.

Bump

Nov 1 2024, 3:54 AM · Arma 3

Oct 31 2024

guitof15 created T186033: error (0x0000016A) and exit code 0x0000DEAD -.
Oct 31 2024, 10:44 PM · Arma 3
namenai added a comment to T167366: "recoilCoef" parameter in Muzzlecoef doesn't seem to work..

It would be nice to get this fixed cause I do see quite a few mods using some of the fields that dont work thinking they do.

Oct 31 2024, 5:38 PM · Arma 3
dedmen set Ref Ticket to AIII-56669 on T185855: 2.18 update broke CT_BUTTON action attribute.
Oct 31 2024, 10:59 AM · Arma 3
dedmen closed T185796: Game crash in Editor as Resolved.

"DXGI_ERROR_DEVICE_REMOVED" your graphics card got removed or disconnected long enough for the game to die.
Don't know why. You can run the game in fullscreen-windowed mode, and you won't have issues with tabbing out.

Oct 31 2024, 10:57 AM · Arma 3
dedmen added a comment to T185773: Arma3Server_x64 Crashes on Windows Server 2008 After 2.18 Hotfix.

The crash there is related to the CPU you are using, not the operating system. It is not supporting a specific instruction.
That code was removed on profiling branch (v6 and later), so it should run if you switch to it.

Oct 31 2024, 10:56 AM · Arma 3
dedmen closed T185697: v2.18 Update causing RHS (Mod) Littlebird to die to almost nothing. as Resolved.
Oct 31 2024, 10:53 AM · Arma 3
dedmen closed T185998: 0xC0000005 - STATUS_ACCESS_VIOLATION during gameplay as Resolved.

on profiling branch only. Fixed.

Oct 31 2024, 10:52 AM · Arma 3
wreathdote added a comment to T185903: Direct Connect from server browser does not work.

Is this the latest update?

Oct 31 2024, 10:33 AM · Arma 3

Oct 30 2024

Puotek added a comment to T185998: 0xC0000005 - STATUS_ACCESS_VIOLATION during gameplay.

There was a new nvidia gpu driver, i updated it idk if that was it.

Oct 30 2024, 8:15 PM · Arma 3
Puotek added a comment to T185998: 0xC0000005 - STATUS_ACCESS_VIOLATION during gameplay.

Another one{F4489697}

Oct 30 2024, 8:13 PM · Arma 3
Puotek created T185998: 0xC0000005 - STATUS_ACCESS_VIOLATION during gameplay.
Oct 30 2024, 8:02 PM · Arma 3
cr4qsh0t renamed T185974: mapGridPosition returning wrong map grid coordinates at edge cases (Caution: Hashmaps!) from mapGridPosition returning wrong map grid coordinates at edge cases to mapGridPosition returning wrong map grid coordinates at edge cases (Caution: Hashmaps!).
Oct 30 2024, 3:46 AM · Arma 3
cr4qsh0t edited Steps To Reproduce on T185974: mapGridPosition returning wrong map grid coordinates at edge cases (Caution: Hashmaps!).
Oct 30 2024, 1:44 AM · Arma 3
cr4qsh0t created T185974: mapGridPosition returning wrong map grid coordinates at edge cases (Caution: Hashmaps!).
Oct 30 2024, 1:32 AM · Arma 3

Oct 29 2024

kju-PvPscene updated subscribers of T185911: Utilities - Jukebox - Script Error.

@Killzone_Kid

Oct 29 2024, 11:44 AM · Arma 3

Oct 28 2024

BIS_fnc_KK changed the status of T185042: RGBA for setMarkerColor and setMarkerColorLocal from New to Feedback.
Oct 28 2024, 8:37 PM · Arma 3
BIS_fnc_KK added a comment to T185042: RGBA for setMarkerColor and setMarkerColorLocal.

Revision: 152328

Oct 28 2024, 8:37 PM · Arma 3
BIS_fnc_KK claimed T185042: RGBA for setMarkerColor and setMarkerColorLocal.
Oct 28 2024, 6:57 PM · Arma 3
R3vo closed T182548: Add a command to attach entity to cursor in eden editor as Resolved.
Oct 28 2024, 6:52 PM · Arma 3
TRAGER updated the task description for T175392: Placed(Spawned) animals work bad if mission launched on Dedicated Server (+ tweak request).
Oct 28 2024, 3:09 PM · Arma 3
kju-PvPscene added a comment to T65499: RPT spam SubSkeleton index was not initialized properly.

related T147528 T149682

Oct 28 2024, 10:38 AM · Arma 3
RoyWilliams added a comment to T82940: Deleting non-local object produces RPT spam.

something to my point with the garbage collector grpNull and allDeadmen problem that cause many "not found" messages -> https://forums.bohemia.net/forums/topic/208893-increasing-basketball stars-alldead-and-alldeadmen-collections-during-game-cant-deletevehicle/?do=findComment&comment=3220644

Yes, and so far this problem has not been fixed.

Oct 28 2024, 10:04 AM · Arma 3
SebastianKoelpin added a comment to T185806: Launcher error.
Oct 28 2024, 7:28 AM · Arma 3
mrzorn created T185911: Utilities - Jukebox - Script Error.
Oct 28 2024, 1:14 AM · Arma 3
BIS_fnc_KK changed the status of T171318: Commands to return default hidden selection textures and materials from New to Feedback.
Oct 28 2024, 12:12 AM · Arma 3
BIS_fnc_KK added a comment to T171318: Commands to return default hidden selection textures and materials.

Revision: 152324
player setObjectTexture [0, "#reset"]; - sets default texture
player setObjectMaterial [0, "#reset"]; - sets default material

Oct 28 2024, 12:12 AM · Arma 3

Oct 27 2024

BIS_fnc_KK added a comment to T171318: Commands to return default hidden selection textures and materials.

Revision: 152324
player getObjectTextures []; - default textures

Oct 27 2024, 8:38 PM · Arma 3
severgun created T185903: Direct Connect from server browser does not work.
Oct 27 2024, 5:28 PM · Arma 3
BIS_fnc_KK changed the status of T185884: getObjectTextures and getObjectsMaterials dont work on simple objects from New to Feedback.
Oct 27 2024, 12:52 PM · Arma 3
BIS_fnc_KK added a comment to T185884: getObjectTextures and getObjectsMaterials dont work on simple objects.

Revision: 152322

Oct 27 2024, 12:52 PM · Arma 3
BIS_fnc_KK claimed T171318: Commands to return default hidden selection textures and materials.
Oct 27 2024, 12:39 PM · Arma 3
gc8 edited Steps To Reproduce on T183273: Proposed fix to BIS_fnc_holdActionAdd .
Oct 27 2024, 11:11 AM · Arma 3
BIS_fnc_KK claimed T185884: getObjectTextures and getObjectsMaterials dont work on simple objects.
Oct 27 2024, 9:53 AM · Arma 3
SaMatra renamed T185884: getObjectTextures and getObjectsMaterials dont work on simple objects from getObjectTextures and getObjectsMaterials doesnt work on simple objects to getObjectTextures and getObjectsMaterials dont work on simple objects.
Oct 27 2024, 8:33 AM · Arma 3
SaMatra created T185884: getObjectTextures and getObjectsMaterials dont work on simple objects.
Oct 27 2024, 8:33 AM · Arma 3

Oct 26 2024

ThomasAngel created T185855: 2.18 update broke CT_BUTTON action attribute.
Oct 26 2024, 12:22 PM · Arma 3
FuShengxiejin added a comment to T151559: [Feature Request] New Scripting Command: forceAnimate/forceAnimateSource.

It is necessary to add this feature, which can make the physical simulation more vivid

Oct 26 2024, 4:08 AM · Arma 3

Oct 25 2024

diwako added a comment to T185296: customChat command does not work.

Just saying, the code snippet i posted earlier is working code prior to 2.18. Gruppe Adler and FPArma had functioning whispers like that, there was no waiting after adding or removing the player to the custom chat what so ever, all that code runs unscheduled as well.

Oct 25 2024, 7:59 PM · Arma 3
BIS_fnc_KK placed T185296: customChat command does not work up for grabs.
Oct 25 2024, 6:41 PM · Arma 3
BIS_fnc_KK added a comment to T185296: customChat command does not work.

Revision: 152319

Oct 25 2024, 6:41 PM · Arma 3
BIS_fnc_KK added a comment to T185296: customChat command does not work.

Ok the problem is that after player is removed from the channel, this channel is muted so customchat doesnt work, when player is added back the channel is made audible again but not immediately, this is why adding sleep before customchat works. I will force it to update quicker

Oct 25 2024, 6:11 PM · Arma 3
BIS_fnc_KK claimed T185296: customChat command does not work.
Oct 25 2024, 3:34 PM · Arma 3
BIS_fnc_KK added a comment to T185296: customChat command does not work.

If you wait after adding or removing player before sending chat it works. I am going too see if this can be improved

Oct 25 2024, 3:33 PM · Arma 3
TRAGER updated the task description for T185821: Missile launcher of AWC 302 Nyx (AA) has no shot sound due to non-existing class.
Oct 25 2024, 3:28 PM · Arma 3
TRAGER created T185821: Missile launcher of AWC 302 Nyx (AA) has no shot sound due to non-existing class.
Oct 25 2024, 3:18 PM · Arma 3
cr4qsh0t added a comment to T185261: Magazines go missing.

Pretty sure I also had a mag still disappear after the update, although it seems to occur much rarer now.

Oct 25 2024, 1:01 PM · Arma 3
gor3Splatter created T185810: addWeaponWithAttachmentsCargo[Global]: allow for negative weaponsCount.
Oct 25 2024, 11:40 AM · Arma 3
kju-PvPscene added subtasks for T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary: T157579: SQF command doSuppressiveFire causes server RPT spam, T67570: Rpt gets spammed by Ref to nonnetwork object DDD: ANIMAL.p3d in MP, T74154: Ref to nonnetwork object ********# NOID ia_soldier_0*.p3d, T171682: "Ref to nonnetwork object" error when shooting ED-1D's disruptor shotgun, T178229: "addCuratorEditableObjects" spams RPT with "Ref to nonnetwork object" for objects without netId, T184118: Hide 'Ref to nonnetwork object 732634: <no shape>' for local entities upon deleteVehicle use, T116919: Urgent Engine error in MP.
Oct 25 2024, 10:47 AM · Arma 3
kju-PvPscene added a parent task for T67570: Rpt gets spammed by Ref to nonnetwork object DDD: ANIMAL.p3d in MP: T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.
Oct 25 2024, 10:47 AM · Arma 3
kju-PvPscene added a parent task for T74154: Ref to nonnetwork object ********# NOID ia_soldier_0*.p3d: T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.
Oct 25 2024, 10:47 AM · Arma 3
kju-PvPscene added a parent task for T116919: Urgent Engine error in MP: T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.
Oct 25 2024, 10:47 AM · Arma 3
kju-PvPscene added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.

Sa-Matra — 08/03/2024 3:51 PM

20:50:52 Ref to nonnetwork object 1780898: <no shape>
1000s of these lines on client
Wish it also showed a class name so its easier to see what it is
https://feedback.bistudio.com/T171682
Maybe this?

Oct 25 2024, 10:43 AM · Arma 3
kju-PvPscene added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.

Icy — 08/11/2024 8:11 PM

Our .rpt file is generating tens of GB's of files full of this error:

18:21:16 Ref to nonnetwork object 2a5a75b7580# 1781137: cncbarriermedium4_f.p3d
18:21:16 Ref to nonnetwork object 2a5a5a29600# 1780692: hbarrier_5_f.p3d
18:21:16 Ref to nonnetwork object 2a5a5a28b80# 1780693: hbarrier_5_f.p3d

Any idea what this issue might be?
all full of .p3d files that it's missing.

Oct 25 2024, 10:42 AM · Arma 3
kju-PvPscene added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.

Stoneworth — 08/14/2024 12:12 AM

Running the profiling branch of the arma server. Having an issue with a .rpt file reaching sizes of 50+GB within a few hours, bringing down the VPS with it.

By the looks of it the file is doing the
Ref to nonnetwork object... ... .p3d

THOUSANDS of times.

And by looking into the .rpt file, it seems like the file is in a loop with approx. the same amount of local only objects in the game as are referenced in the file.

Oct 25 2024, 10:40 AM · Arma 3
kju-PvPscene added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.

Fhqwhgads — 08/27/2024 6:03 AM

Dedicated server had a couple of
Out of memory. Your swap file is too small, only 5 MB of free space left. Increase your swap file size or delete some files from your hard disk.

Hard drive was 95% full with ~60GB free when it first happened (it was full when I was managing mods, made room with that 60GB), then it happened again after I freed up more space to ~360 GB free. Maybe the page file didn't update because I didn't restart, but is there a memory leak happening, and could it be related to the 45 lines/sec of "Ref to nonnetwork object 1902be6eb00# 1822730: <no shape>SuppressTarget" since server start? Page file was system managed on that hard drive supposedly at 16MB min and ~24GB max. This never happened before but it's been 6+ months since last server start when the drive probably wasn't full.

Oct 25 2024, 10:38 AM · Arma 3
kju-PvPscene added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.

18:39:02 Ref to nonnetwork object 1790554: shell.p3dSh_82mm_AMOS

Oct 25 2024, 10:37 AM · Arma 3
kju-PvPscene added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.

Ref to nonnetwork object Agent 0x0000025B6C51E0C0

Oct 25 2024, 10:36 AM · Arma 3
kju-PvPscene edited Additional Information on T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.
Oct 25 2024, 10:35 AM · Arma 3
kju-PvPscene created T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.
Oct 25 2024, 10:35 AM · Arma 3
Wujek_Jar created T185806: Launcher error.
Oct 25 2024, 10:34 AM · Arma 3
Buffo created T185805: inventory/uniform bug.
Oct 25 2024, 10:23 AM · Arma 3
Booze_Rooster created T185801: Walther P38 Reload Animation.
Oct 25 2024, 2:39 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
mickeymen updated the task description for T185761: Repair time is indecently small :/.
Oct 25 2024, 1:46 AM · Arma 3

Oct 24 2024

Old_Bear created T185796: Game crash in Editor.
Oct 24 2024, 8:13 PM · Arma 3
Tactical_Force edited Additional Information on T185773: Arma3Server_x64 Crashes on Windows Server 2008 After 2.18 Hotfix.
Oct 24 2024, 5:50 PM · Arma 3
Tactical_Force added a comment to T185773: Arma3Server_x64 Crashes on Windows Server 2008 After 2.18 Hotfix.

Considering windows server 2008 was sunsetted in 2020 you can’t expect them to continue support for it.

Oct 24 2024, 5:38 PM · Arma 3