As specified in the title, the "Take" Eventhandler has inconsistent behaviour and does not always fire when it should. The Eventhandler does not fire in the following circumstances:
- Map moved to the Map slot in the inventory: never fires (will fire properly if item moved into uniform/vest/backpack
- Radio moved to the Radio slot in the inventory: never fires (will fire properly if item moved into uniform/vest/backpack
- GPS or UAV Terminal moved to the GPS slot in the inventory: never fires (will fire properly if item moved into uniform/vest/backpack
- Helmet moved to the Helmet slot in the inventory: never fires (will fire properly if item moved into uniform/vest/backpack
- Facewear (i.e. goggles) moved to the Facewear slot in the inventory: never fires (will fire properly if item moved into uniform/vest/backpack
- NVGs moved to the NVG slot in the inventory: never fires (will fire properly if item moved into uniform/vest/backpack
- Compass moved to the Compass slot in the inventory: never fires (will fire properly if item moved into uniform/vest/backpack