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May 6 2024

dedmen added a comment to T154359: assignedTarget only updates when the unit has attacked the target.

Repro mission is a bit meh, only updating every 0.5s
replacing with a onEachFrame makes it much easier to see

May 6 2024, 6:05 PM · Restricted Project, Arma 3
dedmen added a comment to T154359: assignedTarget only updates when the unit has attacked the target.

Ugh this is a mess.

May 6 2024, 3:58 PM · Restricted Project, Arma 3
dedmen closed T127694: Crash on joining server, after clicking "ok" button in lobby. as Resolved.
May 6 2024, 1:42 PM · Arma 3
dedmen closed T71650: Better steam integration as Resolved.
May 6 2024, 1:40 PM · Arma 3
dedmen closed T61081: Some sort of melee? as Resolved.

No

May 6 2024, 1:40 PM · Arma 3
dedmen closed T122385: 64 bit executable audio and stuttering problem (Please help!) as Resolved.
May 6 2024, 1:39 PM · Arma 3
dedmen merged T128052: Can't scroll away from selector in Dynamic Groups into T83920: Dynamic Groups auto-scroll issue.
May 6 2024, 1:38 PM · Arma 3
dedmen merged task T128052: Can't scroll away from selector in Dynamic Groups into T83920: Dynamic Groups auto-scroll issue.
May 6 2024, 1:38 PM · Arma 3
dedmen closed T82297: Taking control of another human player through the UGV Stomper. as Resolved.
May 6 2024, 1:36 PM · Arma 3
dedmen merged T85225: List Box scroll issue into T180434: Role Assignment - player list scrollbar issue.
May 6 2024, 1:35 PM · Arma 3
dedmen merged task T85225: List Box scroll issue into T180434: Role Assignment - player list scrollbar issue.
May 6 2024, 1:35 PM · Arma 3
dedmen closed T78451: Role Assignment Blank as Resolved.
May 6 2024, 1:31 PM · Arma 3
dedmen changed the status of T180434: Role Assignment - player list scrollbar issue from New to Feedback.

Fixed next profiling/dev branch

May 6 2024, 1:30 PM · Arma 3

May 3 2024

dedmen changed the status of T74244: Grenade/Smoke/Chemlight bugs with clear/add cargo to uniform/vest/backpack from Assigned to Feedback.

Next profiling and dev branch

May 3 2024, 5:18 PM · Arma 3
dedmen added a comment to T74244: Grenade/Smoke/Chemlight bugs with clear/add cargo to uniform/vest/backpack.

This bug happened because the unit needs to be notified that their inventory contents have changed.
With the commands that get the unit as argument its easy, the unit is right there.
But the commands that get a container, first need to find which unit it belongs to, and there might not be any unit at all.

May 3 2024, 5:09 PM · Arma 3
dedmen changed the status of T169080: Allow NVG toggle functionality for regular headgear from New to Feedback.

Thanks for the hint that we have the visor up model, that makes testing easy

class CfgWeapons
{
	class ItemCore;
	class H_HelmetB : ItemCore
	{
		class ItemInfo;		
	};
	class H_PilotHelmetHeli_B : H_HelmetB
	{
		class ItemInfo: ItemInfo
		{
			modelHMDOff = "A3\Characters_F\Common\headgear_helmet_heli_visor_up";
			uniformModel = "A3\Characters_F\Common\headgear_helmet_heli";
		};
	};
};
May 3 2024, 4:28 PM · Arma 3, Restricted Project
dedmen added a comment to T169080: Allow NVG toggle functionality for regular headgear.

Config name for this is modelHMDOff
Behaves same and switches at same points as the HMD item.

May 3 2024, 4:00 PM · Arma 3, Restricted Project
dedmen set Ref Ticket to AIII-56404 on T169080: Allow NVG toggle functionality for regular headgear.
May 3 2024, 3:46 PM · Arma 3, Restricted Project
dedmen changed the status of T179975: [Game Crash] "#lightreflector" object crashes the game during the game saving from New to Feedback.

Huh. Weird that we didn't find that before.
Thank you, the crashdump was enough to see what was going on. Fixed next profiling/dev branch.

May 3 2024, 3:27 PM · Arma 3
dedmen changed the status of T180876: ui2t rendering blank texture from New to Feedback.

next prof

May 3 2024, 3:20 PM · Arma 3
dedmen changed the status of T180874: Arma 3 King of the Hill crash shortly after round restart from New to Feedback.

I hope it will be fixed with next profiling branch update, v5.

May 3 2024, 3:20 PM · Arma 3
dedmen added a comment to T180876: ui2t rendering blank texture.

This is essentially the bug we had before.
Where textures referenced in the display, would not be loaded at first, so you need to keep re-rendering the display.

May 3 2024, 9:35 AM · Arma 3
dedmen set Ref Ticket to AIII-56403 on T180876: ui2t rendering blank texture.
May 3 2024, 8:19 AM · Arma 3

May 2 2024

dedmen added a comment to T180863: disableCollisionWith doesn't fully disable collision.

Walking ontop of roadway lod is not a collision.
There is a comment from 2018 on the wiki page stating this.

May 2 2024, 4:03 PM · Arma 3
dedmen added a comment to T74244: Grenade/Smoke/Chemlight bugs with clear/add cargo to uniform/vest/backpack.

Wow this ticket is so old that it forced me to edit the line endings in the text :D

May 2 2024, 3:00 PM · Arma 3
dedmen updated the task description for T74244: Grenade/Smoke/Chemlight bugs with clear/add cargo to uniform/vest/backpack.
May 2 2024, 3:00 PM · Arma 3
dedmen added a comment to T180138: [Feature Request] Comprehensive getter for cameraEffect.

[[5: <no shape>,[["rtt2","Internal","Thermal",7],["rtt1","Internal","Normal",0]],false]]

May 2 2024, 2:45 PM · Arma 3
dedmen added a comment to T180138: [Feature Request] Comprehensive getter for cameraEffect.

effect is meh.
R2T sources have their own effect, otherwise there is only one global camera effect. Not per-camera.

May 2 2024, 12:11 PM · Arma 3

May 1 2024

dedmen closed T158763: Arma 3 Launcher Exception Crash as Resolved.
May 1 2024, 3:41 PM · Arma 3

Apr 30 2024

dedmen changed the status of T180246: [Feature Request] command - createSoundSourceLocal from New to Feedback.
Apr 30 2024, 12:37 PM · Arma 3
dedmen added a comment to T172179: [Feature Request] Add a parameter in CfgPatches to skip to load if an addon from requiredAddons is missing.

Ref https://feedback.bistudio.com/T180805
Chains of skippable addons are not supported

Apr 30 2024, 9:28 AM · Arma 3
dedmen changed the status of T180805: Circular dependency error when an addon using skipWhenMissingDependencies requires another addon using skipWhenMissingDependencies from New to Acknowledged.

It is what I mentioned here
https://feedback.bistudio.com/T172179#2447268

Apr 30 2024, 9:28 AM · Arma 3
dedmen added a comment to T180763: createShot, a dedicated command to create shots.

This seems it would just make it easier for cheaters to post bullets impersonating other players.

Apr 30 2024, 9:11 AM · Arma 3
dedmen closed T180717: [Request] add option for user to enter a password with connectToServer as Resolved.

Won't do.

Apr 30 2024, 9:09 AM · Arma 3
dedmen changed the status of T180711: 0xC0000005- STATUS_ACCESS_VIOLATION from New to Need More Info.

Please follow https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Apr 30 2024, 9:08 AM · Arma 3
dedmen added a comment to T180819: Game crash king of the hill.

Same crash, fixed in todays profiling branch update

Apr 30 2024, 9:06 AM · Arma 3
dedmen merged T180819: Game crash king of the hill into T180809: C4G King of the hill crashing.
Apr 30 2024, 9:06 AM · Arma 3
dedmen merged task T180819: Game crash king of the hill into T180809: C4G King of the hill crashing.
Apr 30 2024, 9:06 AM · Arma 3

Apr 29 2024

dedmen closed T180809: C4G King of the hill crashing as Resolved.

UI to texture rendering failed. The rendertarget didn't exist. I don't know how that happened I never saw that before. I added a safety check, won't happen again after tomorrows profiling branch

Apr 29 2024, 4:57 PM · Arma 3

Apr 26 2024

dedmen added a comment to T180440: [Bug] inRangeOfArtillery SQF command does not support pylon based weapons/magazines.

I have both yes.

Apr 26 2024, 9:14 AM · Arma 3
dedmen added a comment to T180097: [Feature Request] Expand attachTo.

You can already get position of a model selection/bone can't you?
So you can calculate the required offset

Apr 26 2024, 9:12 AM · Arma 3

Apr 25 2024

dedmen added a comment to T180412: Weapon's bipods sounds are no audible for other players.

Very likely that its the same reason yeah. I didn't check the code

Apr 25 2024, 3:33 PM · Arma 3
dedmen lowered the priority of T179183: Custom chat position does not change its placement in intro/outro from Normal to Low.
Apr 25 2024, 3:32 PM · Arma 3
dedmen changed the status of T179578: OS Error 4294956635 from New to Need More Info.

We updated the Mac version a few days ago, does it work now?

Apr 25 2024, 3:30 PM · Arma 3
dedmen added a comment to T179788: videos during loading screens.

You mean storing the video in a mod, that every player has?

Apr 25 2024, 3:30 PM · Arma 3
dedmen closed T179891: Moving target function as Resolved.

Won't do. Feel free to write your own, or look at what the firing drill code does.

Apr 25 2024, 3:29 PM · Arma 3
dedmen added a comment to T179980: [Request] lockInventory alt syntax (or new command) to lock specific inventory slots.

Very unlikely. The inventory system is not maintainable and this would probably be very complex.

Apr 25 2024, 3:27 PM · Arma 3
dedmen set Ref Ticket to AIII-56357 on T179981: Inventory not accessible for non-medical AL-6 Utility Drone Case objects.
Apr 25 2024, 3:26 PM · Arma 3
dedmen closed T180065: 0x0000dead as Resolved.
Apr 25 2024, 3:24 PM · Arma 3
dedmen added a comment to T180097: [Feature Request] Expand attachTo.

???
attachTo can already attach to selection. And you can rotate it after attaching. Wiki even has example of that https://community.bistudio.com/wiki/attachTo
I don't get this? what is missing? As far as I can see its already all there

Apr 25 2024, 3:24 PM · Arma 3
dedmen added a comment to T180113: CfgDustEffectsAir has no affect.

Air effects are included by class Air so base class for air vehicles.
"but when flying over that material"
Dust effects are for wheels, not flying. Rolling wheels only. Only when the vehicle has https://community.bistudio.com/wiki/isTouchingGround and moves, then dust is spawned at the wheels.

Apr 25 2024, 3:22 PM · Arma 3
dedmen added a comment to T180137: [Feature Request] "Semi-realistic" in-game VON features.

MissionEventhandlers make sense.
You can already see in your chat display bottom left, who is transmitting right?

Apr 25 2024, 3:16 PM · Arma 3
dedmen set Ref Ticket to AIII-56356 on T180138: [Feature Request] Comprehensive getter for cameraEffect.
Apr 25 2024, 3:11 PM · Arma 3
dedmen closed T180177: Arma 3 2.16 Update (Mac) as Resolved.

The access code is no longer needed, as the update was officially released.

Apr 25 2024, 3:10 PM · Arma 3
dedmen added a comment to T180208: [Feature Request] New Startup Parameter - "-keys=path/to/folder".

Unlikely

Apr 25 2024, 3:04 PM · Arma 3
dedmen merged task T180211: [Feature Request] command - getVariable [name, defaultValue, setDefault, (public?)] into T170228: [Feature Request] Optional bool flag for getVariable to set the default value.
Apr 25 2024, 3:02 PM · Arma 3
dedmen merged T180211: [Feature Request] command - getVariable [name, defaultValue, setDefault, (public?)] into T170228: [Feature Request] Optional bool flag for getVariable to set the default value.
Apr 25 2024, 3:02 PM · Arma 3
dedmen closed T180238: chiusura anomala as Resolved.

looks like a random one-time crash. Nothing actionable.

Apr 25 2024, 2:42 PM · Arma 3
dedmen set Ref Ticket to AIII-56355 on T180246: [Feature Request] command - createSoundSourceLocal.
Apr 25 2024, 2:38 PM · Arma 3
dedmen added a comment to T180246: [Feature Request] command - createSoundSourceLocal.

createSoundSource already takes array.
Can we just add a "localOnly" parameter to it? should be fine right?

Apr 25 2024, 2:34 PM · Arma 3
dedmen changed the status of T180256: [Feature Request] preProcessor Command: __FILE_Short__ from New to Feedback.
Apr 25 2024, 2:33 PM · Arma 3
dedmen added a comment to T180256: [Feature Request] preProcessor Command: __FILE_Short__.
__FILE_NAME__
__FILE_SHORT__
Apr 25 2024, 2:27 PM · Arma 3
dedmen added a comment to T180721: Command/EH to obtain artillery (computer) target position.

getArtilleryComputerSettings sounds good place to put this.
The position is stored in global UI, "GetAtilleryTarget"
the settings command could also return a reference to the UI display? Like shownArtilleryComputer checks.
Its actually a dialog, the dialog that https://community.bistudio.com/wiki/dialog checks. That could've also just returned the dialog display (which can then be checked for null), but alas we have 20 years of tech debt.

Apr 25 2024, 2:07 PM · Arma 3
dedmen added a comment to T180603: For all armor vehicles configured with default collision sounds for crash at Buildings, Armor, and Wood although data has these sounds.

This seems to have been done on purpose, back in 2018.

Apr 25 2024, 1:59 PM · Arma 3
dedmen added a comment to T180298: [Feature Request] Add eventhandler for issuing squad commands.

There is a CommandChanged group EH, but that only works for commands, which is unfortunate when lots of things just aren't commands, see below.

Apr 25 2024, 1:10 PM · Arma 3
dedmen added a comment to T180306: battleeye failing .

The only crashes in your report are from december, where the game crashed when you were shutting it down.
There are no logs newer than december in there.

Apr 25 2024, 12:41 PM · Arma 3
dedmen set Ref Ticket to AIII-56354 on T180323: SPG-9 vehicle magazines use Metis/Vorona pictures.
Apr 25 2024, 12:32 PM · Arma 3
dedmen closed T180665: Periodic microstuttering observed with empty maps as Resolved.

next prof/dev

Apr 25 2024, 11:43 AM · Arma 3

Apr 24 2024

dedmen added a comment to T180365: ENTITY getModelInfo INDEX.

getModelInfo player
0.000409759
0.000415021
0.000424912

Apr 24 2024, 1:25 PM · Arma 3
dedmen edited projects for T180361: Cheater in DayZ SA - SP 6470 (temporary), added: DayZ; removed Arma 3.
Apr 24 2024, 12:44 PM · DayZ
dedmen added a comment to T180365: ENTITY getModelInfo INDEX.

I don't see the need to spam commands for every place where this pattern appears.
I'd rather improve the performance of getModelInfo instead.

Apr 24 2024, 12:00 PM · Arma 3
dedmen closed T180481: Ambient map Virtual Reality won't work as Resolved.

The sound was considered annoying and was intentionally disabled in mid-2018 (Data131653).

Apr 24 2024, 11:57 AM · Arma 3
dedmen added a comment to T180412: Weapon's bipods sounds are no audible for other players.

Man::Sound weaponInstance

Apr 24 2024, 11:55 AM · Arma 3
dedmen set Ref Ticket to AIII-56352 on T180434: Role Assignment - player list scrollbar issue.
Apr 24 2024, 11:49 AM · Arma 3
dedmen added a comment to T180434: Role Assignment - player list scrollbar issue.

The problem is that everytime a user is added/removed/changed(ready status) in that list, the scrollbar is reset.
Quite hard to reproduce, without battleye on a dev build.

Apr 24 2024, 11:45 AM · Arma 3
dedmen added a comment to T180440: [Bug] inRangeOfArtillery SQF command does not support pylon based weapons/magazines.

Need example mission with such a pylon based weapon.
Optimally with script that demonstates the issue

Apr 24 2024, 11:37 AM · Arma 3
dedmen closed T180451: [Feature Request] _fnc_scriptName within HashMapObject Methods as Resolved.

You can add that yourself if you wish.
We will not. The _fnc_scriptName in CfgFunctions is also not automatically added, its in the CfgFunctions init script which prepends a header to every script.
If you want that, you have to script it yourself, just like CfgFunctions does.

Apr 24 2024, 11:35 AM · Arma 3
dedmen changed the status of T180465: Game Crashed every Time from New to Need More Info.

Please follow this https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
We need the log files.

Apr 24 2024, 11:30 AM · Arma 3
dedmen set Ref Ticket to AIII-56351 on T180485: Unit footsteps on the Virtual Reality map using default sounds, although the game has VR sounds of footsteps and movements.
Apr 24 2024, 11:23 AM · Arma 3
dedmen changed the status of T180508: Circular Reference in Hashmap on Game Save from New to Feedback.
Apr 24 2024, 11:18 AM · Arma 3
dedmen added a comment to T180508: Circular Reference in Hashmap on Game Save.

Thats what I deserve for copy pasting code and then only fixing a bug in one of the two.
There is also a memory leak in there, on every save for every hashmap serialization.

Apr 24 2024, 11:11 AM · Arma 3
dedmen added a comment to T180665: Periodic microstuttering observed with empty maps.

I can actually measure the one function that runs there. And I can see the difference but it's so extremely small.

Apr 24 2024, 11:06 AM · Arma 3
dedmen closed T180510: Help as Resolved.

Well it would make sense that you cannot play a game that doesn't exist on playstation, on playstation.

Apr 24 2024, 10:55 AM · Arma 3
dedmen closed T180510: Help, a subtask of T177545: I keep getting this error in the game every time I opened , I bought the game 1 time in 2 accounts thinking it was just in one but no it still says the same thing every time I open the game , I can’t even join any server it won’t let me play ,I’m on PS4 - Ps5 , as Resolved.
Apr 24 2024, 10:55 AM · DayZ PlayStation
dedmen closed T180554: UI scaling? as Resolved.

It is a setting, in the Video options under the Display tab.

Apr 24 2024, 10:54 AM · Arma 3
dedmen closed T180569: Fix typos in game main menu as Resolved.
Apr 24 2024, 10:53 AM · Arma 3
dedmen added a comment to T180640: createUnit "FORM" placement type does not work as expected.

There are Todo's in code in multiple places saying that Form needs to be handled.
This feature was never actually implemented. Its unlikely that it will.

Apr 24 2024, 10:46 AM · Arma 3
dedmen changed the status of T180644: Crash - Status acess violation from New to Need More Info.

Please follow this: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
And please don't dump a huge amount of text into a text field. You can upload files here too.

Apr 24 2024, 10:41 AM · Arma 3
dedmen set Ref Ticket to AIII-56350 on T166771: Customising an unarmed Qilin or Prowler causes the armed variant's additions to appear in the Editor.
Apr 24 2024, 10:40 AM · Arma 3
dedmen merged T180678: Quilin unarmed copy paste uses minigum armed variant and low FPS into T166771: Customising an unarmed Qilin or Prowler causes the armed variant's additions to appear in the Editor.
Apr 24 2024, 10:38 AM · Arma 3
dedmen merged task T180678: Quilin unarmed copy paste uses minigum armed variant and low FPS into T166771: Customising an unarmed Qilin or Prowler causes the armed variant's additions to appear in the Editor.
Apr 24 2024, 10:38 AM · Arma 3
dedmen changed the status of T180604: createMarker(local) command ignores drawPriority of other markers from New to Feedback.
Apr 24 2024, 10:12 AM · Arma 3

Apr 23 2024

dedmen closed T167577: [Feature Request] DLSS 3.0 for Arma 3? as Resolved.

Not possible.
FSR 1 might be the maximum doable.

Apr 23 2024, 12:22 PM · Arma 3

Apr 19 2024

dedmen set Ref Ticket to AIII-56336 on T180603: For all armor vehicles configured with default collision sounds for crash at Buildings, Armor, and Wood although data has these sounds.
Apr 19 2024, 3:56 PM · Arma 3
dedmen set Ref Ticket to AIII-56334 on T172248: Markers in 3D editor.
Apr 19 2024, 12:34 PM · Arma 3
dedmen added a comment to T180455: [Feature Request] server.cfg Config Entry for BattlEye Query Timeout.

BattlEye would need to add it on their end.
Probably into their existing BE server config.

Apr 19 2024, 12:19 PM · Arma 3
dedmen added a comment to T180137: [Feature Request] "Semi-realistic" in-game VON features.

Very unlikely.
static noise and transmission quality maybe. Rest no.

Apr 19 2024, 11:45 AM · Arma 3
dedmen set Ref Ticket to AIII-56333 on T178139: SPAR & Katiba assault rifles Interior Tail sounds are duped due to configuration value duplication.
Apr 19 2024, 11:43 AM · Arma 3

Apr 17 2024

dedmen added a comment to T175562: Add weapon animation sources for aiming and optics mode.

If they don't even support animation at all, then definitely not.

Apr 17 2024, 1:57 PM · Arma 3

Apr 11 2024

dedmen added a comment to T175562: Add weapon animation sources for aiming and optics mode.

"when you watch remote players" yeah you are moving your camera into them.
I assume local camera state will reflect theirs, and as I'm checking local camera state, it will probably also trigger isADS then. But only while spectating.

Apr 11 2024, 9:48 AM · Arma 3