Hello, the issue should be resolved for the current update - 1.0.0.70
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Dec 8 2023
Dec 7 2023
Hello kawalec.
The buttons to mute/block all players have been disabled as of 1.0.0.70 (just released today)
Resolved for the next update.
Resolved for the 1.24 update!
Resolved for the 1.24 update!
Hello OlimpikLimon.
There are no official "PVE" servers currently and we do not plan to introduce any
Thank you, we will check on our end.
Fixed in Stable Build: 1.0.0.63
Hello scalespeeder.
We are unable to produce this issue on our end.
How do you specificaly opens map on controller and then how do you close it?
Resolved for one of the future updates.
Thank you for the report Vireca.
Is this on official server or community?
Hello phphillipe.
Have you contacted Steam in regards to this issue? If not, please do so.
Hello Paul_dev.
We cannot seem to reproduce the issue on our end. Is this still a problem on the current version?
Dec 6 2023
Fixed for 1.0.0.74 and higher.
Edit: no need, we have confirmed the issue on our end.
Unfortunately no other suggestions I could provide at the moment.
Resolved for one of the future updates.
Hello Bazille89.
The controls are as designed to simulate ignition. The problem you might be having is that they are two different inputs.
Hello Aleshani.
In both cases you have -bulldozer launch parameter. Please navigate to the parameters tab in your launcher -> all parameters and at the bottom uncheck buldozer
Thank you.
Unfortunately the logs do not contain where you tried to host a multiplayer game. The log is wiped every time the game is started up. Could you please try the following steps and send us the log again?
Hello PR9INICHEK.
We cannto seem to produce the issue on our end. Does the issue still occur on the latest version?
Hello StimpsonJCat.
Can you please upload a video of the issue for us?
Resolved for one of upcoming updates.
Unfortunately there is nothing we can do for you as we did not create DayZ Editor - it is a community made tool/mod. You have to contact the mod creator.
In T176672#2541109, @Shaaw wrote:I was thinking, have I accidentally triggered some sort of anti cheat? And if so can it be reset?
Hello fangniu1.
Our anti infringment team is working on this issue. We definitely do not condone the existence of these servers.
Hello, please contact BattlEye directly as they are responsible for Ban detection and distribution: https://www.battleye.com/support/
Hello IgorLouis.
Have you tried to check your OS for any corrupted files and installations? And have you tried to do a clean install of your video drivers?
Dec 5 2023
Issue resolved for one of the upcoming updates.
Hello Maxman186.
Is the issue still present? And if so, can you please upload a video for us?
Hello everyone.
Are there any issues present still at the current stable?
Thank you, we will investigate with BattlEye.
Hello Tr41d0r. Was this a community or official server?
Hello Bandzioro.
We have checked the area on the server ourselves and the permanent gas zone is there.
Hello DayZBicycleAccidentPhysics.
We have tested this thoroughly but we are unable to produce the issue on our end.
When we split broom/broom_birch we always get 3 short sticks and 1 long stick, which can be sharpened or attached to rope to make a fishing rod.
Hello JuandaleCrinkle.
Have you tried another microphone? Does it work correctly? Also does your headset run some specific driver/software?
Hello Djnella5.
DayZ editor is not an official tool but a user created mod. In such case we cannot help as the creator has to fix the problem on their end.
Dec 4 2023
Hello alvydasx.
This happens due to one of the mods you have installed. Unfortunately we cannot pinpoint which mod specificaly causes this - could be @SFP.
But the server hasn’t crashed since then, especially every day
I try to find a reason, but nothing is obvious
Resolved for 1.24 update.
Hello everyone.
The issue is resolved for the 1.24 update.
Hello CptCookie.
This is intended, those functions relate to HumanCommandDeath.
- 'HumanCommandDeath.OnCommandDeathStart' will only be called when the command starts. 'HumanCommandDeath.OnCommandDeathFinish' will never be called as a player can never stop being dead.
- A suiciding player does not use HumanCommandDeath and instead is performed as an action with 'HumanCommandActionCallback'.
Maybe you are looking for the 'EEKilled' event that you can override and use on players?
Hello Norealname.
This is still the same crash as https://feedback.bistudio.com/T174006 - modded content.