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Sep 17 2022

IAmSilK created T167539: Linux Servers Don't Show in Quick Play.
Sep 17 2022, 4:54 PM · Arma 3
Hungry created T167536: setUnitFreefallHeight dosent broadcast.
Sep 17 2022, 1:35 PM · Arma 3
johnb43 added a comment to T162218: Weaponstate not returning the correct fire mod.

I can confirm that this issue has been addressed, I think this ticket can be closed.

Sep 17 2022, 11:52 AM · Arma 3
johnb43 created T167534: Several issues with "compatibleItems" and "compatibleMagazines".
Sep 17 2022, 11:49 AM · Arma 3

Sep 16 2022

deniswatson added a comment to T167529: Multiplayer SAVE and EXIT - RESUME problem.
Sep 16 2022, 11:19 PM · Arma 3
Ben_Martin edited Additional Information on T167529: Multiplayer SAVE and EXIT - RESUME problem.
Sep 16 2022, 11:16 PM · Arma 3
BIS_fnc_KK claimed T166542: [Feature Request] Return AIPathOffset in getRoadInfo.
Sep 16 2022, 8:04 PM · Arma 3
themarksman4 added a comment to T79133: terrain builder imagery export.

Still not fix in the stable version and the dev version, did we know when it will be fix ?

Sep 16 2022, 7:08 PM · Arma 3
h- added a comment to T151698: [Feature Request] New eventhandler: MuzzleSwitch.

So a metric ton of new eventhandlers added but still no to this? :(
Or am I just blind and dumb as usual..

Sep 16 2022, 6:29 PM · Arma 3
Ben_Martin edited Additional Information on T167529: Multiplayer SAVE and EXIT - RESUME problem.
Sep 16 2022, 4:46 PM · Arma 3
Ben_Martin created T167529: Multiplayer SAVE and EXIT - RESUME problem.
Sep 16 2022, 4:38 PM · Arma 3
DnA changed the status of T167523: Altis road bug - game thinks that the road is not a road from New to Awaiting internal Testing.
Sep 16 2022, 1:09 PM · Arma 3
dagatructiep added a comment to T167523: Altis road bug - game thinks that the road is not a road.
Sep 16 2022, 10:15 AM · Arma 3
aquafit added a comment to T167523: Altis road bug - game thinks that the road is not a road.
Sep 16 2022, 8:06 AM · Arma 3
JonBons2020 added a comment to T123262: Fog banding issue.

I've encountered this as well and I have some test values (that work on the CUP Takistan map, unsure how it behaves on other terrains)

Sep 16 2022, 6:35 AM · Arma 3

Sep 15 2022

Klubargutan renamed T167523: Altis road bug - game thinks that the road is not a road from Altis road bug - game things the road is not a road to Altis road bug - game thinks that the road is not a road.
Sep 15 2022, 8:35 PM · Arma 3
Klubargutan created T167523: Altis road bug - game thinks that the road is not a road.
Sep 15 2022, 8:35 PM · Arma 3
kajschak created T167522: Turn stabilized tank turrets in relation to the vehicle .
Sep 15 2022, 6:08 PM · Arma 3
MelvinJenkins added a comment to T76820: Planes get stuck to the ground and won't move..
Sep 15 2022, 12:08 AM · Arma 3
chris.710 edited Additional Information on T167510: Warlords playable AI squad leader no longer respawning correctly upon death.
Sep 15 2022, 12:05 AM · Arma 3

Sep 14 2022

DanielBaker added a comment to T151862: Game Crash - GM Official Server CTI .
Sep 14 2022, 11:50 PM · Arma 3 Creator DLC - Global Mobilization
chris.710 updated the task description for T167510: Warlords playable AI squad leader no longer respawning correctly upon death.
Sep 14 2022, 10:34 PM · Arma 3
chris.710 updated the task description for T167510: Warlords playable AI squad leader no longer respawning correctly upon death.
Sep 14 2022, 10:32 PM · Arma 3
chris.710 created T167510: Warlords playable AI squad leader no longer respawning correctly upon death.
Sep 14 2022, 10:31 PM · Arma 3
BIS_fnc_KK added a comment to T167473: deleteVehicleCrew doesn't work.

rev 149943

Sep 14 2022, 5:16 PM · Arma 3
BIS_fnc_KK added a comment to T167481: 10 - 20 FPS after opening map.

Then why have you posted in Arma 3?

Sep 14 2022, 9:56 AM · Arma Reforger

Sep 13 2022

dogzillal123 added a comment to T167481: 10 - 20 FPS after opening map.

This is for the main tutorial in arma reforger

Sep 13 2022, 8:48 PM · Arma Reforger
R3vo closed T156932: Make sound optional for BIS_fnc_3DENNotification, a subtask of T159739: BIS_fnc_3DENNotification zero divisor, as Resolved.
Sep 13 2022, 8:31 PM · Arma 3
R3vo closed T156932: Make sound optional for BIS_fnc_3DENNotification as Resolved.
Sep 13 2022, 8:31 PM · Arma 3
Tenshi added a comment to T167481: 10 - 20 FPS after opening map.

Hello, im sorry im not familiar with the tutorial mission you mention.
Is it part of "The East Wind" campaign?

Sep 13 2022, 1:26 PM · Arma Reforger
Tenshi added a comment to T167465: starter problem.

Hello i can see your having an issue caused by a windows one drive error.
Please google: "ErrorMessage: Le fournisseur de fichier cloud n’est pas en cours d'exécution." and follow the steps that come up

Sep 13 2022, 1:12 PM · Arma 3
Tenshi added a comment to T167451: Please revert thermal imaging to 208 but keep the new Adjustable Contrast Parameters.

Hello, if your able to use commands in the mission/server your playing you can use:
https://community.bistudio.com/wiki/addAction, to add a keybind to any script command including the TI Adjustments.

Sep 13 2022, 12:28 PM · Arma 3
Tenshi added a comment to T167453: Reduce all goggle maximum imaging Field of View.

I'm a little confused to why you'd want this to be applied to all users.
If in your opinion these settings look better/ more realistic, then making a mod for it would be a great solution for any who feel the same way.

Sep 13 2022, 12:23 PM · Arma 3
Tenshi added a comment to T167452: Make Standard Smoke Mostly Transparent to Thermal Imaging.

Dedmen stated this on Discord:

Sep 13 2022, 11:46 AM · Arma 3
Leopard20 added a comment to T167488: Arma 3 does not start, STATUS_ACCES_VIOLATION.

Try the solutions on this page:
https://community.bistudio.com/wiki/Arma_3:_Unusual_process_exit

Sep 13 2022, 5:38 AM · Arma 3

Sep 12 2022

katala.bass created T167488: Arma 3 does not start, STATUS_ACCES_VIOLATION.
Sep 12 2022, 8:01 PM · Arma 3
Clemenco21 added a comment to T167472: 0xC0000005 STATUS_ACCESS_VIOLATION.

ArmaReport_Log_20220912T054507{F2781033}
Kupil mode helicopter i 1 missia v odnom i tom zhe meste obrivaeca

Sep 12 2022, 7:45 PM · Arma 3
BIS_fnc_KK claimed T77175: GroundWeaponHolder identifiable only by nearestObjects unlike WeaponHolderSimulated.
Sep 12 2022, 11:10 AM · Arma 3
dogzillal123 updated the task description for T167481: 10 - 20 FPS after opening map.
Sep 12 2022, 10:45 AM · Arma Reforger
dogzillal123 created T167481: 10 - 20 FPS after opening map.
Sep 12 2022, 10:37 AM · Arma Reforger

Sep 11 2022

Reticuli updated the task description for T167451: Please revert thermal imaging to 208 but keep the new Adjustable Contrast Parameters.
Sep 11 2022, 11:57 PM · Arma 3
Reticuli updated the task description for T167451: Please revert thermal imaging to 208 but keep the new Adjustable Contrast Parameters.
Sep 11 2022, 11:56 PM · Arma 3
Reticuli updated the task description for T167451: Please revert thermal imaging to 208 but keep the new Adjustable Contrast Parameters.
Sep 11 2022, 11:56 PM · Arma 3
Reticuli updated the task description for T167451: Please revert thermal imaging to 208 but keep the new Adjustable Contrast Parameters.
Sep 11 2022, 11:54 PM · Arma 3
Reticuli updated the task description for T167451: Please revert thermal imaging to 208 but keep the new Adjustable Contrast Parameters.
Sep 11 2022, 11:53 PM · Arma 3
Reticuli updated the task description for T167451: Please revert thermal imaging to 208 but keep the new Adjustable Contrast Parameters.
Sep 11 2022, 11:53 PM · Arma 3
Reticuli updated the task description for T167453: Reduce all goggle maximum imaging Field of View.
Sep 11 2022, 11:50 PM · Arma 3
Gmoch edited Additional Information on T167472: 0xC0000005 STATUS_ACCESS_VIOLATION.
Sep 11 2022, 7:22 PM · Arma 3
NikkoJT updated the task description for T167466: [Request] Getter for disableNVGEquipment and disableTIEquipment.
Sep 11 2022, 7:15 PM · Arma 3
Nivek created T167476: Sniper turrets?.
Sep 11 2022, 6:17 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
BIS_fnc_KK edited Steps To Reproduce on T167473: deleteVehicleCrew doesn't work.
Sep 11 2022, 4:27 PM · Arma 3
BIS_fnc_KK renamed T167473: deleteVehicleCrew doesn't work from createVehicleCrew doesn't work to deleteVehicleCrew doesn't work.
Sep 11 2022, 4:27 PM · Arma 3
BIS_fnc_KK changed the status of T167473: deleteVehicleCrew doesn't work from New to Feedback.
Sep 11 2022, 4:20 PM · Arma 3
BIS_fnc_KK added a comment to T167473: deleteVehicleCrew doesn't work.

rev 149928

Sep 11 2022, 4:20 PM · Arma 3
SaMatra created T167473: deleteVehicleCrew doesn't work.
Sep 11 2022, 4:19 PM · Arma 3
Gmoch created T167472: 0xC0000005 STATUS_ACCESS_VIOLATION.
Sep 11 2022, 3:52 PM · Arma 3
BIS_fnc_KK closed T161512: Game crashes to desktop when using 'lbClear' and a couple of mods as Resolved.
Sep 11 2022, 1:18 PM · Arma 3
johnb43 added a comment to T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.

As far as I can tell, this issue has been addressed, I haven't had any crashes since.
For me, this ticket can be closed.

Sep 11 2022, 10:05 AM · Arma 3
johnb43 created T167469: loadAbs returns doubled mass for items within containers inside inventories.
Sep 11 2022, 9:57 AM · Arma 3
BIS_fnc_KK claimed T167466: [Request] Getter for disableNVGEquipment and disableTIEquipment.
Sep 11 2022, 9:00 AM · Arma 3
NikkoJT created T167466: [Request] Getter for disableNVGEquipment and disableTIEquipment.
Sep 11 2022, 4:37 AM · Arma 3
Deltha004 added a comment to T167465: starter problem.

i need help i just download the game 2 times and it steel dosen't Works

Sep 11 2022, 1:16 AM · Arma 3
Deltha004 created T167465: starter problem.
Sep 11 2022, 1:14 AM · Arma 3

Sep 10 2022

Leopard20 created T167461: [Feature Request] New command: getObjectBones.
Sep 10 2022, 7:10 PM · Arma 3
Leopard20 renamed T150103: [Feature Request] New scripting command for reading animation parameters from [Feature Request] New scripting command for reading animation parameters and bone hierarchy to [Feature Request] New scripting command for reading animation parameters.
Sep 10 2022, 7:07 PM · Arma 3
mickeymen added a comment to T167449: Please Fix - Loading AI-subordinates into the player's vehicle, will occurs ONLY if the player's driver currently is in formation with its commander!.

You can fix it yourself by setting the effective commander as the driver himself:

this addEventHandler ["GetIn", {
	params ["_veh"];
	if (!isNull driver _veh) then {
		_veh setEffectiveCommander driver _veh;
	};
}]

This would help advanced mission makers yes but entry level mission makers with just some EDEN experience and little scripting experience will not be able to enjoy this fix (actually a workaround).

To be honest one of the reasons why unmodded arma content is so uncommon/unthinkable for mission makers is that BI demands their players to come up with their own workarounds too much. I bet you learned scripting and eventually over the years became of of the most knowledgeable modders out there due to your own dissatisfaction with the state of the game in many regards. It shouldn't have to be that way in most cases, that players need to learn advanced scripting/modding just to make their missions more fun or less buggy specially when the feature is/was already present and it is just currently broken and/or incomplete for any reason.

Sep 10 2022, 6:22 PM · Arma 3
LSValmont added a comment to T167449: Please Fix - Loading AI-subordinates into the player's vehicle, will occurs ONLY if the player's driver currently is in formation with its commander!.

You can fix it yourself by setting the effective commander as the driver himself:

this addEventHandler ["GetIn", {
	params ["_veh"];
	if (!isNull driver _veh) then {
		_veh setEffectiveCommander driver _veh;
	};
}]
Sep 10 2022, 4:09 AM · Arma 3

Sep 9 2022

Reticuli renamed T167453: Reduce all goggle maximum imaging Field of View from Reduce all goggle imaging Field of View to Reduce all goggle maximum imaging Field of View.
Sep 9 2022, 6:35 PM · Arma 3
Reticuli updated the task description for T167453: Reduce all goggle maximum imaging Field of View.
Sep 9 2022, 6:32 PM · Arma 3
Reticuli updated the task description for T167453: Reduce all goggle maximum imaging Field of View.
Sep 9 2022, 6:32 PM · Arma 3
Reticuli updated the task description for T167453: Reduce all goggle maximum imaging Field of View.
Sep 9 2022, 6:31 PM · Arma 3
Reticuli created T167453: Reduce all goggle maximum imaging Field of View.
Sep 9 2022, 6:30 PM · Arma 3
Reticuli updated the task description for T167452: Make Standard Smoke Mostly Transparent to Thermal Imaging.
Sep 9 2022, 6:19 PM · Arma 3
Reticuli updated the task description for T167452: Make Standard Smoke Mostly Transparent to Thermal Imaging.
Sep 9 2022, 6:16 PM · Arma 3
Reticuli created T167452: Make Standard Smoke Mostly Transparent to Thermal Imaging.
Sep 9 2022, 6:14 PM · Arma 3
Reticuli created T167451: Please revert thermal imaging to 208 but keep the new Adjustable Contrast Parameters.
Sep 9 2022, 6:11 PM · Arma 3
mickeymen added a comment to T167449: Please Fix - Loading AI-subordinates into the player's vehicle, will occurs ONLY if the player's driver currently is in formation with its commander!.

You can fix it yourself by setting the effective commander as the driver himself:

Sep 9 2022, 2:11 PM · Arma 3
mickeymen updated the task description for T167449: Please Fix - Loading AI-subordinates into the player's vehicle, will occurs ONLY if the player's driver currently is in formation with its commander!.
Sep 9 2022, 2:05 PM · Arma 3
Leopard20 added a comment to T167449: Please Fix - Loading AI-subordinates into the player's vehicle, will occurs ONLY if the player's driver currently is in formation with its commander!.

You can fix it yourself by setting the effective commander as the driver himself:

this addEventHandler ["GetIn", {
	params ["_veh"];
	if (!isNull driver _veh) then {
		_veh setEffectiveCommander driver _veh;
	};
}]
Sep 9 2022, 2:04 PM · Arma 3
mickeymen updated the task description for T167449: Please Fix - Loading AI-subordinates into the player's vehicle, will occurs ONLY if the player's driver currently is in formation with its commander!.
Sep 9 2022, 1:56 PM · Arma 3
mickeymen changed Category from category:aicontrolcommanding to category:aiissues on T167449: Please Fix - Loading AI-subordinates into the player's vehicle, will occurs ONLY if the player's driver currently is in formation with its commander!.
Sep 9 2022, 1:54 PM · Arma 3
mickeymen updated the task description for T167449: Please Fix - Loading AI-subordinates into the player's vehicle, will occurs ONLY if the player's driver currently is in formation with its commander!.
Sep 9 2022, 1:52 PM · Arma 3
mickeymen updated the task description for T167449: Please Fix - Loading AI-subordinates into the player's vehicle, will occurs ONLY if the player's driver currently is in formation with its commander!.
Sep 9 2022, 1:50 PM · Arma 3
mickeymen updated the task description for T167449: Please Fix - Loading AI-subordinates into the player's vehicle, will occurs ONLY if the player's driver currently is in formation with its commander!.
Sep 9 2022, 1:47 PM · Arma 3
mickeymen created T167449: Please Fix - Loading AI-subordinates into the player's vehicle, will occurs ONLY if the player's driver currently is in formation with its commander!.
Sep 9 2022, 1:42 PM · Arma 3
BIS_fnc_KK placed T167429: allMissionObjects "custom" broken since 2.10 update up for grabs.
Sep 9 2022, 1:19 PM · Arma 3
BIS_fnc_KK changed the status of T167444: nearestObjects no longer finding certain terrain objects after last hotfix from New to Feedback.
Sep 9 2022, 12:28 PM · Arma 3
BIS_fnc_KK added a comment to T167444: nearestObjects no longer finding certain terrain objects after last hotfix.

rev 149916

Sep 9 2022, 12:28 PM · Arma 3
BIS_fnc_KK claimed T167444: nearestObjects no longer finding certain terrain objects after last hotfix.
Sep 9 2022, 10:38 AM · Arma 3
BIS_fnc_KK added a comment to T167444: nearestObjects no longer finding certain terrain objects after last hotfix.

Reproed, [] broken

Sep 9 2022, 10:37 AM · Arma 3
AgentRev added a comment to T167429: allMissionObjects "custom" broken since 2.10 update.

I have implemented a workaround to the affected script: https://github.com/A3Wasteland/ArmA3_Wasteland.Altis/commit/9cc182c6aff0dfa2f9f28925ce9d9ac9d2f60339

Sep 9 2022, 10:36 AM · Arma 3
AgentRev added a comment to T167444: nearestObjects no longer finding certain terrain objects after last hotfix.

The versions I indicated are correct; their bug report is what's incorrect. My ATM locator script they referenced uses allMissionObjects for editor ATMs, but nearestObjects for terrain ATMs. Here's the script with the workaround: https://github.com/A3Wasteland/ArmA3_Wasteland.Altis/commit/9cc182c6aff0dfa2f9f28925ce9d9ac9d2f60339

Sep 9 2022, 10:28 AM · Arma 3
BIS_fnc_KK added a comment to T167444: nearestObjects no longer finding certain terrain objects after last hotfix.

I’m not sure the versions are correct, here is screenshot in 2.08 https://feedback.bistudio.com/T167429#2354350

Sep 9 2022, 10:07 AM · Arma 3
BIS_fnc_KK claimed T167446: Vehicle Service EH.
Sep 9 2022, 10:04 AM · Arma 3
MDCCLXXVI updated the task description for T167446: Vehicle Service EH.
Sep 9 2022, 9:17 AM · Arma 3
MDCCLXXVI edited Additional Information on T167446: Vehicle Service EH.
Sep 9 2022, 9:15 AM · Arma 3
MDCCLXXVI edited Additional Information on T167446: Vehicle Service EH.
Sep 9 2022, 9:14 AM · Arma 3
MDCCLXXVI updated the task description for T167446: Vehicle Service EH.
Sep 9 2022, 9:13 AM · Arma 3
MDCCLXXVI renamed T167446: Vehicle Service EH from Feature to Vehicle Service EH.
Sep 9 2022, 9:12 AM · Arma 3
MDCCLXXVI created T167446: Vehicle Service EH.
Sep 9 2022, 9:11 AM · Arma 3