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Make sound optional for BIS_fnc_3DENNotification
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Description

Would be very helpful since the sound can be very loud if the player accidentally has the volume turned up, and annoying if it's played frequently.

private _playSound = param [4,true,[true]];
if (_playSound) then
{
 private _sounds = ["3DEN_notificationDefault","3DEN_notificationWarning","3DEN_notificationWarning"];
 playsound [_sounds select _type,true];
};

Requires four lines of code and would expand the usability of this function quite a lot.

Details

Severity
Trivial
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Eden Editor

Event Timeline

R3vo created this task.Mon, Feb 22, 5:24 PM
R3vo updated the task description. (Show Details)Mon, Feb 22, 5:26 PM