Also I have found that 7.62x25 caliber in game does little damage, even less than 9mm.
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Jun 8 2021
Jun 6 2021
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Jun 3 2021
I found another bunker like this at MSS leghorn
Jun 1 2021
It seeemed so to me as well, but apparently it's not so clear cut.
Only with SOG prairie fire dlc enabled.
In T158302#2196637, @krzychuzokecia wrote:DLC objects should retain their duplicates, so that people won't need to buy other DLCs to play SOG:PF.
Agreed, however note that some of the duplicate objects come from other DLCs - example being Land_MobileRadar_01_Radar_F which is part of Contact DLC. Quite obviously, DLC objects should retain their duplicates, so that people won't need to buy other DLCs to play SOG:PF.
May 30 2021
Stoner 63 in SOG:PF is in rifle configuration that's bottom fed from 30 round magazines and fires from closed bolt (XM22/XM22E1). The 150rd "drum" used in LMG/Commando Stoner 63 (XM207 and Mk 23 Mod 0) was actually a container for ammo belt. Since rifle configuration can't feed from the belt, the whole gun has to be converted from one configuration to another - LMG feeds from side, and fires from open bolt. Convertion can be done in field, but requires a whole lot of additional parts - that's why US military (including USN SEAL teams) issued the guns in specific configurations (XM22 rifle, XM23 carbine, XM207 LMG and Mk 23 Mod 0 Commando), and not as a "DIY kit".
Adding to this, I believe the tachometer and the exhaust gas temp. gauge both roll in the wrong direction. Also, down elevator, left aileron and left rudder cause the warning indicators on the Pilot's right hand side to activate.
Will work individually too, here showing all light up.
It is in fact not a bug. iirc the devs said it couldn't be classified as a bomb so it doesn't activate the bombing reticle nor the bombing computer.
A) when using manual fire due to limitations the radar scope can't change itself, B) It might not be possible to use the targeting scope as a pilot but I can't recall.
I agree. In reality the mines were capable of dispatching soldiers easily, though not outright killing them. The current toe poppers barely scratch whoever stepped on them. Even if you lie down on one, it doesn't do anything.
Present on both (B,C) variants. Could be Arma limitations?
image of the location in question
https://i.ibb.co/w0w056T/20210529220559-1.jpg
May 29 2021
Hi, is this problem still happening or have you been able to fix it?
May 28 2021
The hammer also does a jab/stab animation rather than a swing.
This should now be resolved via the Steam configuration, so no game update was needed.
(Steam client was recently updated to include a fix to a many year old glitch that had this side effect for Arma 3.)
May 27 2021
Some of the other angled Fortress parts seem to be slightly off as well, for example Fortress Wall (Outer Corner, 50 deg) is off by 3 degrees.
I'm not sure with the other ones but the severe obtuse and acute angled fortress parts are more noticeable.
May 25 2021
May 24 2021
Cannot reproduce.
Mi-2 flies as expected, checked in both Standard and Advanced Flight Model.
May 23 2021
I went through all the assets in the list, checked the load/mass of the items which are in the assets, listed them and also cobbled together a list of suggested maximumLoads based on comparable sized already existing assets by BI.
Whilst going through that it also came to my attention that a lot of the crates are comparatively overfilled when looking at the maximumLoad capaticies of similar sized vanilla assets.
Nevertheless, as the content is hardcoded it should be no issue to set the maximumLoad over the filled capacity.
This should only prevent players from putting items into the crate unless the current load is lower than the maximumLoad.
May 22 2021
Solution works for me too!
Note: I'm not a dev.
Can confirm - worked for me too. Thank you for posting the solution.
And by the way it's the same for the Type 63...
SOLUTION: 1) open steam console with WIN+R type steam://open/console
- in steam console type this command: testappcloudpaths 107410
May 21 2021
ok thank you. These still a big problem have little more to publish or update
Cloud access is disabled on steam side, not our fault. We didn't do anything.
We'll get in contact with Steam and see what they can tell us...
Hello Dedmen , Do you think the error came from steam? I asked support, they told me that it came from arma 3 and that they cannot do anything .
This doesn't confirm the "steam update broke it" theory.
Yep, the two might be connected
May 20 2021
Same Problem for me , since the May 18 . I have désinstaled all game and steam , But the problem persist . No one know the solution ?