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AA missiles too accurate
Closed, ResolvedPublic

Description

Both Sparrow and Sidewinder missiles are way too accurate in the game and way too maneouvrable.
In reality, missiles of this era are defined by poor reliability and performance - they should only be able to engage targets from the rear, and with limited success at that. This is also the reason why mutliple missiles were used against the same target in hopes of scoring a hit.

Additionally, the Sidewinder seems to lock on to targets automatically (after launch?) even if the pilot himself has not designated and locked a target. Is this intentional? If so, it would be nice to have an audible cue as in real airplane :)

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General

Event Timeline

Rak1445 created this task.May 21 2021, 9:52 AM
Maarten added a subscriber: Maarten.

Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.

Slowpokevg closed this task as Resolved.Nov 7 2023, 1:32 PM
Slowpokevg claimed this task.