Fixed in this/next weeks dev branch
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Jul 15 2020
Jul 14 2020
Jul 10 2020
systemTime/systemTimeUTC 1.99
Jul 9 2020
Yeah, got accidentally reverted after it was pushed, and noone noticed. Next week then.
dev branch 146505 today
dev branch 146505 today
Jul 7 2020
sender id: Number - Owner ID of the sender
Not sure if I can do that, alternative would be netID.
Jul 5 2020
Jul 4 2020
Jul 3 2020
Jun 28 2020
Index of optics mode comes from
"visionMode" config entry if only one exists.
or "OpticsModes" config entry from the scope I assume.
Possible to have a relative to Arma 3 game dir and if outside just the folder name?
@Warseal That information you posted is useless.
Please follow this: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
and create a seperate ticket, also try without mods they might be causing issues.
Also try verifying your game files in steam, maybe something corrupted while downloading.
Jun 23 2020
49 down to 10 do not work
Jun 22 2020
Jun 21 2020
Nvm, workshop item ID's
[ ["CUP Units DEV Version r710 (r710-r710 UNITSSVN) (12|Jun|2020)","@[DEV] CUP Units",false,false,"GAME DIR","f3fb8a4c62443ac799c7c0e00f645b1f32cf1376","c96577b4","F:\Steam\SteamApps\common\Arma 3\!Workshop\@[DEV] CUP Units",0], ["CUP Weapons DEV Version r1486 (r1481-r1486 WEAPONSSVN) (12|Jun|2020)","@[DEV] CUP Weapons",false,false,"GAME DIR","6dbd7c052ce2ae68803e10f6a3653d0b046881d8","bb1c4965","F:\Steam\SteamApps\common\Arma 3\!Workshop\@[DEV] CUP Weapons",0], ["Community Base Addons v3.15.1","@CBA_A3",false,false,"GAME DIR","33eef5c0ed583d1222319460b184090513193287","131bbb64","F:\Steam\SteamApps\common\Arma 3\!Workshop\@CBA_A3",0], ["Arma 3 Contact (Platform)","enoch",true,true,"GAME DIR","a4ee0aa9675b9578de2c2742dfa75f14b463b311","2c003588","F:\Steam\SteamApps\common\Arma 3\enoch",1.02179e+006], ["Arma 3 Tanks","tank",true,true,"GAME DIR","f20f91e6d4de2f912c9aef10440b9f7cdd9186ba","ee2006c9","F:\Steam\SteamApps\common\Arma 3\tank",798390], ["Arma 3 Tac-Ops","tacops",true,true,"GAME DIR","e173f6dac22cbfba9a80f06ab6274f283a79ccf1","99fbe961","F:\Steam\SteamApps\common\Arma 3\tacops",744950], ["Arma 3 Laws of War","orange",true,true,"GAME DIR","483d1b17bba31a73aca3382baca90726e5fb3b27","85779468","F:\Steam\SteamApps\common\Arma 3\orange",571710], ["Arma 3 Malden","argo",true,true,"GAME DIR","f70c5909dd0cf7f85041d1a6f8117fcddbefbeb4","119b97f7","F:\Steam\SteamApps\common\Arma 3\argo",639600], ["Arma 3 Jets","jets",true,true,"GAME DIR","02935f9fd087965351eaf1af421fee2349cb46b7","a7400e7","F:\Steam\SteamApps\common\Arma 3\jets",601670], ["Arma 3 Apex","expansion",true,true,"GAME DIR","ae333819e353cbcf64d25c1a18b182e1c48de485","dd4515be","F:\Steam\SteamApps\common\Arma 3\expansion",395180], ["Arma 3 Marksmen","mark",true,true,"GAME DIR","31fcc6f8175f2f8ca204c30f0d70656f23349084","afb3a14a","F:\Steam\SteamApps\common\Arma 3\mark",332350], ["Arma 3 Helicopters","heli",true,true,"GAME DIR","ed81c94ee14b0d6bcc0c09947bec1d80ac81285a","fbdee859","F:\Steam\SteamApps\common\Arma 3\heli",304380], ["Arma 3 Karts","kart",true,true,"GAME DIR","57fdc8d27afb5ec5890666c22efaa27555c6a60c","be245321","F:\Steam\SteamApps\common\Arma 3\kart",288520], ["Arma 3 Zeus","curator",true,true,"GAME DIR","65c7e2c50ad25b4d727780b435533113ad1e9cf3","bb8e34f1","F:\Steam\SteamApps\common\Arma 3\curator",275700], ["Arma 3","A3",true,true,"GAME DIR","","","F:\Steam\SteamApps\common\Arma 3\A3",0] ]
The path and steamID at the end will not be possible tho. Paths could contain private info of the user, and I hoped the steamID would also be the workshop itemID of the thing... sad.
you have DLC data already
https://community.bistudio.com/wiki/getDLCs
https://community.bistudio.com/wiki/isDLCAvailable
I think these are sufficient for DLC
This was fixed in 2017 during Tanks DLC.
So you have a different issue @ElTyranos
Jun 19 2020
Jun 16 2020
Jun 15 2020
Jun 12 2020
https://github.com/CBATeam/CBA_A3/blob/master/addons/events/fnc_playerEvent.sqf#L85
currentWeapon command equivalent
The command would do the exact same as you already do via script. So why? I don't see any need.
Why is passing objects as parameter suboptimal?
Jun 10 2020
Yes. But do other engine/non-user sources work.
Are all engine sources not working, or is it specifically something wrong with "wheel"
Jun 9 2020
Can you try a different anim source besides wheel? To know whether its all the engine sources, or something specific to wheel.
So we know user animsources work then? I think thats not surprising if they are set locally.
Thanks for the nice repro, I would've never even had the idea to test such a weird scenario :D
Might be a bit overkill. But can you try reinstalling your steam?
But other sources for UV Animations work right? Or UVAnims generally don't work?
Jun 8 2020
If it was possible to influence the volume of environment sounds
That would be a global sound controller then, not one bound to a vehicle?