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[FIXED] Blackfoot crash with pilot controlled pylons
Closed, ResolvedPublic

Description

If you add a pilot controlled pylon to the Blackfoot, it crashes the client.

It is probably head mounted display related as it does not happen in 3rd person (switching to 1st person crashes the client instantly) and also happens exactly when the HMD supposed to be initializing.

Worked flawlessly 1.70.

Details

Severity
Crash
Resolution
Open
Reproducibility
Always
Operating System
Windows 7 x64
Category
Engine
Steps To Reproduce

Put down a blackfoot in the editor with the following init code:

0 = this setPylonLoadOut [1,"PylonRack_12Rnd_PG_missiles",false,[]]

This should set DAGR missiles controlled by the pilot. It also shows in the weapon info UI.

Start the engine up (initialize HMD) -> crash.

Event Timeline

Gippo created this task.Jul 1 2017, 12:09 AM
Gippo renamed this task from Blackfoot crash with pilot controlled pylons to [FIXED] Blackfoot crash with pilot controlled pylons.Sep 10 2017, 1:12 AM
Gippo added a comment.Sep 10 2017, 2:36 AM

Fixed in 1.76

dedmen closed this task as Resolved.Jul 15 2020, 11:24 AM
dedmen claimed this task.