Page MenuHomeFeedback Tracker
Feed Arma 3 Activity

May 22 2017

brunoeloy added a watcher for Arma 3: brunoeloy.
May 22 2017, 6:19 PM
oukej added a comment to T124920: Range Finder does not display the range.

Thanks for reminder about BIKI. The ingame field manual hint has been updated together with the change.

May 22 2017, 5:53 PM · Arma 3
Panduhh added a comment to T124920: Range Finder does not display the range.

This new functionality has not been documented.

May 22 2017, 5:30 PM · Arma 3
cater182 added a comment to T85764: Aiming DeadZone Bug- auto centre when aiming down sights..

Any news on this issue ?

May 22 2017, 4:55 PM · Arma 3
Gnashes updated subscribers of T124933: Most Jet OP against groundtargets after update - Useless "bubblegun" AA-tanks. .

To save @razazel some time:

May 22 2017, 4:46 PM · Arma 3
Maribu updated the task description for T124933: Most Jet OP against groundtargets after update - Useless "bubblegun" AA-tanks. .
May 22 2017, 4:46 PM · Arma 3
Maribu updated the task description for T124933: Most Jet OP against groundtargets after update - Useless "bubblegun" AA-tanks. .
May 22 2017, 4:45 PM · Arma 3
Maribu updated the task description for T124933: Most Jet OP against groundtargets after update - Useless "bubblegun" AA-tanks. .
May 22 2017, 4:42 PM · Arma 3
Maribu updated the task description for T124933: Most Jet OP against groundtargets after update - Useless "bubblegun" AA-tanks. .
May 22 2017, 4:41 PM · Arma 3
nunya added a comment to T59473: Helicopters cant taxi.

is there a reason that jets can taxi but a helicopter can't? It is absurd and needs to be fixed

May 22 2017, 4:41 PM · Arma 3
Maribu updated the task description for T124933: Most Jet OP against groundtargets after update - Useless "bubblegun" AA-tanks. .
May 22 2017, 4:41 PM · Arma 3
Maribu updated the task description for T124933: Most Jet OP against groundtargets after update - Useless "bubblegun" AA-tanks. .
May 22 2017, 4:40 PM · Arma 3
Kaeden updated the task description for T124932: Incompatibility with some HOTAS throttle systems.
May 22 2017, 4:40 PM · Arma 3
Maribu created T124933: Most Jet OP against groundtargets after update - Useless "bubblegun" AA-tanks. .
May 22 2017, 4:39 PM · Arma 3
Kaeden created T124932: Incompatibility with some HOTAS throttle systems.
May 22 2017, 4:39 PM · Arma 3
Kaeden created T124931: Incompatibility with some HOTAS throttle systems.
May 22 2017, 4:32 PM · Arma 3
razazel added a comment to T124905: Missing addAction on PlasticCases.

Duplicate of T124837

May 22 2017, 4:28 PM · Arma 3
razazel closed T124905: Missing addAction on PlasticCases as Resolved.
May 22 2017, 4:22 PM · Arma 3
chris579 created T124930: Adding mines to zeus not working.
May 22 2017, 4:19 PM · Arma 3
Gnashes added a comment to T124215: MASSIV OP JETS against ground, especially Anti-Air-Tanks.

I'm pretty sure in the history of warfare, air superiority has, and will continue to be, a vastly superior option to ground-based forces.

May 22 2017, 3:52 PM · Arma 3
Maribu updated the task description for T124215: MASSIV OP JETS against ground, especially Anti-Air-Tanks.
May 22 2017, 3:43 PM · Arma 3
Maribu updated the task description for T124215: MASSIV OP JETS against ground, especially Anti-Air-Tanks.
May 22 2017, 3:35 PM · Arma 3
Maribu added a comment to T124215: MASSIV OP JETS against ground, especially Anti-Air-Tanks.

ok i can say: After update now its much more OP!

May 22 2017, 3:27 PM · Arma 3
Marge created T124929: Contoller customize issue.
May 22 2017, 2:58 PM · Arma 3
razazel changed the status of T124898: Commands: magazinesDetailVest isEqualTo magazinesDetailUniform isEqualTo magazinesDetailBackpack from New to Reviewed.
May 22 2017, 12:35 PM · Arma 3
razazel closed T124911: Difficulty Settings - "autoReport" not functioning - Ded. Server as Resolved.
May 22 2017, 12:35 PM · Arma 3
Lex added a comment to T124886: Change the "Titan AT" back to it`s old performance .

It would be nice to have a switch on two flight trajectories on the missiles:

  • straight
  • high, canopy from the top down
May 22 2017, 12:15 PM · Arma 3
razazel claimed T124926: Apex. MQ-12 Falcon Drone. Camera..
May 22 2017, 11:20 AM · Arma 3
razazel changed the status of T124926: Apex. MQ-12 Falcon Drone. Camera. from New to Reviewed.
May 22 2017, 11:20 AM · Arma 3
razazel changed the status of T124926: Apex. MQ-12 Falcon Drone. Camera., a subtask of T118532: Apex. MQ-12 Falcon Drone. Camera., from New to Reviewed.
May 22 2017, 11:20 AM · Arma 3
Lex changed Operating System Version from Arma3\Arma3DEV 1.71 to Arma3 1.70\Arma3DEV 1.71 on T124559: [Tweek 1.70] Weak distribution and level of a sound of shots, some dependences on a direct look and directions of a shot....
May 22 2017, 10:46 AM · Arma 3
cxcxxxxx updated the task description for T124927: DXGI_ERROR_DEVICE_HUNG.
May 22 2017, 10:25 AM · Arma 3
cxcxxxxx created T124927: DXGI_ERROR_DEVICE_HUNG.
May 22 2017, 10:23 AM · Arma 3
razazel added a comment to T124907: Zeus: Suddenly can`t place BLUFOR units.

I`m using plenty of mods. Could it be some mod`s fault?

May 22 2017, 10:20 AM · Arma 3
razazel changed the status of T124917: JET DLC SPLENDID CAMERA BUG REPORT from New to Need More Info.

thank you for the feedback.

May 22 2017, 9:43 AM · Arma 3
Lex created T124926: Apex. MQ-12 Falcon Drone. Camera..
May 22 2017, 9:42 AM · Arma 3
razazel closed T124920: Range Finder does not display the range as Resolved.
May 22 2017, 9:34 AM · Arma 3
razazel added a comment to T124920: Range Finder does not display the range.

this is actually not a bug. To get the range with the rangefinder, you now need to use Lase Target, default key for this is T.

May 22 2017, 9:34 AM · Arma 3
razazel added a comment to T120026: 0x0000005 - STATUS_ACCES_VIOLATION.

@Viper414
Thank you for the crashdumps.

May 22 2017, 9:08 AM · Arma 3
Chris_C added a comment to T124886: Change the "Titan AT" back to it`s old performance .

-1, keep it that way please

May 22 2017, 8:17 AM · Arma 3
NetNix added a comment to T124886: Change the "Titan AT" back to it`s old performance .

Pls revert

May 22 2017, 8:14 AM · Arma 3
Viper414 added a comment to T120026: 0x0000005 - STATUS_ACCES_VIOLATION.

this my problem here is the Zip.. 0xC0000005_-_ACCESS_VIOLATION

May 22 2017, 7:44 AM · Arma 3
Feint added a comment to T124677: Camera controls.

I have this same issue on Windows 7-64. Very annoying. Is there a way to fix it? I have -showscripterrors turned on, so I can't use the in-game camera for making movies anymore unless I turn that off, and either way it spams the heck out of the .rpt file.

May 22 2017, 1:36 AM · Arma 3
ceeeb renamed T120117: Fatigue/stamina cost of terrain slope depends on facing, not direction of movement. from Fatigue/stamina cost of terrain slope depends on direction of facing, not direction of movement. to Fatigue/stamina cost of terrain slope depends on facing, not direction of movement..
May 22 2017, 1:24 AM · Arma 3
ceeeb added a comment to T120117: Fatigue/stamina cost of terrain slope depends on facing, not direction of movement..

Issue persists in 1.70.141764

May 22 2017, 1:24 AM · Arma 3
ceeeb added a comment to T118766: (Apex) netfence_01_m_d_f.p3d AI cannot move through gaps in chain wire fence (cyclone fence) .

Issue persists in 1.70.141764

May 22 2017, 1:12 AM · Arma 3
ceeeb added a comment to T119929: The colour of many in game UI/HUD elements ignores the Active Elements setting.

Issue persists in 1.70.141764

May 22 2017, 1:09 AM · Arma 3
ceeeb added a comment to T72663: High command - commanded group symbols colour cannot be changed from white.

Issue persists in 1.70.141764

May 22 2017, 1:05 AM · Arma 3
ceeeb added a comment to T85691: Deploying a weapon when prone near a building results in player under ground.

Issue persists in 1.70.141764

May 22 2017, 1:02 AM · Arma 3
ceeeb renamed T121342: FIXED: Tidal/coastal areas of all maps are covered in pattern of partial yellow squares from Tidal/coastal areas of all maps are covered in pattern of partial yellow squares to FIXED: Tidal/coastal areas of all maps are covered in pattern of partial yellow squares.
May 22 2017, 12:52 AM · Arma 3
ceeeb added a comment to T121342: FIXED: Tidal/coastal areas of all maps are covered in pattern of partial yellow squares.

Issue resolved in 1.70.141764

May 22 2017, 12:52 AM · Arma 3
ceeeb added a comment to T76515: Group leader loses formation leadership when boarding an unarmed vehicle in cargo position.

Repro 1 and 3 still create some issues in 1.70.141764

May 22 2017, 12:48 AM · Arma 3
ceeeb renamed T118336: FIXED: (Apex) AI cannot enter fenced compound at Moddergat on Tanoa from (Apex) AI cannot enter fenced compound at Moddergat on Tanoa to FIXED: (Apex) AI cannot enter fenced compound at Moddergat on Tanoa.
May 22 2017, 12:14 AM · Arma 3
ceeeb added a comment to T118336: FIXED: (Apex) AI cannot enter fenced compound at Moddergat on Tanoa.

Resolved in 1.70.141764

May 22 2017, 12:14 AM · Arma 3
ceeeb added a comment to T117762: (Apex) Dirt roads up volcano have no representation on satellite map .

Issue persists in 1.70.141764

May 22 2017, 12:11 AM · Arma 3

May 21 2017

Lynxaa updated the task description for T124925: FOV reverting to default in air craft.
May 21 2017, 11:34 PM · Arma 3
Lynxaa edited Steps To Reproduce on T124925: FOV reverting to default in air craft.
May 21 2017, 11:34 PM · Arma 3
markocro added a comment to T121809: FOV reverting back to default.

its fixed, thanks BIS <3

May 21 2017, 11:33 PM · Arma 3
Fennek added a comment to T124814: handleDamage EH triggers for every hitpoint, instead of just hitpoints damaged from an event.

There is some spilling because of the effect described in this ticket https://feedback.bistudio.com/T120542 under b) that gets magnified when bullet damage is too large. When bullet damage is reduced however it can be mitigated. Both issues should be fixed imo.

May 21 2017, 11:31 PM · Arma 3
Lynxaa changed Severity from severity:major to severity:none on T121809: FOV reverting back to default.
May 21 2017, 11:28 PM · Arma 3
Lynxaa added a comment to T121809: FOV reverting back to default.

Just tested, seems to be fixed now, thanks guys.

May 21 2017, 11:28 PM · Arma 3
Lynxaa changed Severity from severity:none to severity:tweak on T124925: FOV reverting to default in air craft.
May 21 2017, 11:25 PM · Arma 3
Lynxaa created T124925: FOV reverting to default in air craft.
May 21 2017, 11:24 PM · Arma 3
AgentRev added a comment to T121809: FOV reverting back to default.

Aspect ratio is back in v1.70, FoV is no longer reset when opening video options.

May 21 2017, 11:21 PM · Arma 3
Lynxaa added a comment to T121809: FOV reverting back to default.

Any progress @Alwin?

May 21 2017, 11:16 PM · Arma 3
BL4hh added a comment to T124886: Change the "Titan AT" back to it`s old performance .

+1

May 21 2017, 8:40 PM · Arma 3
Tomasmrklas added a comment to T124921: Saitek Combat Rudder pedals lost fine control of two axes and constantly gain input on one of them..

Same problem in other shade of grey. Saitek X52 Pro, same problem with twist on joystick (used for YAW) moving range is shown from-100 to 100 . Ingame it is Z+/- Rotate.

May 21 2017, 8:21 PM · Arma 3
hyosung01122 added a watcher for Arma 3: hyosung01122.
May 21 2017, 8:03 PM
AgentRev updated the task description for T124732: "Full thrust" control action.
May 21 2017, 6:55 PM · Arma 3
AgentRev added a comment to T124923: Option to set simple object disappeared in 1.70.

Just for the record, there is pretty much no benefit from having a static object like barriers in Simple Object state. It is mostly intended for physics-enabled objects, especially vehicles, so that they can be placed as props.

May 21 2017, 6:47 PM · Arma 3
Brebera created T124923: Option to set simple object disappeared in 1.70.
May 21 2017, 5:24 PM · Arma 3
paul001245 removed a watcher for Arma 3: paul001245.
May 21 2017, 4:54 PM
unhappytroll created T124921: Saitek Combat Rudder pedals lost fine control of two axes and constantly gain input on one of them..
May 21 2017, 4:19 PM · Arma 3
Comforse added a comment to T124920: Range Finder does not display the range.

May 21 2017, 4:11 PM · Arma 3
Comforse created T124920: Range Finder does not display the range.
May 21 2017, 4:10 PM · Arma 3
unhappytroll created T124919: Crash in the x64-bit client in the VTOL showcase mission.
May 21 2017, 3:52 PM · Arma 3
Loxo14 added a watcher for Arma 3: Loxo14.
May 21 2017, 3:30 PM
Max1980 created T124917: JET DLC SPLENDID CAMERA BUG REPORT.
May 21 2017, 2:44 PM · Arma 3
evil_c0okie added a comment to T124761: [Arma 3][version 1.70 - RC and Release][Linux] segfault on start up.

Supposed to be fixed on dev branch according to the changelog.

May 21 2017, 5:46 AM · Arma 3
ceeeb added a comment to T62869: Walking (safe) produces too much head bob compared to eg. running.

Excessive head bob when moving with weapon lowered is still apparent in 1.70.141764
It appears when walking the camera is fixed on players head, whereas with the weapon raised its faked to the weapon.

May 21 2017, 5:12 AM · Arma 3
ceeeb added a comment to T59253: Contour lines are very difficult to see on the map.

Issue persists in 1.70.141764
Duplicate T60451

May 21 2017, 4:56 AM · Arma 3
ceeeb added a comment to T58777: Can you allow to copy playable units?.

Tested in 1.70.141764
Issue is resolved/fixed. Please close ticket.

May 21 2017, 4:41 AM · Arma 3
ceeeb added a comment to T64657: Add randomness to AI rate of fire.

No change in 1.70.141764.

May 21 2017, 4:04 AM · Arma 3
Lumix added a comment to T121837: BUG - Scope zoom in/Zoom out is intermittant after the patch.

I can confirm there's no issue with rifle scopes anymore, me and my friend checked on a vanilla custom server.
Thanks for the fix !

May 21 2017, 2:20 AM · Arma 3
AgentRev added a comment to T124814: handleDamage EH triggers for every hitpoint, instead of just hitpoints damaged from an event.

Usually, almost every hitpoint is affected by damage, even if just a little bit. For example, if you get hit in the chest, residual damage will also be applied to the head and limbs. It's weird but that's how it is.

May 21 2017, 1:39 AM · Arma 3
Gizmo_ created T124911: Difficulty Settings - "autoReport" not functioning - Ded. Server.
May 21 2017, 12:33 AM · Arma 3

May 20 2017

Crewt created T124910: [New Scripting command(s)] regarding Sensors/Radar.
May 20 2017, 11:40 PM · Arma 3
Fennek added a comment to T124814: handleDamage EH triggers for every hitpoint, instead of just hitpoints damaged from an event.

Not necessarily true. The wiki could have been right, but some change in development resulted in the handledamage beeing changed (possibly unintentionally) to the state it is now.

May 20 2017, 11:39 PM · Arma 3
austinprime123 added a watcher for Arma 3: austinprime123.
May 20 2017, 9:59 PM
nicilla added a comment to T124871: Main menu Freeze.

bump

May 20 2017, 9:35 PM · Arma 3
soczkien updated the task description for T124909: Jets DLC - Enemy airplane attack pilot on parachute.
May 20 2017, 9:30 PM · Arma 3
soczkien created T124909: Jets DLC - Enemy airplane attack pilot on parachute.
May 20 2017, 9:28 PM · Arma 3
Maihym renamed T124899: Debian 8.8 Dedicated Server Crash "Segmentation fault (core dumped)" from Debian 8.8 Dedicated Server Crash to Debian 8.8 Dedicated Server Crash "Segmentation fault (core dumped)".
May 20 2017, 7:22 PM · Arma 3
Maihym updated the task description for T124899: Debian 8.8 Dedicated Server Crash "Segmentation fault (core dumped)".
May 20 2017, 7:22 PM · Arma 3
zigaliro created T124907: Zeus: Suddenly can`t place BLUFOR units.
May 20 2017, 6:05 PM · Arma 3
dedmen added a comment to T124812: Editor Simple Object State Box.

Related to https://feedback.bistudio.com/T124829 most likely

May 20 2017, 5:34 PM · Arma 3
Krycek created T124906: Previous playable AI squad forgets its last order!.
May 20 2017, 4:15 PM · Arma 3
VWWrath added a comment to T124868: "Escape" key and GUI interaction causing unexpected jet behaviour.

The behaviour has also been observed with CH View Distance's interface, which i thibk comfirms that opening any GUI ia causing the controls to go haywire.

May 20 2017, 2:59 PM · Arma 3
iV-Ghost created T124905: Missing addAction on PlasticCases.
May 20 2017, 2:46 PM · Arma 3
iV-Ghost added a watcher for Arma 3: iV-Ghost.
May 20 2017, 2:44 PM