For example if I copy a plyable unit in editor and then paste it that unit will be playable too.
Description
Details
- Legacy ID
- 1124631805
- Severity
- Feature
- Resolution
- Open
- Reproducibility
- N/A
- Category
- Feature Request
Event Timeline
You're saying it won't let you copy and paste playable units, other than non-playable?
When I copy and paste a playable unit it becomes unplayable. I want it to keep playable too.
Been like this since ArmA: Armed Assault, possibly even in OFP.
I think it's time to fix this, BIS ? :P
Indeed this has been a constant "mosquito-bite-sized" bother for MP mission-makers since OFP.
I guess it's because the "Playable" status fall in the same category as the "Player" one... but it's been 3 versions of the engine by now, I think something could be made to make it so only the "Player" status can't get copied.
Jup very strange.
- Open Editor and create Unit/s
- Strg + X
- Strg + V
- Unit become unplayable setting
Very distracting.
This suggestion was processed by our team and will be looked into. We thank you for your feedback.
You can add a special keybinding.
For example:
- You select a unit, or a group of units
- You press a P key
- Selected units become playable