The topographical lines on map are almost impossible to spot at this moment in certain zoom levels. They are the most important feature of map for many players, e.g. people who play as chopper pilots a lot because the topography of the area is critical information when planning the flight routes. {F17254}
Description
Details
- Legacy ID
- 3699974910
- Severity
- Tweak
- Resolution
- Open
- Reproducibility
- Always
- Category
- Visual-GUI
Open map in the game, zoom in and out and pay attention to how difficult it's to see the topographical lines in certain zoom levels.
The topographical lines on map are shown perfectly in Arma 2, because the contrast between lines and background was always high enough and the lines were thick enough, so it was easy to use the map. The same design could be used in Arma 3 too.
Related Objects
- Mentioned In
- T59253: Contour lines are very difficult to see on the map
- Mentioned Here
- T59253: Contour lines are very difficult to see on the map
Event Timeline
Adding a height map (higher areas brighter, lower areas darker) layer would help immensly as well.
By the way, the short traversers making the difference between hills and e.g. dales and hollows could be implemented too. The "highest" topographical line on a hill should have 2 traverses in opposite directions pointing away from the hill and hollows should have the 2 traversers pointing towards the hollow in the "lowest" topographical line, presenting the direction of stream of water.