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Aug 21 2016

TheMasterofBlubb added a comment to T120011: A3 Apex and getting kicked from the servers.

Than thats definetly a problem if the exile devs and server hosters. Upload the rpt file and maybe we can find out why exactly you get kicked.

Aug 21 2016, 9:54 AM · Arma 3
Willart created T120018: Arma 3 Launcher Exception Log.
Aug 21 2016, 8:40 AM · Arma 3
ceeeb renamed T85547: FIXED: Low stamina breathing sound pauses when weapon is deployed from Low stamina breathing sound pauses when weapon is deployed to FIXED: Low stamina breathing sound pauses when weapon is deployed.
Aug 21 2016, 3:05 AM · Arma 3
ceeeb added a comment to T85547: FIXED: Low stamina breathing sound pauses when weapon is deployed.

Resolved in dev build 1.65.138014 :)

Aug 21 2016, 3:05 AM · Arma 3
ceeeb added a comment to T85537: player setCustomAimCoef 0 does not centre aimpoint on screen.

Issue persists in dev build 1.65.138014

Aug 21 2016, 3:02 AM · Arma 3
ceeeb added a comment to T84212: SHIFT key does not work as real time modifier for mouse clicks.

Issue persists in dev build 1.65.138014

Aug 21 2016, 2:47 AM · Arma 3
ceeeb renamed T83459: FIXED: When crouched or prone, lowering binoculars leads to swapping to primary weapon, lowering that, then swapping back to binoculars from When crouched or prone, lowering binoculars leads to swapping to primary weapon, lowering that, then swapping back to binoculars to FIXED: When crouched or prone, lowering binoculars leads to swapping to primary weapon, lowering that, then swapping back to binoculars.
Aug 21 2016, 2:43 AM · Arma 3
ceeeb added a comment to T83459: FIXED: When crouched or prone, lowering binoculars leads to swapping to primary weapon, lowering that, then swapping back to binoculars.

Resolved in dev build 1.65.138014, although I am unsure when the change occurred.
Please close :)

Aug 21 2016, 2:43 AM · Arma 3
ceeeb added a comment to T82957: Enemy AI knows your exact position when you detonate explosives or satchel charges.

Issue persists in dev build 1.65.138014

Aug 21 2016, 2:39 AM · Arma 3
ceeeb added a comment to T77383: Auto weather simulation overrides script commands during mission.

In dev build 1.65.138014, setOvercast and setRain work again.
setWindStr and setGusts do not work.

Aug 21 2016, 2:12 AM · Arma 3
ceeeb renamed T76430: RESOLVED: After being picked up, weapon with Nightstalker scope uses different thermal mode on first use compared to subsequent uses from After being picked up, weapon with Nightstalker scope uses different thermal mode on first use compared to subsequent uses to RESOLVED: After being picked up, weapon with Nightstalker scope uses different thermal mode on first use compared to subsequent uses.
Aug 21 2016, 1:35 AM · Arma 3
ceeeb added a comment to T76430: RESOLVED: After being picked up, weapon with Nightstalker scope uses different thermal mode on first use compared to subsequent uses.

Resolved in dev build 1.65.138014, although I am unsure when change was actually made.
Please close :)

Aug 21 2016, 1:34 AM · Arma 3
ceeeb added a comment to T76310: New rain effect is too bright through night vision.

In dev build 1.65.138014, the situation has been much improved. Rain is still slightly brighter than ambient night.

Aug 21 2016, 1:29 AM · Arma 3
ceeeb renamed T76310: New rain effect is too bright through night vision from FIXED - New rain effect is too bright through night vision to New rain effect is too bright through night vision.
Aug 21 2016, 1:22 AM · Arma 3
ceeeb added a comment to T76310: New rain effect is too bright through night vision.
Aug 21 2016, 1:21 AM · Arma 3
ceeeb renamed T76310: New rain effect is too bright through night vision from New rain effect is too bright through night vision to FIXED - New rain effect is too bright through night vision.
Aug 21 2016, 1:21 AM · Arma 3
ceeeb added a comment to T76308: New rain does not affect long distance visibility.

No change in 1.65.138014

Aug 21 2016, 1:16 AM · Arma 3
ceeeb added a comment to T76306: After loading a saved game, vehicles that have fired have stuck muzzle flash.

Issue persists in dev build 1.65.138014

Aug 21 2016, 1:15 AM · Arma 3

Aug 20 2016

RP-ALAN created T120014: T-100 Varsuk - Unbuttoned crew cannot use binoculars.
Aug 20 2016, 11:15 PM · Arma 3
RP-ALAN created T120013: AI crew of KUMA tanks abandon tank for no reason and wander off on patrol on foot..
Aug 20 2016, 11:09 PM · Arma 3
wilfy added a comment to T120011: A3 Apex and getting kicked from the servers.

only on exile servers...

Aug 20 2016, 10:55 PM · Arma 3
MaxK added a comment to T119740: STILL getting "You were kicked off the game", "Connection with host has been lost" etc.

Did you receive the .rpt report? Did it help, did it show anything?

Aug 20 2016, 10:52 PM · Arma 3
TheMasterofBlubb added a comment to T119998: Graphix glitch.

Duplicate of the "After some time there is 3 FPS and bad LOD "-Bug.

Aug 20 2016, 8:16 PM · Arma 3
TheMasterofBlubb added a comment to T119999: Rain breaks titan AA lock-on.

Hey Gippo nice to seeya.
How does the lock on range change to the density of the rain?
IR Seekers normally have a limited Lock on ability when rain occurs.

Aug 20 2016, 8:15 PM · Arma 3
PGR70 added a comment to T119878: Arma 3 crashes when trying to enter Last Man (Battle Royale) game.

Update: I am now almost completely unable to enter a Battle Royale game. Most of the times I get these crashes, sometimes it stops and says that connection to the server was not possible. Only 1 in 10 times I am able to enter a game.

Aug 20 2016, 8:04 PM · Arma 3
TheMasterofBlubb added a comment to T120011: A3 Apex and getting kicked from the servers.

I mean the official Bohemia servers....

Aug 20 2016, 8:02 PM · Arma 3
wilfy added a comment to T120011: A3 Apex and getting kicked from the servers.

if u mean sponsored listings by official, no i havent tried them

Aug 20 2016, 7:52 PM · Arma 3
xbelanch updated the task description for T120009: Glitch procedural map.
Aug 20 2016, 7:51 PM · Arma 3
xbelanch edited Additional Information on T120009: Glitch procedural map.
Aug 20 2016, 7:50 PM · Arma 3
TheMasterofBlubb added a comment to T120011: A3 Apex and getting kicked from the servers.

Does this occur on the Officiel servers too?

Aug 20 2016, 7:15 PM · Arma 3
Adamj added a comment to T80830: Game won't start and stuck at the ARMA 3 logo screen.

help me please i have the same problem, it freezes at startup screen and im forced into hard restarting. i cant open up task manager or do anything! ive tried everything. all other games are working, for example Squad, Dayz etc,,, however this problem started right after i installed a new squad patch which currently have Fatal Error Bug, which forces a lot of player out of the game and crash to desktop. HELP

Aug 20 2016, 7:11 PM · Arma 3
RP-ALAN created T120012: AI driver does not respond to commands when the human command giver is unbuttoned on the Slammer and Kuma.
Aug 20 2016, 7:02 PM · Arma 3
wilfy created T120011: A3 Apex and getting kicked from the servers.
Aug 20 2016, 5:10 PM · Arma 3
pravinrocks added a comment to T117492: Preventive Diplomacy savegame bug.

Razazel, I finished the game in development branch.... Thanks

Aug 20 2016, 2:19 PM · Arma 3
xbelanch created T120009: Glitch procedural map.
Aug 20 2016, 11:02 AM · Arma 3
lev added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

You should probably update the severity of the bug to something higher. I wouldn't call this minor as it severely negatively affects the experience of multiplayer pvp and I suspect a lot of coop games as well where it seems that you just could not hit the AI for some reason or how AI just seems to spot you without you being able to see them.

Aug 20 2016, 10:35 AM · Arma 3
indeedpete created T120008: ORBAT Group Module / BIS_fnc_moduleStrategicMapORBAT Alters groupID When Sync'ed to a Unit.
Aug 20 2016, 10:14 AM · Arma 3
indeedpete added a comment to T119594: AAF Gorgon APC - Hidden Selections are Off.

Addendum: similar applies to the Kuma MBT - mirrors cannot be re-textured.

Aug 20 2016, 10:07 AM · Arma 3
ceeeb added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

Relate to T61872

Aug 20 2016, 9:59 AM · Arma 3
highcarve added a comment to T119935: Game Crashing during prologue.

I also enabled hyper-threading and added tbb4malloc_bi, and the crashing still continues.

Aug 20 2016, 8:19 AM · Arma 3
highcarve added a comment to T119935: Game Crashing during prologue.

I tried all of the possible solutions for the access violation, and came up with nothing. Upon playing I got the same error with an added one this time ringing:

Aug 20 2016, 7:48 AM · Arma 3
miklide added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

Rust reminding everyone about this ticket

Aug 20 2016, 6:45 AM · Arma 3
van2o added a watcher for Arma 3: van2o.
Aug 20 2016, 2:41 AM
nachator added a comment to T83621: Remote Laser Designator moving on release/taking controlls in Multiplayer.

Confirmed, and as Yoshi says it would be nice to be able to lock it with CTRL+L

Aug 20 2016, 2:11 AM · Arma 3
malau added a comment to T119293: Unable to play any campaigns, load bar progress ceases.

Still no fix for this after 3 weeks ???

Aug 20 2016, 2:00 AM · Arma 3

Aug 19 2016

focher added a comment to T119067: Playing for period of time leads to low framerate (3 FPS) and never recovers.

@focher Could you please try and find also corresponding RPT files?

Aug 19 2016, 10:53 PM · Arma 3
Anatanokami added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

I agree with Pennyworth on this. It's a major issue, but it's definitely not game breaking. (It might be game-mode breaking though, depending on what one plays).

Aug 19 2016, 9:13 PM · Arma 3
Traveler1948 added a comment to T120003: Program Abends.

Hope this helps

Aug 19 2016, 8:44 PM · Arma 3
Traveler1948 created T120003: Program Abends.
Aug 19 2016, 8:41 PM · Arma 3
Pennyworth added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

Let's not blow this out of proportion. Yes this is a big issue, but it's by no means "game breaking." Game breaking would be if you were to zoom in on someone's head and your game instantly crashes. I also don't think BI appreciates you guys telling them in what time frame things should be fixed.

Aug 19 2016, 8:41 PM · Arma 3
aeroson added a comment to T80688: MP host face.jpg / Custom Face not loaded.

Something similar happens to (one) client if they join dedicated server.
They see their own custom face, others don't.
The custom face is succesfully downloaded to other client computers.

Aug 19 2016, 7:30 PM · Arma 3
DiBBz added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

yeah i was about to say.. this is not a minor problem.. this is quite a severe problem that needs to be dealt with ASAP.

Aug 19 2016, 7:13 PM · Arma 3
Ronar added a comment to T119067: Playing for period of time leads to low framerate (3 FPS) and never recovers.

This is v15 of performance branch. Without crash played 3h.

Aug 19 2016, 6:32 PM · Arma 3
JustOneWolf added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

This is a major problem and needs to be fixed if we want competitive Arma to keep growing.
Why not just remove the sinking in completely?

Aug 19 2016, 6:15 PM · Arma 3
sqaush25 created T120001: Defence module still broken.
Aug 19 2016, 6:01 PM · Arma 3
amooei created T120000: Bug in reloading MK18 ABR animation as go prone.
Aug 19 2016, 5:56 PM · Arma 3
pravinrocks added a comment to T117492: Preventive Diplomacy savegame bug.

let me try that...will get back to you once done...Thanks

Aug 19 2016, 5:54 PM · Arma 3
Lex renamed T119452: APEX. Vehicles can not be destroyed on the water. from Trajectory of flight of the Titan rocket. to Vehicles can not be destroyed on the water. .
Aug 19 2016, 4:22 PM · Arma 3
Lex added a comment to T119452: APEX. Vehicles can not be destroyed on the water. .

changed Category from Weapon Stabilization to Feature Request.

Solve the problem of missile guidance, transport in the water.
Vehicles can not be destroyed on the water !!!

Aug 19 2016, 4:20 PM · Arma 3
Lex changed Operating System Version from 1511 to 1607 on T119680: The heavy car on track and the key "S"..
Aug 19 2016, 4:07 PM · Arma 3
Lex changed Operating System Version from 1716 to 1607 on T119728: Arma3ApexDev. There is no control over behavior. Automatic fire from the weapon and bipod\the second weapon..
Aug 19 2016, 4:04 PM · Arma 3
Lex changed Operating System Version from Arma3ApexDev 1.63.137013 to 1607 on T118468: ApexDEV. There is no control over behavior. Unit forced self-standing from phrone.
Aug 19 2016, 4:04 PM · Arma 3
Lex set Operating System Version to 1607 on T117728: [Tanks DLC] Dev T-100, Slamer and Kuma always appears a sudden problem, it is impossible to eliminate this behavior..
Aug 19 2016, 4:04 PM · Arma 3
Lex changed Operating System Version from 1511 to 1716 on T119728: Arma3ApexDev. There is no control over behavior. Automatic fire from the weapon and bipod\the second weapon..
Aug 19 2016, 4:03 PM · Arma 3
Gippo created T119999: Rain breaks titan AA lock-on.
Aug 19 2016, 3:35 PM · Arma 3
milo9393 renamed T119998: Graphix glitch from Graphix clitch to Graphix glitch.
Aug 19 2016, 3:29 PM · Arma 3
f0xteR added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

Yep Game breaking Bug... hope it will get fixed soon

Aug 19 2016, 3:20 PM · Arma 3
milo9393 created T119998: Graphix glitch.
Aug 19 2016, 3:16 PM · Arma 3
d3rrial created T119997: Statically bound sound device.
Aug 19 2016, 2:56 PM · Arma 3
Vegas_21st created T119996: Respawn Tickets Broken.
Aug 19 2016, 12:58 PM · Arma 3
HayZ added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

Game breaking bug that needs attending to right away.
Not quite sure how this was missed when adding this feature to be honest...

Aug 19 2016, 12:39 PM · Arma 3
Rudged added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

I experienced that many times, "Player vs Walls" is nice for bricklayers but I wanna play vs Players. It would be nice if you can fix this soon because it totally ruin the experience for all the PvP mods and even solo missions.

Aug 19 2016, 12:36 PM · Arma 3
mrbridgesix added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

Would be nice to have it fixed in 1.64

Aug 19 2016, 12:32 PM · Arma 3
mickeymen added a comment to T119180: Player cannot get launcher from dead bodies sometimes.

I'm sorry if you are right, because I think to leave arma3 and start working on arma 4 is a bad decision.

Aug 19 2016, 12:24 PM · Arma 3
RAMR_ added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

Please prioritize a fix for this as soon as you possibly can. This can be exploited by players so easily.

Aug 19 2016, 12:11 PM · Arma 3
hazd added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

This is game breaking and needs fixing as soon as possible.

Aug 19 2016, 11:30 AM · Arma 3
razazel changed the status of T119751: ARMA 3 Game Crash after 30 minutes / 2 Hours from Need More Info to Reviewed.

Worked, thanks :)

Aug 19 2016, 11:20 AM · Arma 3
razazel added a comment to T119067: Playing for period of time leads to low framerate (3 FPS) and never recovers.

@focher Could you please try and find also corresponding RPT files?

Aug 19 2016, 10:51 AM · Arma 3
FaustoCoppii added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

This needs a fix now! Please show your community that much respect and dont let us wait 3 months before you fix it! Thank you.

Aug 19 2016, 10:50 AM · Arma 3
razazel added a comment to T117492: Preventive Diplomacy savegame bug.

@pravinrocks Did you try it in the development branch? If not and you are interested, please try to switch to it and let me know thanks?

Aug 19 2016, 10:45 AM · Arma 3
razazel changed the status of T119931: Error on Loading Status Quo mission from Need More Info to Reviewed.
Aug 19 2016, 10:44 AM · Arma 3
Kwyjibo28 added a comment to T119751: ARMA 3 Game Crash after 30 minutes / 2 Hours .

Decryption key :
!4EkB8lCmyjCyPwSQLJ_MGvvZy4_4v3rS81jdxqzTRbs

Aug 19 2016, 10:40 AM · Arma 3
razazel changed the status of T119968: 0x0000DEAD ERROR. GAME WILL NOT START. from Need More Info to Reviewed.

you can try to run the game with the mods enabled one by one. This way you will be able to determine which mod is causing the trouble and leave it out if possible (that is if the mod you are using is not required by the server you are playing on).

Aug 19 2016, 10:33 AM · Arma 3
razazel added a comment to T119751: ARMA 3 Game Crash after 30 minutes / 2 Hours .

Same issue unfortunately :( Could you please try different file sharing service?

Aug 19 2016, 10:30 AM · Arma 3
Tsnfsdnfkjsdn merged T119180: Player cannot get launcher from dead bodies sometimes into T85511: Inventory AT-Launcher problem.
Aug 19 2016, 10:21 AM · Arma 3
Tsnfsdnfkjsdn merged task T119180: Player cannot get launcher from dead bodies sometimes into T85511: Inventory AT-Launcher problem.
Aug 19 2016, 10:21 AM · Arma 3
Tsnfsdnfkjsdn added a comment to T119180: Player cannot get launcher from dead bodies sometimes.

Ah... sorry. Didnt know what keywords would be best to search. Right now i have no time to play this game and i'm happy with it, i'm going slowly mad playing it, and just lost interest in this game. :( Sorry, but developers worked for this very hard, by ingoring such important (and others we both reported) tickets. BTW they set your ticket on "Wishlist", you know what it means? They threat this report like a wish for fix, not a bug report. Is this so hard create one entry point for dead man, weapon primare, and weapon secondary - JUST LIKE IN ARMA 2? Jeez, i think they just started working on arma 4, beacuse there is no other excuse.

Aug 19 2016, 10:13 AM · Arma 3
razazel changed the status of T119970: Crash on server host from Need More Info to Reviewed.
Aug 19 2016, 10:11 AM · Arma 3
razazel changed the status of T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects from New to Reviewed.
Aug 19 2016, 9:54 AM · Arma 3
focher added a comment to T119067: Playing for period of time leads to low framerate (3 FPS) and never recovers.

Played with v15 of the Profiling 1.62 binary. No crash experienced, even after a couple of hours. Here are two sessions of FRAME captures.

Aug 19 2016, 8:54 AM · Arma 3
razazel changed the status of T119644: pedal controls for helicopter & jet from New to Reviewed.
Aug 19 2016, 8:25 AM · Arma 3
Stormridge added a comment to T119989: Players are rendered below the actual hitboxes V1.62.

The people logging this issue are aware of the Arma feature that sinks players into the ground to simulate grass (T64165) but the request is to have an option to disable this (especially for multiplayer) where hitbox detection and LOS issues cause unexpected behavior in the game.

Aug 19 2016, 6:18 AM · Arma 3
ellisonfire added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

This is gamebreaking, please fix!

Aug 19 2016, 5:32 AM · Arma 3
VissGames updated the task description for T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.
Aug 19 2016, 4:38 AM · Arma 3
Glockoma added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

This bug is pretty damn annoying to say the least, if fixed it would make the game much more fair and playable for everyone.

Aug 19 2016, 4:23 AM · Arma 3
iBillDaily added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

Please fix ASAP!

Aug 19 2016, 4:20 AM · Arma 3
aimpr added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

replace shrinks with sinks :)

Aug 19 2016, 4:19 AM · Arma 3
VissGames added a comment to T119989: Players are rendered below the actual hitboxes V1.62.

Just submitted a video on this aswell, it's a pretty big problem when it comes to PVP in arma 3. Many headshots that haven't killed people most likely due to this. Also the fact that people can sink below walls far enough that players can't see them when they are shooting over it is a huge issue. Looks to people that the wall is shooting them.

Aug 19 2016, 4:13 AM · Arma 3
VissGames created T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.
Aug 19 2016, 4:10 AM · Arma 3
aimpr renamed T119989: Players are rendered below the actual hitboxes V1.62 from Players are rendered below the actual hitboxes to Players are rendered below the actual hitboxes V1.62.
Aug 19 2016, 4:10 AM · Arma 3