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player setCustomAimCoef 0 does not centre aimpoint on screen
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Description

Without using the setCustomAimCoef command, the centre of the screen is always the nominal (perfect) aim point for the player's weapon. Any deviation of the weapon aimpoint from this aim point is due to weapon sway.

OBS: Executing player setCustomAimCoef 0 during a mission does not centre the weapon aimpoint on screen. The aimpoint locks at whatever point on the screen the weapon is pointed at when executing the command. This makes the crosshairs near useless after command is executed.

EXP: Executing player setCustomAimCoef 0 should centre the weapon aimpoint on the screen. The setCustomAimCoef script command should only affect magnitude and speed of weapon sway from the nominal aim point (centre of screen), not freeze weapon sway in place. {F27692} {F27693} {F27694} {F27695}

Details

Legacy ID
1613687163
Severity
None
Resolution
Open
Reproducibility
Always
Category
Weapon Stabilization
Steps To Reproduce

In mission editor:

  1. Place player as any soldier unit with 3D optics (ACO, ironsights etc)
  2. Preview mission. Wait until mission starts. Pause mission.
  3. In debug console, execute the following: player setCustomAimCoef 100
  4. Resume mission. Raise weapon optics. Wait until the weapon is aimed far off the centre of the screen, then pause.
  5. In debug console, execute the following: player setCustomAimCoef 0
  6. Resume mission. In optics view, notice weapon is not centred on the screen.
  7. Lower optics. Notice crosshairs are huge, and weapon aim is permanently misaligned with crosshairs.
Additional Information

Tested in dev build 1.55.133779

Event Timeline

ceeeb edited Steps To Reproduce. (Show Details)Dec 28 2015, 1:38 AM
ceeeb edited Additional Information. (Show Details)
ceeeb set Category to Weapon Stabilization.
ceeeb set Reproducibility to Always.
ceeeb set Severity to None.
ceeeb set Resolution to Open.
ceeeb set Legacy ID to 1613687163.May 8 2016, 1:23 PM
Bohemia added a subscriber: ceeeb.Dec 28 2015, 1:38 AM
ceeeb added a comment.Aug 21 2016, 3:02 AM

Issue persists in dev build 1.65.138014