Bumping this ticket as it needs attention. Here is text file containing costs or all used ammo classes in vehicles in A3 as of 1.38 stable version.
http://pastie.org/pastes/9984576/text?key=8psff2kwqqnnfnllv7qnaq
As you can see some values are very inadequate. Hand picked examples:
Bomb_03_F :: 20000
Bo_GBU12_LGB :: GBU-12 20000
Bo_GBU12_LGB_MI10 :: GBU-12 20000
Bombs use 2/3 of current ammo truck with cost of 20000 (ammo truck carries 30000).
SmokeLauncherAmmo :: 1
SmokeLauncherAmmo_boat :: 1
Smoke ammo costs nothing
Smoke_82mm_AMOS_White :: Smoke Shell (White) 1000
1000 for smoke mortar shell? Really?
R_80mm_HE :: Skyfire 500
500 per single unguided rocket? This is too much.
etc., etc. The whole thing needs reviewing and adjusting.
As bonus here is list of ammo capacities of supply vehicles:
Box_NATO_AmmoVeh_F :: Vehicle Ammo [NATO] 30000
Box_East_AmmoVeh_F :: Vehicle Ammo [CSAT] 30000
Box_IND_AmmoVeh_F :: Vehicle Ammo [AAF] 30000
B_Slingload_01_Ammo_F :: Huron Ammo Container 30000
O_Heli_Transport_04_ammo_F :: Mi-290 Taru (Ammo) 30000
Land_Pod_Heli_Transport_04_ammo_F :: Taru Ammo Pod 30000
B_APC_Tracked_01_CRV_F :: CRV-6e Bobcat 3000
O_Truck_03_ammo_F :: Tempest Ammo 30000
B_Truck_01_ammo_F :: HEMTT Ammo 30000
O_Truck_02_Ammo_F :: Zamak Ammo 30000
I_Truck_02_ammo_F :: Zamak Ammo 30000
Just 3000 for CRV-6e Bobcat, this has to be fixed.