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canMove returns true for helicopters with broken main rotor
Closed, ResolvedPublic

Description

canMove returns true for helis with broken main rotor ("HitHRotor" hit point). Repro mission is attached. {F19187}

Details

Legacy ID
3794356077
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Scripting
Steps To Reproduce
  1. Run HitHRotor_canMove_repro.Stratis repro mission in singleplayer editor
  2. Observe that canMove returns true even though helicopter main rotor is missing
  3. Additionally you can shoot back rotor and see that canMove will start to return false as soon as back rotor will broke
Additional Information

Apparently this is remnant from ArmA 2 where completely broken main rotor didn't affect helicopter flying capabilities at all.

Event Timeline

SaMatra edited Steps To Reproduce. (Show Details)Apr 29 2013, 8:32 PM
SaMatra edited Additional Information. (Show Details)
SaMatra set Category to Scripting.
SaMatra set Reproducibility to Always.
SaMatra set Severity to None.
SaMatra set Resolution to Fixed.
SaMatra set Legacy ID to 3794356077.May 7 2016, 1:54 PM

Still an issue.

The same problem exists for vehicles with missing/broken wheels.

In A2, 'canMove' would return false, but in A3, it returns true until the vehicle is almost destroyed. The prior behaviour in A2 is preferred.

Yep, canMove ignores the wheels under vehicle. :-(

Should be fixed in next dev branch update.

Mass closing resolved issues not updated since November.