In T180574#2602718, @PR9INICHEK wrote:In T180574#2602401, @Kurbstomp4 wrote:Any news on this?
Have you encountered this too?
Recent Activity
Recent Activity
Today
Today
NikkoJT edited Additional Information on T180982: Static weapons remove all Killed EHs from units that get out of them.
Kurbstomp4 added a comment to T180574: [1.1.0.42] The opposing team captures a base they have no contact with.
Normand updated the task description for T180981: Del.
PR9INICHEK added a comment to T180574: [1.1.0.42] The opposing team captures a base they have no contact with.
next prof/dev
CamelCase added a comment to T180934: DayZ crashing with repeated mouse inputs.
I've uninstalled. Please consider this matter closed. Thanks for your attempt at assistance.
CamelCase added a comment to T180934: DayZ crashing with repeated mouse inputs.
Hey Geez. So, I mentioned the error I was getting previously. The files generated where done so by clicking "Show Files and Prepare Report".
I also mentioned that I updated my drivers and software.
millerror added a comment to T180933: Death on spawn (Zelenaya Gora).
I'm sorry, I don't have any. I usually don't record videos of my games and I don't stream any.
Will be added in a future update
Geez added a comment to T180936: STATUS_STACK_OVERFLOW Game crash...
Hello balinof.
Currently we are unable to determine the cause. It is possible that some of the game data could be corrupted. Would it be possible for you to run the game verification in Steam and make sure Steam cloud sync is disabled?
Regards,
Geez
Geez added a comment to T180934: DayZ crashing with repeated mouse inputs.
Hello CamelCase.
The system settings dmp does not appear to be any dump file that DayZ uses or produces. The second archive has RPT files but they do not mention any crash occurring.
Are you sure you are saving the archive correctly by clicking "Show details and prepare report" when the crash occurs?
If there is no error popup and the game freezes/shuts down and does not create any dump files, then unfortunately there is nothing for us to go on as we need the game mdmp to analyse the possible cause. Also if the problem is occurring as described, We suggest to check your drivers and software to make sure everything is up to date and nothing is corrupted.
Resolved for the 1.25 stable update.
Geez changed the status of T180971: SCR_FactionControlTriggerEntity should not skip evaluation if empty from New to Assigned.
Geez changed the status of T180964: Building sand bag walls around spawn points from New to Awaiting internal Testing.
Geez changed the status of T180965: [Feature Request] Add automatic server rollback to previous versions of the database when strange events occur from New to Feedback.
Geez changed the status of T180966: [Feature Request] Add ambient sounds for increase suspense from New to Feedback.
Thank you regone.
This is a known problem for couple of weapons and it is scheduled for a fix.
Regards,
Geez
Geez changed the status of T180967: 1.25 Experimental - minor bug with main menu character rotation from New to Awaiting internal Testing.
Thank you, we will investigate with BattlEye.
Regards,
Geez
Resolved for the 1.2 update.
Trebolution7o9 added a comment to T179072: Official servers - White Walling.
Here another example of how this happens:
patriaminas added a comment to T180939: Completely cloudy but sunny.
Thanks for the answer. If I can reproduce or demonstrate it reliably, I will open another ticket.
radan created T180969: Battleye.
Yesterday
Yesterday
TheRealTDog added a comment to T180166: Feature request | ban by device id.
This is a very important feature that needs to be implemented.
NikkoJT added a comment to T126046: The hand grenade flies through the glass without any physical contact.
I think you need to read a bit more carefully.
mickeymen updated subscribers of T126046: The hand grenade flies through the glass without any physical contact.
@Bis! 9 years have passed, Instead of fixing it, you only change the status of this problem, 9 years later! Looool!
Mod makers fixed this themselves a long time ago!
mickeymen added a comment to T82591: Grenade UGL never breaks the building window glass..
The Grenade Window Breaker mod works for both hand and UGL grenades...
jarvisjenkins61 added a comment to T180952: game crash randomly .
yes it does sometimes a i can almost go an hour before it crashes i was playing last night for arouynd a hour till it finally crashed but this time a diffrent error : 23:30:42.770 RENDER (E): Invalid copy queue fence value (complete = -1, expected 199289), GPU crash is likely
23:30:42.781 RENDER (E): Render error (-2005270523 = 0x887A0005): The video card has been physically removed from the system, or a driver upgrade for the video card has occurred. The application should destroy and recreate the device.
23:30:42.781 RENDER (E): func: res
23:30:42.781 RENDER (E): D:\jenkins\workspace\ntinuous_branches_stable_1.1.0_2\ARGamecode\Enfusion\Enfusion\src\render\dx12\enf_texture_dx12.cpp(636): enf::Texture::AllocateDX12Texture
23:30:42.781 RENDER (E): Device removed, reason: DXGI_ERROR_DEVICE_HUNG
23:30:42.782 ENGINE (F): Crashed
23:30:43.295 ENGINE (E): Application crashed! Generated memory dump: C:/Users/javin/Documents/My Games/ArmaReforger/logs/logs_2024-05-05_23-21-16\ArmaReforgerSteam_2024-05-05_23-30-42.mdmp
mickeymen updated subscribers of T82591: Grenade UGL never breaks the building window glass..
@Bis! 9 years have passed, Instead of fixing it, you only change the status of this problem, 9 years later! Looool!
kju-PvPscene closed T180440: [Bug] inRangeOfArtillery SQF command does not support pylon based weapons/magazines as Resolved.
false report - after extensive debugging turns out was likely viewdistance related
cdatakill added a comment to T180950: Server Launch Parameters.
!
KercKasha added a comment to T154359: assignedTarget only updates when the unit has attacked the target.
PR9INICHEK added a comment to T166523: [Feature request] Add more variations of squad names.
For USSR you can use name of flowers
PR9INICHEK edited Additional Information on T180966: [Feature Request] Add ambient sounds for increase suspense.
PR9INICHEK edited Steps To Reproduce on T180966: [Feature Request] Add ambient sounds for increase suspense.
PR9INICHEK updated the task description for T180966: [Feature Request] Add ambient sounds for increase suspense.
PR9INICHEK edited Additional Information on T180965: [Feature Request] Add automatic server rollback to previous versions of the database when strange events occur.
dedmen added a comment to T154359: assignedTarget only updates when the unit has attacked the target.
Repro mission is a bit meh, only updating every 0.5s
replacing with a onEachFrame makes it much easier to see
Kurbstomp4 added a comment to T180574: [1.1.0.42] The opposing team captures a base they have no contact with.
Any news on this?
• Elizabeth27 added a comment to T159296: "Double Floor" Ghost Hotel Houses Lacking Their Stairs.
Geez changed the status of T179428: [UI] Inconsisten behaviour of mouse events in map views from Awaiting internal Testing to Confirmed Internally.
fylhttxrf added a comment to T180958: notification problem.
I have a Server Side mod made using only the functions built into DayZ. No mods, frameworks or libraries are used.
It just happens that when using the built-in function NotificationSystem.SendNotificationToPlayerExtended notifications remain and do not disappear. Perhaps it worked properly before or no problems were found in it, and now I find it and it creates discomfort. I have to restart the game to make the notifications disappear.
Hello patriaminas.
We have tested this extensively but we were unable to find any issues.
Regards,
Geez
dedmen added a comment to T154359: assignedTarget only updates when the unit has attacked the target.
Ugh this is a mess.
Hello fylhttxrf.
If this is related to modded content then there is nothing we can do as the mod creator has to fix the issue on their end.
Regards,
Geez
Hello Pyrexy.
If this is on official server then you can just log onto another server which shares your character, this will reset the character position. If this is on a community server, then you will have to contact the server admin/owner.
Regards,
Geez
Hello patriaminas.
We have tested this thoroughly but unfortunately we are unable to reproduce the issue on our end.
Regards,
Geez
Pyrexy created T180962: Stuck.
CamelCase added a comment to T180934: DayZ crashing with repeated mouse inputs.
Sorry about that. Files uploaded.
CamelCase added a comment to T180934: DayZ crashing with repeated mouse inputs.
CamelCase added a comment to T180934: DayZ crashing with repeated mouse inputs.
Geez added a comment to T180934: DayZ crashing with repeated mouse inputs.
CamelCase added a comment to T180934: DayZ crashing with repeated mouse inputs.
Hey Geez, is this the file you're looking for?
• Grayce23 added a comment to T159296: "Double Floor" Ghost Hotel Houses Lacking Their Stairs.
CamelCase added a comment to T180934: DayZ crashing with repeated mouse inputs.
Hey Geez. Nope, if I am just running around...not using the mouse, it won't crash. And I uploaded every file included in the AppData\Local\DayZ folder. Can you see the error I'm getting? 0xCFFFFFFF -Status_Application_Hang. I don't see any other files in that folder other than what I uploaded. Just tried another USB input, same thing. I don't know...I bought this PC specifically for playing DayZ...and I can't get it to work....in spite of other games working. Played Fortnite last night, max setting, getting 120FPS. Zero issues.
Resolved for the next major update
dedmen changed the status of T180434: Role Assignment - player list scrollbar issue from New to Feedback.
Fixed next profiling/dev branch
Christopher_ added a comment to T159296: "Double Floor" Ghost Hotel Houses Lacking Their Stairs.
This sounds like a weird riddle, but it's really interesting about the stairs. I guess that adds to the mystique of those hotels. Perhaps there is some logic behind this? But, of course, this may be an unpleasant surprise for guests. What boutique hotels in New York City can you recommend for an unforgettable stay? I am looking for unique places with special charm and first-class service. I would be grateful for any recommendations and advice.
Geez added a comment to T180953: Crash Server.
From the location it crashed, that can't be seen anymore, it's purely the shape which is being destroyed, not the object, so we can't see the type
we can give some more details though, which makes it seem like quite the large object
Mass: 1000.00513
BoundingSphere: 67.6535416
GeometrySphere: 68.2093887
Min: {-8.16958618, -12.6147537, -66.7622681}
Max: {8.16958618, 12.6147528, 66.7622681}
Smola added a comment to T180953: Crash Server.
Hello, my dear friend, how glad I am to see you, tell me at least ItemBase or HouseNoDestruct{F3981355}
With great respect
fylhttxrf added a comment to T180958: notification problem.
for example:
message = string.Format("Доступные авто: ada, olga, gunter, sarka, m1025, m3s"); NotificationSystem.SendNotificationToPlayerExtended(player, 5.0, "Сервер", message, "set:dayz_inventory image:wheel");
johnb43 added a comment to T85573: addMagazineTurretAmmo & removeMagazineTurretAmmo commands.
Any chance to see removeMagazineTurret get the same treatment as addMagazineTurret did (I.e. getting a third optional parameter specifying the ammo count)?
Hello Nika.
We have tested this thoroughly but we found no issues with the smoke grenades.
Regards,
Geez
Hello Beavis.
There is no issue with the torch itself, you are just refueling it incorrectly.
When refueling from inventory, you have to drag the rags on the combine tile and then click LMB.
When refueling in the vicinity, you have to just click LMB instead of holding it.
Regards,
Geez
Geez changed the status of T180765: Pulling dead body out of truck puts body under terrain from Awaiting internal Testing to Confirmed Internally.
Geez changed the status of T180779: Misplaced bush from Awaiting internal Testing to Confirmed Internally.
Hello Smola.
Seems like there is a model with improper geometry, sadly it does not say which one.
Regards,
Geez
johnb43 added a comment to T79689: magazineTurretAmmo and setMagazineTurretAmmo do not function as expected if there are multiple magazines of the same type.
Can you close https://feedback.bistudio.com/T122981 and https://feedback.bistudio.com/T80537, as they are related to the fix?
It's not really related to this, but https://feedback.bistudio.com/T79683 can be closed too.